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Found 766 results

  1. i am living in D10 , looking for a seller who have high level tiger / male lion . Condition is that they are lv 24 above at wild , tamed at full eff and not put a point yet . Inbox me if you are interest . Payment preferably not gold , material like wood and thatch can .
  2. Selling/Trading .. Fine Treasure maps.. Region F11 ,Quality 9.9, 607g... 4 day timer Region D10, Quality 12.3, 819g , 4 day timer Region F2, Quality 10.1, 625g, 4 day timer Journeyman Treasure Maps... Region M6, Quality 19.3, 1514g 4 day timer Region K6, Quality 17.5, 1320g, 4 day timer Region N7, Quality 19.6, 1545g 4 day timer Region D5, Quality 15.0, 1077g , 4 day timer Region M6,Quality 19.7, 1556g, 4 day timer Region N6, Quality 20.4, 1631g, 4 day timer Masterworks Treasure Maps... Region M6, Quality 23.4, 1968g, 4 day timer. All maps are for Na-PvE, Excepting all forms of trade..Gold/Tames/Materials/Journeyman BP Armor/weapons I am located in F13
  3. Hello All, As the title says we are looking for a company that sells elephants and Rhinos and is willing to deliver for an added cost ofcourse. We have gold/blueprints/seeds aswell as other things to trade as payment. PM me if you are interested.
  4. Hello, I would like to suggest following things to the Balance of the PvE Creatures. - Decrease the Aggro Radius of Animals like Wolves, Tigers, Lions, Snakes, etc. (-30% to 50%) - Decrease Damage dealt by said Animals. (-20% to -30%) - Lower Spawnrate of Alpha Creatures. (-50%) - Increase HP of tamed Creatures. (+15% to +30%) - Bug: Animals can hit Structures like Storage Boxes, Smithy, Wooden Floors, etc through Stone Walls Reasons: - A Bow does around 80 Damage with a Headshot towards a Wolf, a Pistol around 130 and only the Blunderbuss + Carbine 1-shots them. Same goes for other written above Animals, except the Lion. The Lion's take more damage from these Weapons. Around a 110 with a Bow and so on. - No matter how much you try to be safe and look around you, these animals jump you out of nowhere and you usually end up being dead. - Alpha Creatures in the Territory I live in and after asking multiple People on other Islands face around 5-20 Alpha's a Day. Late Game they are easy to kill with Fire Arrows and Carbines, but early - midgame they're pretty much an annoyance and a Tamekiller of everything you own. No matter how careful you are, their Aggro Range is so huge, they'll jump at you out of nowhere and you mostlikely end up being dead with a Tame which gets 1- or 2-hitted. - It says something if its easy to take out a whole Crew of Damned Warriors when you look for Treasure, but then having trouble cause a Lv3 Wolf interrupts. The big difference is the Movement Speed I suppose. You can kite Damned Warriors, but you can't kite Wolves, Lions or Tigers. They're just too fast. It would be nice to maybe learn a Skill to increase your Movement Speed for around 3 - 5 seconds and call it "Charge, Rush" or something like that. Not to be super quick, just so you can barely outrun these Creatures and make it possible to either Run + Shoot them or get to some high ground. - Tamed Creatures seem to have a really hard time competing against Wild Creatures. Usually even a low level wild Creature seems to be stronger than a tamed one. It also seems like Wild Creatures have more HP than Tamed ones. Do tamed Creatures lose HP after they are tamed? If you have a different Opinion or agree with the points above, feel free to write it down. Please remember to give constructive feedback and add your suggestions, this is not a Topic to complain or troll. Thank you for reading!
  5. [EU] PVE PirateLady's x10 Everything. Everyone is welcome, discord link: https://discord.gg/Cvwqe5x
  6. Chinese overweight glitchers are currently attacking N4. My company has had 2 ships destroyed at the time of writing this and they are moving along my island (The most northernly island). They are using the overweight exploit and dragging players who are greatly overweight onto ships and then sinking them. Luckily I had just installed the global font and was able to get screenshots of their names and have sent all the details in a report to the devs. I don't know if you can do anything to protect yourselves from this. I was helpless and had to watch as my blockade runner was destroyed. But I just want to give as many people in the area a heads up. The threat is very real. Sail Safe.
