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  1. Welcome to a European server Ullfabriken! Server Settings Server is Dedicated hosted in Germany on 1GB internet connection. The server automatically update to the latest version when there is updates to install. The main server are at the moment at 50 slots but are getting bigger as we get more populated. Server restart everyday at 6:00 AM Time European time. Day 1 started on 2019-01-02. Discord Channel https://discord.gg/dfzJrSH Server Rates Experience 5.0x Harvesting 2.0x Taming 3x Resources Respawning 2x faster Increased Weight And Stamina Breeding Animals is way faster Crops grow faster Server Map The map is 2x3 grid, will grow bigger once our population rises. We got Merchant Ships with goods to buy! We got the Ghost Ship Boss. The map contains all type of Freeports The map contains All 9 PowerStone Islands and The Kraken Boss. The map have all types of climates. In the end of the server map there is end game islands and bosses. Treasure maps and maps are working. Territory maps coming soon.. Join Today! Add IP: 78.143.5.207:27016 to your steam favorite servers and it will show up ingame favorites. steam://connect/78.143.5.207:27016 Admins and Owners, OfficialStorken Currently searching for more admins/devs Got experience in Ark Dedicated servers? Contact me on this forum for more info.
  2. All welcome I am hosting a 3x4 grid with duel xeons and 96gb of ram Hosted in NA East Join our discord at https://discord.gg/V3Wj6C Thank you https://atlasserverlist.com/server/7552879
  3. Serverfeatures: - 3x3 Grid - 8 servers PVE, 1 server PVP - 2xXP on PVE, 3xXP on PVP - Higher harvesting - Increased skillpoints per level - Higher taming - Offline Protection - 2 Spawnserver - High value of islands Other: - Few rules - Company limit, Alliance limit, claiming.. - Teamspeak channel for active companies Teamspeak IP: ts.unitedgaming.eu Homepage: https://unitedgaming.eu/ Small Preview: (Spoiler)
  4. Looking to buy in bulk, Gems, Crystals, and salt. NA PVP let me know what you want in exchange.
  5. Yayyrrghhh Land Lubbers !! Ex hosts of Ark are now running a 4 x 4 grid server (16 servers/zones all Atlas content), with more to come in time. We also have the powerstone enabled and correctly working /configured. The box we are using is a dedicated data centre server hosted in the UK. This server has a lot of juice with options to expand at a later date, if the maps become overcrowded. Rates are currently at x5, which makes things go along enough that it doesnt feel you are powering through the game. Slight buffs to carry weight on players, but not on boat. The way the grid works, top part of the map is pvp, bottom is pve, as there isnt any orp, the pve zones guarantee you cant have your stuff offline raided. Starting server is here - steam://connect/51.148.142.103:10102 Our website and discord are below including the interactive map, so you can see what we have available- https://www.warpspeedgaming.co.uk https://discord.gg/BNDeNP The maps http://51.148.142.103:8881/ See you in game ---- Styder
  6. Ichor

    Advice?

    Ahoy, first post here. Anyways currently I am purely a PvE player, but some of the PvP aspects look fun as all heck. Like sieges and actual naval combat come to mind. But on the flip side there are the myriad of issues involving foreigners, exploits, and mega-corps.... So as an outsider looking in, what can you tell me about it? Should I dive in, or stay away?
  7. brand new server started today 3x3 map, no admin, Go forth and be pirates - https://discord.gg/nhpCeK steam://connect/172.107.182.54:28815
  8. Looking to sell or trade the following. Raw Resources: Calcite & Tellurite Blubber & Naptha Colbalt & Tin Manufactured: Colbalt & Tin Ingots All guns Looking for Gems/Saps/Organic Paste. A weight for weight trade would be easiest for raw resources but am open to working any type of deal that makes sense for both parties.
