Jump to content

Search the Community

Showing results for tags 'random'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • ATLAS
  • The Dry Dock
  • Navigator's Tools
  • The Tavern
  • Poseidon's General
  • Seismic Gaming's Topics
  • |☩|KNIGHTS TEMPLAR|☩| EU's Recruitment Section
  • |☩|KNIGHTS TEMPLAR|☩| EU's Ranks
  • Knights of the Morning Wood's Topics
  • Black Sails's Información
  • GypSeas's Recruitment
  • Poseidon's Chosen's Topics
  • Devils Brigade's Topics
  • The Saviors's Sanctuary
  • Trinity Trading Company | 18+ |'s Topics
  • The Flying Dutchman's Topics
  • East India Company's Welcome to The East India Company
  • Black Flag's Topics
  • The Ferrous Legion Mariners's Applications
  • Discovery's Topics
  • VORT3X gaming's Recruiting Members
  • The Captain's Plunder's General Chat
  • QUEBEC GOLD TEAM's Starting Zone
  • Lapu-Lapu's Company
  • ATLAS Sverige's Topics
  • ATLAS Sverige's ATLAS Sverige
  • MMOGA's MMOGA
  • The Castaways's Topics
  • Missits's Talk
  • [RU]Чистое Небо's Вся важная информация | Info
  • Verlorene Seelen's Logbuch
  • The Saviours's Topics
  • Los Corsarios del Leviatan's Temas
  • Debauchery Tea Party's Topics
  • Socaire Latino's Foro
  • Fallen Angels's Foro
  • Abusement Park's Topics
  • Noldorin Trading Company's Captain's Cabin
  • Noldorin Trading Company's Officer's Quarters
  • Noldorin Trading Company's Crow's Nest
  • Noldorin Trading Company's Crew's Quarters
  • Noldorin Trading Company's The Brig
  • PLAGUE COMPANY's Recruitment
  • Murder Mittens LLC's ARR BE GENERAL CHAT!
  • Black Market's baZZar
  • South Africa Main PvP Group's Welcome
  • The Harbormen's Recruitment Info
  • The Harbormen's Early Access Goals
  • Cuervos de la Tormenta's Asuntos
  • The Brethren's Court's Topics
  • The Radiant Sun Mercenary Co.'s Letter of Brotherhood
  • TÜV {EU/DE Community}'s Forum
  • The High Council's Discord links
  • Junk Army's Topics
  • [GER] Noskillz-Legacy's Beiträge
  • Sky Captains's Goals!
  • East Atlas Trading Company's Joining the East Atlas Trading Company
  • Savage Vikings's Topics
  • The Red Hair Pirates [NA] [PvP]'s Recruitment
  • The Red Hair Pirates [NA] [PvP]'s General discussion
  • Straw Hat Pirates's Dungeons
  • Cerberus's Recruitment
  • The Devil Dogs's Topics
  • Azeroth's Test Topic
  • Atlas Free Trade Company's company discussions
  • Free Men of Tortuga [cz/sk]'s News from Tortuga [cz/sk]
  • Super Tofu Fighting Umbrellas's Topics
  • Looking for Company's Recruitment
  • Holland - Nederland's Elkaar joinen
  • KoS's Topics
  • Duke Trading Company's Recruitment
  • Coalition Of Pirates's Voice Of Coalition
  • The Jolly Rodgers's We Be sailing for land to conquer !
  • Les Pygmées's Fresh Start
  • Unicorn company's Recrutement
  • The Fourth Skin's Recruitment
  • Marins D'Eau Douce's recrutement
  • d's BTJ
  • The Sea Dogs's Alliances
  • srGT's Topics
  • srGT's Wir suchen weitere Mitstreiter!
  • ODICHALIE's Topics
  • ODICHALIE's ODICHALIE
  • Shadowgarde's Topics
  • El ArKanToS's Tenemos una pequeña isla
  • Obsidian Fleet's Discord Name
  • Obsidian Fleet's Topics
  • Ghosts of Utopia's Now Hiring Recruits
  • Red's Great Company's Discord
  • Limitless's General
  • Sons of the Seven's Recruitment
  • Shinra's Recruitment
  • CORE's Topics
  • Darksea Dawgs's Darksea Holdings and Trade Co. now hiring!
  • The Red Panda Trading Company's Captains and Crew
  • The Red Panda Trading Company's Red Pandas are Recruiting!
