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Found 4 results

  1. Last time I tired Atlas on Xbox. The graphics was worse then Nintendo 64 graphics. It was such an eye sore that I could not play it. When it came out thought it had the best graphics. What happened to it and will it ever be fixed? Right now it feels I wasted time and money on the game. Anyone know how the game is now and is it bad?
  2. I have a few bugs I would like to address first starting with ship issues. The first issue is that takes will slide through the ships during loading sequences. Most the time they lag back on the ship but in a few instances the will lag into the ocean never to be seen again. Another Lag issue with ships is occasionally the ship will render beneath the surface of the water. This brings the ships closer to the sand bars( which in my opinion should only beach a ship wink wink) causing increases likelihood of a lost ship when near a sand bar. All the ship issues generally occur when entering a new region and I am a Xbox user. The second issue is bows as the hit box on a bow is similar to the mana's ice breathe in ark where as the target is only taking damage when aiming at his anus. The Hit box does not appear 75 percent of the time for head shots or body shots even though the arrow is obviously stuck into them. Guns do not possess this issue so you may look into firearm ammunition coding as a possibility to a solution. The last issue refer to takes and lag issues. On console I have noticed the big lags of bases are due to the system trying to liad bases as a whole instead of render in piece by piece. An option to add structure render rate may debunk most lag problems as the coded seems more efficient than ark. Also when crashing if the characters can just go unconscious that would save tame lives while swimming as normally a tame float in the water but if your on it, well it sinks and drowns before you get back on. The last issue involves the age old babies ignore their inventory when all players in tribe or offline or out of render range leaving a baby to starve with a full inventory. These are the only issues i have found so far. Thank you and have a wonderful day.
  3. hi folks, whats the name of the multiplier to adjust treasure map loot quality for Blackwood? We haven't changed the treasure maps. Nevertheless, the loot seems a bit op on Blackwood. 90% of the blueprints are mystical and we didn't do any serious treasure maps. Or is this normal? kind regards
  4. why is this max lvl 44 with 124% Ship Quality ?? so 100% = lvl 40 and 124% actually lvl 49.
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