  9. SELLING organic paste metals: cobalt, tin oil: naftha gems: sunstone crystal: calcite BUYING (bulk) salt, gold, wood, thatch specifics - darkwood, silk, roots, copper/ignots, silver/ignots, iron/ignots discord: The Shaft#3412
  10. NA PvP In the O15 region. Looking for wood, thatch, salt, maps, and gold. We have: cobalt, tin, sunstone(gems), calcite(xtal), naftha(oil)
  11. Hello everyone, My names Trish or Rose, I go by either or. I am the owner of a small gaming community called Infinity-Gaming and you can join my discord a little blow this. Anyways, I am currently running 9 server tiles. In other words, a 3x3 server. We are looking for active players who seek both PvP and PvE as some of our tiles are PvP and some are PvE. We also have the Skill Points increased so everyone can eventually learn everything. NORMAL SERVER SETTINGS: Gathering: x5 Taming: x10 EXP Increase: x2 CURRENT EVENT SETTINGS: Due to a server wipe that took place just a couple days ago, we currently have the following settings: Gathering: x10 Taming: x15 EXP Increase: x5 Weekends we may also raise the Gathering and Taming depending on the occasion. We may also be seeking some mature 18+ Adults who would be interested in helping us admin the server. Admin will not be something anyone is grnated immediatly. But it will be something we will be watching for when it comes to our members and their maturity and willingness to help the community grow and what not. SERVER IP ADDRESS: 85.190.158.228:35000 DIRECT CONNECT: steam://connect/85.190.158.228:35000 Server List Direct Connect: https://atlasserverlist.com/server/933549 DISCORD: https://discord.gg/kVQSPPP Hope to see some new players soon. Feel free to reply to this post with any questions or add me as a friend and ask me in a private message, whichever works best for you. Thank you for reading and I hope you decide to join up! :3
  12. OK so in the game with this new update I know what the devs were trying to solve: They were trying to make it so that superstructures in PVP were very hard to make. People using tames were making massive structures easily in a matter of days. These structures were very hard to raid and easy to defend which is why the newest feature is the stone structure nerf. As a person who loves building in this game for PVP I believe along with many others that the devs handled it in the worst possible way that they could. they made it so an entire structure tier AKA stone is useless and not viable for actual pvp. Since they require things like paste and their defensibility Is WORSE than wood atm and wood is still very bad. Wood unlike stone can be torn through with a pickaxe easily, although it is cheaper and resistant to explosives THAT FACT DOES NOT CHANGE; not in the slightest. that means that wood which is the only viable building material will be attacked by guys with picks and no one will build stone to deal with that because the players will just blow it away without effort. In simple terms building anything is now pointless. To compound the issue many players will have to travel for sap or metal in order to build these crappy stone buildings. (side note: before anyone says “But Calaranis NPCs are now invulnerable behind a puckle gun” that buff to puckle guns is irrelevant the devs did not and could not make the emplacement itself invulnerable. Thus, they are vulnerable to cannon fire which makes puckles useless even with the buff for outside defenses.) So now you devs and players who might read this know the problem if you didn’t already. So what should the fix be? It I think and you should to that another tier of structure should be made, something like reinforced stone structures which have difficult mats. The stone buildings needed to be nerfed but they were nerfed so hard that they simply are not viable in PVP. This new tier would make stone more viable while at the same time building an unstoppable defense VERY hard. It would solve the problem that the devs were trying to solve while simultaneously making structures useful. As for the wood changes they need to revert to their previous form and be bad because the crafting requirements for them are very cheap. If you the devs wanted to make wood stronger then make it an optional thing for more resources. For example, there could be the option to pitch wood in saps so that it is stronger and more resistant to fire. As for attacking if you, the devs want to make it take less time and be more viable add more effective raiding methods. At the moment we are limited to grenades, cannons, siege weapons, and pickaxes for destroying enemy structures. There should be more and they need to be more effective and expensive. One good idea that I think would fit the bill is a big armored battering ram. Something that is very slow to get to structures and is quite expensive. This thing could be pulled by horses or even players into position. The drawbacks in game to using a battering ram would be the resources required and the speed at which the thing moves. I think that should something like this be made it should cause a slowing debuff to whatever is moving it around. That way the defenders can be given the opportunity to defend and fight it off. However conversely this ram should hit like a truck and shatter even those high tier walls I spoke of above once it is put into position. As for offline defense, we all know and agree that holding what you have built while offline unless you are with a clan is impossible. That is the facts when you are one or even five guys making anything last is impossible. You devs have implemented the change to npcs that make them invulnerable on puckle guns. First off that is very unoriginal you have simply made auto turrets but in atlas. Not only that it is ineffective. The puckle is not invulnerable, cannons will shred it in very few shots making this change pointless. All one has to do is get a cannon cart and get an angle on the gun the blow it away. A better