  7. Do you have difficulty finding land, any land? I know, lawless is not permanent land, but I've made a nice home on a lawless island. You do only have to login and repair your base every 3 or 4 days, to keep it as yours! It's nice. I think I took on a bit too much land for 1 player, so I can give a small coastal strip away, enough for a base and hopefully shipyard. The Island is quite easy to reach with a raft from the local freeport. Hopefully this is useful for a new/solo player, or small company. All I would hope for in return is some collaboration, maybe we could play together/help each other out. (Not a must! ). Msg me if interested.
  8. Want to trade metal for wood, contact me. Based in J11
  9. We and ALL alliance members have the same problems. Players overload themselves by picking up tons of things. After that, they die and are borne by company members. The bodies are then simply put on the ship until they sink. It exist also a tutorial for such stupid think. And we can not reporting for help! -.-
  10. Why nerf pistols when the reload takes days. Make the game fun and reduce the reload at least, bring the fun back by just letting people shoot more, that simple, let some people tech into a gunslinger build. Fire arrow has been meta since launch and it's the only thing that can still kill anything. I put 20 shots of my carbine on a alpha snake and it didn't die. this game is hilarious for PVP and PVE is probably a joke too. Have fun reloading two pistols, they don't even realize they are reloaded sometimes too. Add a skill to shoot a couple more times it is so bad right now.
  11. I am currently located in G8 and am looking to purchase a bear. I can offer Gold, Resources, etc as payment. Let me know what tames you have available and we can work something out!
  12. I have been thinking about possible solutions to the problem that exists on the PvE servers of no places to claim land to build a base. I think the best solution would be implementing a land claim limit on PvE servers to prevent massive map claims that exist in the game now according to my personal experience and the dynamic map available on this website. This would require breaking the land claim system into 2 pieces, a personal/individual land claim, and a company land claim. A potential limit would be a single land claim for an individual's claim. Individual land claims would be for the players who want to play the single player experience that was available in ARK: SE but not available in ATLAS. Moving your base from one location to another on the map as you complete your personal goals would abandon your old base automatically to free up territory for new players as you venture further and further from the freeports and allow PvE to actually be non-competitive. The major downside for these types of claims is that you would not be eligible for taxation and other company exclusive features. Personal land claims should be very small. Large enough that if you claim on the coastline you have enough space to build a medium sized building and a shipyard. For company land claims I think you would have to use a formula to determine what the cap should be. The formula I came up with would be a company gets 5 company land claims as a base number and then they can gain an additional land claim for every 5 members of the company who are active (more of my thoughts on active players later). Company land claims should be larger than personal claims and have access to all features of the land claim mechanic including taxation and welcome messages as well as upcoming features that are yet to be added. This would allow groups of players to build ports, shipyards, personal and public buildings, and otherwise facilitate whatever emergent gameplay that is associated with large groups of players working together. Contesting land claims would work similar to how it does now with some tweaks to be more conducive to the more laid-back nature of PvE players. When you log out as the owner of a personal land claim it would start an inactive counter to track if you are an active player or not. I would suggest a 24-48 hour timer and if the player does not log back in before the timer counts down that land claim becomes available for someone to contest it which starts another timer so that if the player does not log in within the contested time frame the land claim is handed over to the squatter. The next time you log in you would wake up on your boat or at a free port with a popup message that explains that your land claim was taken while you were offline. Company land claims would not have the inactive timer but would have a longer contested timer. This would encourage smaller groups that are in the same time zone to play out of personal land claims for the offline protection while missing out on the company features and encourage joining a larger company. The inactive timer that I described above could be included on every player when they log off and cause companies to have 2 population numbers, the active population and total population of their company. The active population would determine the maximum land claims. Depending on how the devs want to take it they could have the land claims ranked by which one was visited most recently by a company member and remove the land claims from the bottom of the list (which would indicate least used). The other option could be leaving it up to company leaders to determine the rankings of land claims so that home ports and the like can be artificially elevated in the rankings and have new claims added to the bottom of the list. Obviously, these are my personal suggestions and refinement would be appreciated by other members of the PvE ATLAS community. ATLAS is a very promising game and a solid start for an early access title. With refinement and rebalance the game could easily become one of the greats. PS. I am fairly new to ATLAS with only about 5 hours played so far but am clocking over 800 hours in ARK: SE so I feel like I can make suggestions from an informed standpoint. I have so far enjoyed my time with the game with more than half of my time spent outside the free port zone floating along in my raft. I have visited 4 zones so far and I am fairly certain one of them was a zone where claims could not be made and included insanely high-level animals which caused me to turn back and keep sailing. All other zones have had islands that are completely claimed by various companies but are mostly undisturbed with high tax rates on them all. After having this experience I surfed Reddit and the Steam discussion forums and have found that many have given up on the game until the land claim system is better refined and fair for new players starting off in the PvE servers. Overall I am very happy with the changes that have been made to the fundamental gameplay from ARK: SE and will be looking forward to seeing more advances as this game matures.