  • Rectal Touch's recrutement
  • Salty Seagulls's Recruitment
  • Salty Seagulls's General
  • Kingdom of Naples's Topics
  • Ostindiska Kompaniet's Topics
  • (NA-PVP) They Flying Dutchmen's Recruitment
  • (NA-PVP) They Flying Dutchmen's Trade
  • The Community's Add me on Discord to Contact Us
  • The Habs's Topics
  • REVENANT BASTION's Rekrutacja otwarta szukamy ludzi
  • Expendables's Anvil
  • The Empire's Recruitment is going on right now
  • The Empire's Growing in Numbers
  • La Guilde's la guilde recrute
  • SouL SanD's Topics
  • Lords Of Blackwater's Join Us
  • ADHD gaming's Join us
  • The Crimson Watch [NA]'s Joining up
  • Maitres Des Océans's Discord
  • PvP Ravangers!'s Now recruiting
  • Friends's Info am Rande
  • The Alliance's Topics
  • Neptune's Carnival's Recruiting
  • Black Rebels's Topics
  • Black Rebels's Topics
  • Bad Company's How to Join Us!
  • Bad Company's Pictures and Stuff
  • Black Raven Shipping CO.'s Recruiting new members
  • EU PVP- Wolfpack's Discord
  • EU PVP- Wolfpack's ranks
  • Black Beard's CLICK HERE FOR DISCORD
  • Black Beard's ANIMAL TRADING
  • Blackstorm Raiders's Recruitment
  • [EU PVP] Polska Banda " Laughing Coffin "'s Topics
  • 4L Gang's Recruiting
  • La GreenLion Compagnie's Recrutement
  • The Dutch Kraken [PVE]'s The Dutch Kraken recruits
  • Die Germanen's Rekrutierung neuer Mitglieder
  • Winter Irondrake Company's Topics
  • zzzz delete mee's Questions
  • [NA-PVP] Friendlies - Recruiting's Recruitment
  • PuhlegGamingCompany's Anmeldung
  • [EU] Queen Anne's Empire's Rekrytering
  • Raiders (Dwarves of Ironforge)'s Topics
  • Saviors's Recruiting
  • White Ghost's Company information
  • White Ghost's Recruitment
  • Rum & Ehre's Topics
  • "RED STAR"'s Topics
  • United We Stand's Topics
  • Endless Storm's Topics
  • Dead Man's Soul's Set Sail.
  • Dead Man's Soul's Join Us
  • Dead Man's Soul's Company Market
  • The Lone Seaman US PVP's Members
  • playatlas.de - inoffizielle deutschsprachige Community's Forum / Discord
  • Dwarves of Ironforge's Topics
  • Complexity's Topics
  • Purgatore's Reclutamiento ABIERTO
  • Talos's Topics
  • Highwind's Topics
  • The Vikings's SERVER START UP AND SOME INFO
  • New Providence , NA PVE's Screenshots
  • Neue Mitspieler Gesucht EU PVP's Neue Mitspieler Gesucht EU PVP
  • Sail (f)or Fail! [GER]'s Topics
  • Pirate Hunter's Recruiting sailors
  • Ardus Industries's Recruiting!
  • ...'s Topics
  • ...'s Topics
  • Knights Of The Coconut's CUSTOMER SERVICE
  • Tradingport Gravelton's Wir rekrutieren
  • Shipshape & Bristol Fashion's Ahoy There!
  • Sunder Military Gaming's Recruiting Ad
  • E.B.L.A.N inc's Topics
  • E.B.L.A.N inc's Topics
  • Scales & Sails's Recruitment Statement
  • Scales & Sails's Chit-Chat
  • Lazy explorers's набор
  • Isla tortuga's Topics
  • Candy and Things's Topics
  • РУССКОЯЗЫЧНЫЙ ТРАЙБ NORD's Topics
  • Einherjer's Na pvp Recruitment
  • Our Grid Atlas's Our Grid Getting Ship Shape
  • The Dark Brotherhood's Come join the fun!
  • Vieja Guardia's Reclutamiento
  • StS Gaming's StS Gaming sucht noch neue, freundliche Mitstreiter
  • V.O.C's Topics
  • To delete's News
  • To delete's Ressources
  • To delete's Tutorials
  • To delete's Help
  • To delete's General
  • ODIOSOS's Topics
  • [EU] Looking for Co-Founders's Looking for Co-Founder for new Company after Wipe
  • Deadlysins's Topics
  • experienced players looking for you! EU PVP's Topics
  • North Wind's Recruitment EU-PVE
  • Fractured Fury's We are now recruiting!