solution which fits better in the game can be found in conan. These NPCs these mercenaries are not animals they are people. Why are you treating them like they are? I mean they are basically a tiger that can man a gun or sail THAT IS IT. Why not make them smarter and allow them to do things like patrol your defenses with a gun and or a sword, or perhaps take over guns when they are under attack to shoot at enemies of their own free will. This game is not ark not at all it is atlas, a pirate game that is intended to have primitive style things like sailing ships and swords and muskets. Why do you devs insist on adding in ineffective auto turrets? Fighting Npcs while raiding would be so much cooler than dealing with what truly amounts to auto turrets. All it would take is a structure that acts as a checkpoint for NPC crew that they walk to in sequence. So, you set down one marker and set down another then another and assign armed npcs on them. They will then move from marker to marker along that route and, depending on their settings, attacking any enemies they encounter on that path. Perhaps you could even add in a system that causes nearby npcs to join the fight when one gets agroed on an enemy kind of like an alarm system. Honestly there are a great many possibilities with a system like that it could become a whole skill tree called maybe something like commanding or generaling. As for the aging process in Atlas personally, I don’t think that it should be a feature at all due to the debuffs and things to that nature but others and you the devs disagree. At the very least this “feature” needs a massive overhaul and I KNOW that everyone agrees on that. The current system penalizes the player if they do not spend sometimes in upwards of 48 hours of time hunting down the Fountain of Youth (FOY). These debuffs are not as bad as they once were but they are still debilitating especially for the casual players who don’t have the time to go and do the FOY. This creates an environment in which us the players either spend very nearly our every waking moment on atlas, create a new character, or play for only a month at a time. All of which are very bad. To fix this without getting rid of the whole system I think the ageing system needs to be a one-time problem. What I mean is that the players only must do the Fountain of youth once per character and then they no longer need it again. This makes sense logically to me because it makes the players immortal and youthful with regards to old age just like the actual mythic fountain could do according to legend. With regards to the fountain itself in its current state it is not an interesting difficult dungeon. It is what we ark survival evolved players call a suicide cave. Basically, the cave is so difficult and overpopulated with creatures that there is no point in doing it with gear. You will inevitably lose it simply because of the death hoard that blocks the cave. So, you get a spawn point outside of the cave and create a bed spawn point and run in naked and hope that you grab the fountain. Any other way is a waste of resources because you a guaranteed many deaths before accomplishing you mission. THIS IS BORING, THIS IS A MASSIVE DEPRESSING GRIND. Not only do you have to get through the cave itself you also have to go through the chore of browsing reddit to even find the current location of the fountain. This is not adding anything fun into the game it feels like it is there for no reason. So I think that you should make a dedicated DETAILED dungeon for the FOY not a cave filled with hoards of unstoppable or nearly unstoppable beasts. For good performance at this dungeon you could even make it a separate instanced area that gets loaded in. That way it isn’t lagging to the point of unplayability at the entrance to these things. For variety you could even make the cave in part randomly generated. Another idea is making it so players have the choice to do it whenever they are over age 90 to “renew their strength and get another stack of fountain buff. all I know In its current state aging thing is terrible please fix it. I would like to say that I am hard on this game because I enjoy it and see its potential. I do not want to insult the developers of this game; rather I want to see change in this game that sends it in the right direction for greatness before the player base dies. I hope that any dev that reads this gives my ideas thought and implements at the very least the structure fix. Players of ATLAS who read this Upvote if you believe this is good and spread the link to this the more attention this gets the more likely things change. Maybe what I said isn’t the end all solution but we at the very least need to get the conversation going and fast. In the comments tell me what you think, tell me any solutions to these issues that you think would work.
  13. We currently have an abundance of salt available to trade, if we are ever out for us it is easy to farm. If you need salt and have any basic materials to offer like sugar, wood, thatch, fiber or metal let us know. We pretty much accept anything at the right amount as its all useful for upgraded blueprints Many Thanks!
  14. You are going to break the game. How do you expect anyone to function with the stone change. it favors tropical WAY too much. I love the idea of scarcity and requiring ,.. 1. travel and expansion 2. trade The paste requirements are excessive and tropical just literally sits on all the necessities and won't require any of the above and can just fortify indefinitely which will create a big compounding problem in PVP with literally the strong just exponentially getting stronger. As for PVE it forces longer and longer travel times and doesn't really incentivize trade at all. If I spend 5 days farming sugar I'm not trading it for 2 hrs worth of any other resource. And if you ever add Sap to tundra it will just make the game's exploration feel mundane and recycled in each climate.
