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Found 477 results

  1. Large gunport for sale. 33 crafts. Asking 15k PM here or on discord shootheloot#2189
  2. The trial version for Atlas expired. I clicked the buy button during my trial version on Xbox in the Microsoft store. Trial expired and now it will not let me play and there is no option to buy the full version. The only thing that is in the store is the game preview. I am currently reinstalling the game preview since that’s my only option in the store. I’ve hard restarted Xbox also. I want to play your game it’s awesome please help. UPDATE: Contacted Microsoft and the revoked my trial version of the game. “You should be able to play the game. When you get home from work”. I’ll keep you all posted.
  3. so ive tried looking through 16 pages of atlas forums searching for any details on what the feat "drop the gauntlet" does but theres nothing how dead is this game exactly? but really what the does it do?
  4. Ahoy ihr Landratten! Am 15. November fängt die neue Season 1 „Horizons“ vom Atlas-RP Projekt „AquariusRP“ an und ihr könnt dabei sein! Schließt euch der „Ocean Navy“ an, werde Händler, Drogenbaron oder Pirat, deiner Fantasien sind keine Grenzen gesetzt! Hier findest du den Trailer zur Season: Unsere erste Season "Horizons" beginnt nächste Woche Freitag am 15.11.19 um 20 Uhr! Discord: https://discord.gg/vgD7pCy Website: https://aquariusrp.de/ Mehr Infos findest du auf https://aquariusrp.de/ oder auf unserem Discord https://discord.gg/vgD7pCy Wir freuen uns auf dich!
  5. It is possible to use a ship to kite a ship of the damned to another players ship and hide behind it during peace time. The ship of the damned will continue firing at your ship despite hitting another players ship in front of you, which will end in you sinking someones ship during the peace phase of an island.
  6. Hell's Paradise 3X|3X3|PvPvE| Newcomers Welcome Slots: 20 Slots Per a Grid Note: Auto Restart Everyday At 1:00 AM EST A2,A3 grids are pve, A1,B1,B2,B3,C1,C2,C3 grids are pvp Atlas Server List https://atlasserverlist.com/server/71285769 Discord Connect: https://discord.gg/udXx6FK Steam Direct Connect Links steam://connect/47.135.220.114:57560 Mod List: Admin Helper Tool Custom Item Stacks Total Ships Market NPCs Improved Settlements Total People Master Navigator Blackwood Sub Unlock ATLAS Beastmaster Battle Stations Server Spec's: I7 - 3770 CPU 32GB of Ram SSD 860 Evo - 500GB
  7. Ahoy ihr Landratten! Am 15. November fängt die neue Season 1 „Horizons“ vom Atlas-RP Projekt „AquariusRP“ an und ihr könnt dabei sein! Schließt euch der „Ocean Navy“ an, werde Händler, Drogenbaron oder Pirat, deiner Fantasien sind keine Grenzen gesetzt! Unsere erste Season "Horizons" beginnt nächste Woche Freitag am 15.11.19 um 20 Uhr! Mehr Infos findest du auf https://aquariusrp.de/ oder auf unserem Discord https://discord.gg/vgD7pCy Wir freuen uns auf dich!