  • Odder Clan's Finding your Sea Legs
  • The Call's Forum
  • Grundlers's Now Recruiting US - NA PVP COLONIES!
  • Fake News Recruitment - NA PVP's Recruitment Information
  • See & Raub GmbH's Krakenkampf
  • Hurricane Force's Topics
  • Whitebeard's Pirates's Topics
  • Noxx Aeterna's Gold und Rum
  • Dam Beavers's Anamals for sale
  • The Frozen Fist | NA PVP's Discord
  • Les Gaulois du Sud-Ouest's Recrutement
  • ZERG EU PVP's ZERG RECRUITING
  • Old Legs's Looking for friendly neighbours and people to play with :D
  • Los Ultimos de Filipinas's Reclutamiento - Recruitment
  • Sunken Reapers (Xbox NA PvP)'s Wanna Join?
  • 1st ATLAS Navy's CURRENT JOB OPENINGS
  • 1st ATLAS Navy's Topics
  • Figaro Buckaneer Company's Recruitment
  • Figaro Buckaneer Company's Alliances
  • The Blackfish Trading Co.'s Topics
  • The Slipp'ry Sloopes's Pirate Info
  • The Slipp'ry Sloopes's General Company Talk
  • Pirates With Attitude's Recruitment NA PvP
  • TBA's Recruitment
  • TBA's General
  • Strength in numbers's Questing
  • Holland's xbox community build company or one with a xbox community
  • The Winchesters's The Winchester Island
  • Spartan Syndicate's Join the spartans!
  • The Alibaba's New Islands Purchased
  • SeaWolves's About us
  • Kornwhole Plantation's General
  • Kornwhole Plantation's Crew Recruitment
  • [PL] Peaky Fookin Blinders's Screenshots
  • Dragonborn's General Chat
  • Dragonborn's Join Dragonborn!
  • Ruthless Dar Company's Recruiting
  • Asgards Erben's Wer sind wir? Was machen wir?
  • KNOTNOX Suomi/Finland company's Otahan yhteyttä
  • Saltfang Hyenas's Topics
  • The Merchant Navy's General Discussion
  • One Plank Short - PVE Official - D10's Discord
  • Alisization's Прихожка
  • Alisization's Чат
  • Alisization's Ютуб Канал
  • Rungholdt's Schiffswerft
  • KRAKEN's revenge vi's WAR
  • KRAKEN's revenge vi's Discord
  • Genghis Kahn Empire's Recruitment
  • Templars's Recruitment

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 2 results

  1. Now before this gets picked apart by random people on the internet who just want to troll around and insult people for their opinions let me start by saying that I love this game. However i do have some suggestions i think would be amazing if GS integrated them into their current system. Most if not all of my opinions would greatly improve the experience most solo/small companies have in and create unique and fun challenges for companies to overcome. Since this IS early access I figured this would be the only time to throw some suggestions out there. And again I am not a programmer/developer so I don't know how difficult these suggestions would be to implement they are just fun idea I think about while playing that would improve the game in some way. More crew options For starters this is one of the most ambitious games I have ever played and has a ton of potential but as stated above a few tweaks to the system could help this game topple most other games in the genre. First of which is the crew system. As it stands now the crew system is pretty good, go to a Freeport or kill ghost ships to acquire more crew to man your ships or mount guns to defend your base. But I would suggest building upon the foundation of the system and AI of the crew to add more immersion and customization to the game. Similar to what the thrall system is in conan exiles, GS could add crew npc's that are not just static npc's the the same behaviors. I suggest adding a system that implements new crew that are proficient in different categories. I.e. crew members that are better suited to man sails but not good at maning cannons or turrets. Or npc's that are well suited for base defense so you can leave an army of npc's in your base to defend it while offline on cannons or armed with swords/bows/guns on foot to meet the invaders. The Ai could possibly function similar to the army of the damned. And while stationed or positioned where they are best suited, the npc's would receive a buff of some sort maybe extra damage or faster turning on sails ect. (And I know you can spec into Captaineering to get talented crew but this would save on skill points) Just picture you are a solo player and you have a little base a few defensive structures but not much else around to keep you safe. Now a bigger crew tries to raid you. They blow up your defenses and storm the beach. But this time you have an army of crew members armed to the teeth somewhere in your base to help fight back. This creates a little more excitement and protection for the little guys and more gameplay for the bigger tribes where they can't just overwhelm the solo/small tribes with little to no resistance. Or on the open ocean you have crew on board not just on sails or cannons but armed with fire arrows and swords to help you fight back enemies when they board your ship. And they will hopefully be good enough to actually put up a fight while defending. Drop anchor at an enemy base and have a