  15. EU PvP Selling Fiber , Buying Metal
  16. If you have planned to play and complete all the dangers in ATLAS, along with other players? This is the server for you! Server cluster is located in US. This is a brand new experience for us an you.. We are doing everything we can so that the server is smooth and fun experience for everyone and of course! we listen to feedback. See you on the seas! Settings: - Max Lvl Player 100 - Difficulty set to Official - Harvest 20x - 20x XP - 10x Crafting - 20x Taming - Faster respawn of resources - Health 4.8hp Per Level (May change) - Stam 20 Per Level - Weight 1,000 Per Level - Fortitude 10 Per Level Plugins: Shop, Starter Kits, Currency When Playing Which Can Be Spent On The Shop For Items VIP Kits 3x3 Grid Connection Info: https://atlasserverlist.com/server/172.93.109.174:58005/vote Connect Via Steam: 172.93.109.174:58000 Search Via Ingame Search: Davy Jones' Locker Discord Information Code: vdK3jrT
  17. Good day all! We have (through a lot of trial and error) finally got our Dedicated server up for Atlas! Our 2x2 can house 100 players each so 400 players in total and we intend to expand as we grow. EVENT TONIGHT (1 Jan-New Year) MST (UTC -7). Get yer dice ready because we will be giving out free stuff tonight at midnight if luck is on yer side! (MST (UTC -7)) Due to the constraints of the server, we will do this event in Discord. Free stuff up for grabs so be there! Server Stats: 3xH/3xT/2xLevel Roles available on the server (each role has their own discord chat and function): Pirate Privateer Trader Please visit us in discord! https://discord.gg/g6AEdGK
  18. Selling a massive stone castle with town square and mountain fort. Guarded by 10 artillery towers fully stocked with cannons and mortars. Natural fortified harbor with deep water. Took us 9h to claim this beautiful base from the original owners. We thought it would be a shame to demolish 100 hour project so we selling it to adventurers looking for a new home. Perfect land plot and base for a small/medium sized company. Located in mild winter climate with access to all basic materials, few predators and many herbivores including bears. https://imgur.com/a/OLhXMFn We are looking for offers in form of any or a combination of the following: Salt / Oil / Gold / Desert resources (All basic materials). On top of the deal our large company offers a week long around the clock protection while you settle down. Send me an offer, do not be shy, I am happy to discuss any offers
  19. Would prefer gold, but open for offers. Any size, any sails.
  20. Looking to buy Large Sail BPs Will Pay based on the stats of the Sail, Paying the most for Large Speed Sail BP 115% Speed, but am still interested in Weight sails with Increased weight and Handling Sails with Increased Angle also. Discord Wesley#3247
  21. Right now the high level meta is... people glitching into lower deck of ship and planting barrel bombs, or if there is no swivels protecting the top deck it is easy for someone to place a barrel there before being killed.. I think it would be a huge improvement to no longer allow barrels to be built on enemy ships so there can be some real actual ship to ship combat instead of this dumb bs..? I want to fight with cannons, not wing suits and barrels.. Seriously this barrel bomb thing should not be a thing, its not fun to give or receive it but its by far the most effective strategy.
  22. Looking to buy land on NA PvP - please PM me with offer / details.
  23. Hiermit stelle ich meinen Server vor Es wird ein 4x4 Cluster erstellt. x4 Sammeln x4 XP x4 Tamen Der link zum joinen: steam: //connect/176.57.160.21: 29515 und dann sehen wir uns auf meinem Server
  24. Seven Seas Roleplay [Heavy Text Roleplay] Find info on our Discord using the following invite code: bZexd5 Build. Defend. Rule. Explore the Lost Isles of Arcana along the Black Coast in an RP server that features the great depth of detailed custom made lore as the world of Atlas becomes enshrouded in a dark era where the surrounding kingdoms are engaged in an arms race over the precious ominous resource known as Shards of Mythos, which were fragments of the Patron God of the technologically advanced lost kingdom of Arcana, Mythos. However, a corrupt kingdom of tyrants has forged a heinous pact with the reawakened Demon King Devos and his unholy horde known as the Army of The Damned and reborn legion of mythical demons ravage the land. Who will you be in a world filled with scholars, templars, merchants, soldiers, nobles, priests, and pirates? What world would you help build in an RP server where your decisions impact the storyline and the welfare of the different kingdoms?
  25. Games Dead...Broken....Fun... You Choose.
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