  8. Hi, i played atlas at release and then i quit after huge population loss and now i return at this season. I got 900 hours in this game and i feel like game is right on its tracks now i feel like every update make this game greater so good job dev team! First i have to mention the reason i play this game is naval combat. I played various naval games includes Naval action which i like most due to its mechanics. This game lacks naval diversity, i see people are trying different builds with ships but mostly they are getting sinked cuz theres always only 1 build that works for combat . Modules We definetly neeed more modules for ships like rudder, fins, anchor, ammo depot and all should randomly malfunction when they are not repaired fully. A rudder that can be damaged, broken and destroyed. Random malfunction: Stucked rudder. Finns that reduces your drag One use only anchors for fast manuevers that can be deployed from the front of the ship at shallows. Random Malfunction: released anchor due to a lucky shot. Ammo depot that can randomly catch fire slowly burns your ammo till you extinguish. Mast malfunction: Stucked sails. Damage Mechanics and Penetration Right now at naval fights your ultimate aim is to remove enemy ships planks. What if we didnt need to remove them? Cant just one shot creates leaks and damage internals and crew? So repair guys wont get bored? Different Plank types also would be nice to see to add on diversity on waters: Heavy plank: Slows the ship but has ticker armor and canon balls can bounce from it when they shot from certain angles. Medium plank: Average plank, Average penetraition protection, No speed debuff Light plank: Speed buff, low armor, low hp Ammo Types and More Calibers We need different types of cannons right now we have only two options, Medium Canon and Large Canon thats not enough we need more diversity. Long Canon; Deals less damage but has longer range, longer reload time. Medium Canon; Medium range, medium damage. Short Canon; Short range, Fast Reload, High Damage Ammo Types: Grape shots for canons: damages and kills the crew Spike shots: Right now they are useless but would be nice if they have chance to start fire since they explode with a fuse. Canonballs at different calibers for each canon type. All these canons should have exist in different calibers for different ships. SAILING There should be two different sailing modes, 1: Simple sailing mode: Like it is right now. 2: Advaced Sailing mode: Now im about to mention. We talked about modules that can broken and malfunction. Lets say your rudder is damaged and stuck and you cant turn anymore but is rudder the only way to turn ship? No, in real life you can turn the ships by just turning sails only if we were be able use the front sail and back sail seperately. If you move your sails like this the wind should push the front of the ship towards right and makes you turn right. If you move your sails like this the wind should push the back of the ship towards right and makes you turn left. Conclusion Im not gonna mention that we also need more ship types im pretty sure devs are working on it. Thank you for reading my post im gonna add more to the post by time. I also would like to hear what you think about this.
  9. Hello All, I wish to share a new server that went up just moments ago. A modest 3x3 sandbox with 10x to most rates. (XP, Taming, Gathering). Looking forward to meeting some new folks while crafting a server you may call home. Happy to answer any questions you may have.
  10. One issue ever present in Atlas is "Megas" and the lack of options for small groups outside of those mega power structures. I have a suggestion for this I'd like to pose to the community with a TLDR at the bottom The Background For those unfamiliar, mega companies or megas, are very large groups that right now dominate Atlas. I've personally experienced one group being so large that they split into 3-5+ Companies that ally each other. This is out of necessity. Defending an island is no small task. Making it so that you can hold that territory, even against a small group is difficult let alone being attacked by a large company or group of companies. This time and capital commitment is not my preferred game style. There are those of us that wish to play a smaller, more water based game that doesn't involve base building or land holding. As of now this type of play is only supported if you can find a mega to allow you to park in their already defended harbor. This causes more lag for them and many harbors have to be "opened and closed" to stop suicide ships from running them. This makes getting your ship in an out of this lag fest a hassle. Also, why would a large company care to deal with that hassle? It also eats up an alliance slot. These large mega alliances have capped out alliance slots as it is and a small privateer alliance just frankly isn't worth their time or slot. Many of the large companies this season have even given up on having any "renter" companies on their land for the same reasons. The Vision What I dream of for this game is many small groups all vying for resources on the water. Squabbling over a ghost ship loot, ship wreck or other npc content with loot to fight over. Harassing harbors and intercepting cargo ships. I'd like to see the ability for 2-10 man groups that want to play together not be forced into the landholding grind. The Path So how could this be implemented in a way fair to both groups? Holding land is a PITA so it needs to be valuable right? Small companies need to have the ability to exist with out big daddy alliance/company there to protect them. I think I have a good solution. The island holders need a buff. There should be a substantial amount of resources that each held island gathers passively and puts into the flag. The amount should be based on the point count of the island and how long the island is held. Islands in would automatically produce the items available on that island. If one island has iron while another one has tin the resources gathered in that island's flag would be different. This would go for each type of resource. Now one company using its points to hold one grid might not make sense. Instead a mega alliance/company might spread out and trade resources between the grids. This is great for everyone. Large companies will create content for everyone just by existing (moving resources between islands, moving ships around to defend islands, etc) while having a benefit for investing all the time and resources into holding and defending. So that sorts the island holders right? What about the privateers who want to sail around, drink rum and yarrrrrrr to our little black heart's content? Well I have a solution to that too. Add a function in Freeports for purchasing a slip. Have it scale with the size of the ship so that a brigantine costs more than a sloop. Nothing concrete but do 36hrs, Weekly and Monthly slip rentals. Lets say it costs 1,000 gold per week to store a sloop and 10k per week to store brig; something like that. I'd love to see this be an instance where you can actually teleport into it and walk around your ship and access the items. There shouldn't be an unlimited amount of ships stored either. I'd say no more than 2 ships per company or player. When you join a company all your ships must be undocked and all slip rentals forefit. Now you can build a ship and log off without waking up to a spawn screen, hop on with a couple buddies and create content for other players. The TLDR Resource gain to islands held by players that scales based on the time an island is held and island points it costs. Add a system for renting slips for small companies to be able to pay gold and store a ship safely while logged off.