horde of npc's follow you into battle. While currently you can place crew on the steering wheel. What if you improve on the idea by being able to program a destination. You can have trade routes that will allow the auto pilot to sail to the nearest free port or a marker that you place. Allowing for smaller companies to send automated shipments or supplies to other bases or ports. And similar to the current playershops can sell goods when they are docked. Don't like farming or just don't have the time or man power to farm hundreds of trees for resources? Have crew members specialized in gathering. These crew members could be set to wander and gather wood/thatch/stone ect around your base and place the resources in a designated resource bin. (This can be done in some way in a similar way like pretty much any RTS in the past almost 30 years) These additional crew types would cut down on the grindiness this game has and improve the overall gameplay especially for smaller companies. Now how would you acquire these new crew? Simple, for starters go to a Freeport like normal to get lower grade (common) crew in each specialization. And I have to point out conan exiles again. But for higher tiers you would have to complete harder and more time consuming quest or tasks. I.e. killing ghost ships, completing dungeons, quest, going to the power or any other new content added later. This will give more incentive to complete more endgame task and detract from the zerg mentality of pvp and add a little bit of strategy to the game. And again this can be done in some way. If you look at gameplay from conan it has already done similar things with the thrall system. To top it off it would pull farther away from just the basic taming system in place currently with animals and make it stand out as more than just "ark 2.0". Could even add a new talent tree specifically for crew so you can either spec down the beastmaster tree or the crew tree. In short this would improve QOL, allow smaller companies to actually stand a chance and not get destroyed so easily, cuts down on the monotony of farming and adds additional gameplay mechanics. GIVE ME MORE SHIPS! Naval warfare is a big reason why a lot of us play in the first place. And while the current ships are enough for early access I think many of us would get bored of the current variety we have now. How many schooners and Brigs can we build before we get tired of the same in game models? Granted there are tons of customization options and builds can try, but how about new ship types or skins. Skins may just be a cosmetic thing like what you guys are working on for the steering wheel. Would be awesome to see some viking, Greek, or Romam ship skins if not just whole new ship designs. For example a whole new category of ship with sails and oars/oarsmen. Built for speed with possibly having rams on the front for ramming enemy ships for massive damage. Adding rams of some form would drastically change naval warfare as it is in game currently. Having to sacrifice speed and weight to place a heavy metal ram on the front of your ship. Forced to make tactical decisions whether to add a ram and strip down some decks or add stronger oarsmen (crew) for speed. Could be similar to the rhino if you command your oarsman to pick up speed in order to land a crushing blow. Speaking of decks. How about the ability to customize the decks we have on ships. As in a cargo deck that, like the cargo racks from the may update reduce weight of items or workstations put on them. Or a deck designed to preserve food and refuse spoil timers for traders shipping their goods. Or a weapons deck that increases damage done by any cannon/torpedoe placed on it. (this would help disrupt the current meta of placing a ton of cannons on ceilings to overwhelm your opponent). or a deck with temp control for when it gets too hot or too cold. Not saying the current old English/British styled ships are a bad thing, I know it's pirate era they are going for just think it would be interesting to see new ship designs. Maybe make new content around the new skins/ships so when you see one you know that crew did something challenging similar to the submarine and the kraken. These things and more are buzzing around in my head almost every time I play. And you could update the game almost monthly like they did ark back in the day. Again, I know most of this is a long shot but still think these are cool ideas that if implemented could possibly increase sales and the longevity of the game and keep people playing. This has been my TED talk...
  2. Now it has happened several times that a player for no reason drops dead. One was standing on a rock and just simply died with full health and stamina, next one was putting roof on his house...and just died for no reason. No deathmarker when coming back in game, no gear to recover, all gone. Quite a serious bug. Server hosted at Nitrado, and we all have good gaming pc's.
×
×
  • Create New...