  11. Hi, i played atlas at release and then i quit after huge population loss and now i return at this season. I got 900 hours in this game and i feel like game is right on its tracks now i feel like every update make this game greater so good job dev team! First i have to mention the reason i play this game is naval combat. I played various naval games includes Naval action which i like most due to its mechanics. This game lacks naval diversity, i see people are trying different builds with ships but mostly they are getting sinked cuz theres always only 1 build that works for combat . Modules We definetly neeed more modules for ships like rudder, fins, anchor, ammo depot and all should randomly malfunction when they are not repaired fully. A rudder that can be damaged, broken and destroyed. Random malfunction: Stucked rudder. Finns that reduces your drag One use only anchors for fast manuevers that can be deployed from the front of the ship at shallows. Random Malfunction: released anchor due to a lucky shot. Ammo depot that can randomly catch fire slowly burns your ammo till you extinguish. Mast malfunction: Stucked sails. Damage Mechanics and Penetration Right now at naval fights your ultimate aim is to remove enemy ships planks. What if we didnt need to remove them? Cant just one shot creates leaks and damage internals and crew? So repair guys wont get bored? Different Plank types also would be nice to see to add on diversity on waters: Heavy plank: Slows the ship but has ticker armor and canon balls can bounce from it when they shot from certain angles. Medium plank: Average plank, Average penetraition protection, No speed debuff Light plank: Speed buff, low armor, low hp Ammo Types and More Calibers We need different types of cannons right now we have only two options, Medium Canon and Large Canon thats not enough we need more diversity. Long Canon; Deals less damage but has longer range, longer reload time. Medium Canon; Medium range, medium damage. Short Canon; Short range, Fast Reload, High Damage Ammo Types: Grape shots for canons: damages and kills the crew Spike shots: Right now they are useless but would be nice if they have chance to start fire since they explode with a fuse. Canonballs at different calibers for each canon type. All these canons should have exist in different calibers for different ships. SAILING There should be two different sailing modes, 1: Simple sailing mode: Like it is right now. 2: Advaced Sailing mode: Now im about to mention. We talked about modules that can broken and malfunction. Lets say your rudder is damaged and stuck and you cant turn anymore but is rudder the only way to turn ship? No, in real life you can turn the ships by just turning sails only if we were be able use the front sail and back sail seperately. If you move your sails like this the wind should push the front of the ship towards right and makes you turn right. If you move your sails like this the wind should push the back of the ship towards right and makes you turn left. Conclusion Im not gonna mention that we also need more ship types im pretty sure devs are working on it. Thank you for reading my post im gonna add more to the post by time. I also would like to hear what you think about this.
  12. Feel free to come by still setting everything up https://discord.gg/Q5tnfW
  13. Oyez voyageur, Nous vous proposons un serveur compact de 4 clusters 3 clusters full RP 1 cluster FULL PVP Divers modes ont été ajoutés pour améliorer l'expérience de jeu (Nouveau bateau ). Les rates sont les suivantes : XP = X2 RESSOURCE = X4 TAM = X4 REPRO x5 Le serveur est tout frais, nous ouvrons tout juste nos portes. Un serveur RP où la communauté sera heureuse de vous accueillir, que vous soyez joueur RP confirmé ou novice avec l'envie d'apprendre. Un staff très présent qui vous propose diverses quêtes et missions. Un système qui favorise les interactions entre les joueurs. Chaque faction choisira un métier qui lui sera propre et devra interagir avec d'autres tribus pour faire commerce de son produit fini. Nous vous invitons à rejoindre notre discord pour plus d'informations Place au RP, et ... Bienvenue dans le nouveaux monde https://discord.gg/hrNNptU notre site (en creation) https://tiga81.wixsite.com/website
  14. I am looking to buy lions/wolfs lvl 25-30 with a high tame quality! also after delivery depends on where you are located! will also be looking to buy a masterwork large shipyard!! just give me an idea on prices plz and ty ~!
  15. The V.O.C trading company runs a marketplace in grid E4 (EU PvP server). You can find our Goods and Wares stall on the beach next to the Freeport harbor of the Southern island in E4. We currently sell (for gold at the marketplace) - Seeds (wheat, pepper etc) - Ship parts (large speed sails) - Personal Weapons and ammo - Ship/base items (preservation bags, diving attachments, water barrels) - Cooking items (grills, water barrels) - Taming gear (saddles up to tier 3) - Vegetables (wheat, rice, chilli etc) - Personal buffs (rum, beer) And much more (no tames atm btw). Feel free to drop by and look at our wares on display (items can be sold out of course). However we are willing to craft or provide stuff on demand for gold or resources of our interest. If you want to contact us, please reply in this thread so we can arrange a transaction.
  16. Is there some player shops on your islands? Or maybe you know where they are. Please tell me. I'm creating a trading route on EU PvP.
  17. So it's any way to prevent offline raiding? I a lot of combination to defend my ships and land. But I always get raid no matter how many gun man or stuff I place to defend. I try towers. Any suggestions
  18. If youre looking for a Blackwood server on xbox come play with us.. Toxsea Blackwood Xbox Players Only 32xExperience 10xTaming 8xLoot Quality+Gold+Harvesting 160xBreeding 180xMaturation 1.25xPlayer Damage (25% boost) 0.0001xVitamin Depletion (very slow) 0.75xPlayer Stamina+Food+Water Drain (drains 25% slower) 0.75x"Dino" Stamina Drain (Creatures) 3xPlayer Health Regen 2x"Dino" Health Regen (Creatures) No aging (live forever?) Unlimited Respecs 200% Crafted Item Cap 1.5x"Dino" Count (more creatures) 0.00625xMating Interval (lots of babies) .005 Cuddle Interval (imprinting) 500xHatching Speed 4xCorpse Decomposition Time (bodies last longer) 1.25xGame Speed (25% faster everything) https://discord.gg/T4eaYKw Please search for the server name; Toxsea Blackwood. There is no password to join, but there seems to be some problems with blackwood servers not showing up on the server list at the moment. Join if yee dare, mateys -Toxy
  19. Good day fellow pathfinders! I am here to try and persuade you to join my small section of the Atlas. Server name is Defiant 2x2. Obviously it is a small 4 grid set of servers that I am attempting to run. An Equatorial, Tropical, Tundra, and Desert. I did not completely boost the stats or multipliers, as I am not a huge fan of getting everything for free, so there is still a challenge. Stats all have 3X multipliers. Exp, Harvesting, and Taming are all 3X. This is my first foray into hosting a server, I have created a discord for the occasion. https://discord.gg/AVDqekE If you are looking for a good time for a long time with some good people, maybe even kill some good people because this is a pvp server, then please feel free to come by and say hi! Thank you for your consideration, DivineWolf
  20. Come join a new server looking for competitive and casuals alike! Few current active players. Ingame Day 29. 150 Max Player Level. x10 rates, fast taming, 24/7 Unofficial Dedicated Server.
  21. Willkommen bei “King of Sails”! Wir sind ein RP Server der sich auf Atlas spezialisiert hat. Alle Handlungen auf diesem Server entsprechen den Ideen und Vorstellungen der Spieler die hier ansässig sind. Roleplay ist wie auf anderen Projekten ein geben und nehmen. Wir sind kein Farming Simulator! Schreibt eure Geschichte egal ob als Profi oder Neuling. Von uns könnt ihr Fairness und ein tolles miteinander erwarten! Handelt miteinander, legt euch Ziele fest oder taucht einfach in die Abenteuer des Atlas Universums. Auch wir wachsen mit diesem Projekt. Daher nimmt nicht immer alles zu Ernst, es ist RP! Sollte es Probleme geben, meldet euch auf dem TeamSpeak und redet mit dem Support oder der Serverleitung. Sie haben bestimmt ein offenes Ohr für euch. Solltet ihr mal keinen Bock auf den Computer haben, könnt ihr uns am Handy oder Fernseher ganz einfach von der Couch über Twitch folgen. Hier werden täglich viele tolle Storys übertragen! Solltet ihr der Meinung sein uns im Support oder als Dev unterstützen zu können, dann meldet euch! Das Projekt läuft unter der Flagge der “Enslaved-Multigaming” Community. Daher wundert euch nicht, wenn ab und an ein anderer Name auftaucht. Story Das Goldene Zeitalter ist angebrochen. Wir schreiben das jahr 1600 n:Chr. Nach der Eroberung und während der Kolonisierung Amerikas durch Spanien und Portugal entstand das goldene Zeitalter der Piraterie und wird mit vollen Händen ausgeschöpft, solange man noch welche hat. Die damalige Marine hatte alle Hände voll zu tun die Freibeuter ihrer gerechten strafe zuzuführen und für recht und Ordnung zu sorgen. Viele Schiffe und die darauf befindlichen Seelen verschwanden in Regionen wie das gefürchtete “Teufelsdreieck” aus denen die Menschen niemals zurück kehrten. Eure Geschichte beginnt im Teufelsdreieck. Weitere Infos gibt hier: https://docs.google.com/document/d/1LAmRQGeR2kmW4SLguRy1BNMbYBStn2P_WCqxJubr5TI/edit# https://discord.gg/3Zw65uQ oder im TeamSpeak unter: Enslaved-multigaming.de Viele Grüße King of Sails
  22. Servers now online! It is Xbox & Steam Crossplay enabled! Most rates are 10x, with some being 5x. Company limit is 3. steam://connect/95.156.250.194:5869 steam://connect/95.156.250.194:5869 Community Info Our community is the most rewarding part to what we do. With over 8k members currently within our discord it's an ever growing family that all have one thing in common: Gaming. With frequent contests with in game prizes and rewards for extraordinary community members, this is one community you can be proud of being involved in. Links https://eliteark.com https://discord.gg/XwBvXJ3 PVP steam://connect/95.156.250.194:5869
  23. Brand new server here on Blackwood! 20 slots currently, looking to bring in some players! I, personally need a crew to set sail with! No mods currently but that can change! JOIN OUR DISCORD! HARVEST RATE INCREASE EXP BOOST STARVATION AND THIRST RATE SIGNIFICANTLY REDUCED VITAMIN DRAIN REDUCED AND MORE!
  24. If you want to play on an exceptional unofficial server join the Gaming Alliance servers based in Australia Gaming Alliance has over 600 people in discord and runs 40+ servers. All servers are free to play however donations can be made via Patreon and are greatly appreciated by the server admin/owner. These servers are not risky rentals. The hardware is owned, updated and maintained by the admin and are state of the art. This is not my server, I merely play on it, but I have been playing numerous titles on the Gaming Alliance servers for over 3 years and the Atlas cluster is very high quality with a fair and trustworthy admin. Having played Atlas since release, on both official and unofficial, I can state that this is the best server cluster I have ever played on. The 3x3 map is player designed, using selected biomes and islands to provide a full Atlas experience. Great PvP community (no griefers), great rates and as I said, trustworthy long term admin. ---> GamingAlliance.Net|3x3|3x|PvP|SmallTribes <--- 3 x Gathering 3 x XP 3 x Taming/Breeding Mode: PvP PvP Window: 3hrs Tribes: Limited to 6 players per tribe (unlimited alliances) 1 x Freeport (no pvp on spawn island) Freeport has no XP limitations Player Food/Water Drain: 50% Structure Pickup Time: 60s Tribe Name Change Limit: 15 days (so make it count) No building bases on starter island Total Skill Points: 1290 Max Level: 151 Unlimited respec Mods: Unlock Powerstones Wiped: 5/Oct/2019 -FIND OUT MORE HERE- https://www.gamingalliance.net DISCORD details on website
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