  13. Greetings! Since the farming update, crops are insanely easy to grow. Since it doesn't cost us all that much besides the poop and fertiliser, I wanted to see if anyone was interested in free crops. So feel free to make your way to F11 if you need Wheat, Maize, Chilli or Beets. We have our Turnips in E11 but we spend most of our time in F11. I'm thinking of giving away like stacks of 100, we have hundreds of Wheat, Beets and Maize, the Turnips not so much. I feel I'd have a lot of people taking seeds that I wouldn't have much left over for ourselves. I might give like 5 away if I got them spare, feel free to ask anyway but you might find I might not have any spare. Anyway happy adventuring!
  14. LIVE 12/28 The Tropolis Collective/LOST Gaming SERVERS PvE/PvP 3XHarvest/XP/Weight, 5xTaming Lost Tropolis Cluster Server is looking for additional players to join our community! We currently run a 4X4 Grid, with 7 PvE tiles and 9 PvP tiles, with plans to expand to a 6x6 Grid! We have our own dedicated server box’s for maximum control and cost efficiency; all donations help grow our community and upgrades to the box’s! Our active and friendly admins want you to join our group for some fun PvE/PvP and adventure! LIVE AS OF 12/28/2018! Our Server • NO Admin Abuse! • Excellent balance between PvP and PvE! • Server discord for everyone to use. (If you play other games, come make some friends!) • Admins reachable on Discord 24/7 via Atlas AdminMail Bot. Just directly message it and our team will see your ticket, we typically respond quickly! • Server events, donor perks, and more! • 99% Server uptime and quick for updates. Server Settings • 3x Harvest. XP, and Weight per point. • Increased Engram Points. • 5x Taming • Gamma enabled! Server Rules • Our Golden Rule; don’t be toxic. Try to communicate and respect each other, but be patient when you can’t do either. • PvP Tame Decay/Destroy enabled. • PvP Structure Decay enabled. • 2 Freeports, 1 PvE and 1 PvP at opposite corners. See our additional/potential Atlas Rules in our Discord! We organize give-aways, reward voting, and have games and contests! If you are looking for a friendly, non-toxic community to play with, come and check us out! For a direct link to join the server, click below! The Tropolis Collective Discord: https://discord.gg/s8UXD8v LOST Gaming Community Discord: https://discord.gg/Nc729ZW Looking forward to seeing you at sea!
  15. so you can see my advanture of a lifetime. players can destroy your ship in PVE anytime they desire. Not for any plundering just they do because "they can" below pictures you can see our companies advanture dreams come true...
  16. Ol' Salty Dogs' Trading Post currently has three fresh treasure maps for sale or trade. 1.6q Region F7, at least 52 gold to be had, free 4.9q Region E7, at least 236 gold to be had, 20 gold 16.5q Region K13, at least 1224 gold to be had, 100 gold They only last for 5 days so don't wait long!
  17. Hey Guys, If you're tired of the Official PvE and looking for some fresh land to build on we have a fresh new server up, We have plugins currently running to enable world chat, and we will be launching our shop api very soon! -Our info can be found here https://www.7thcirclegaming.com/ -Discord Here https://discord.gg/W6c6Wpc
  18. We have a 2X2 (4 tiles grid), PVE. For server info join our facebook community. https://www.facebook.com/groups/ARKStonewallSurvivors/
  19. LC PVE Atlas Hx8 Tx15 XPx2 We have a 3x3 grid featuring tons of great islands and all end game content if you want to do Quest Lines. We are PVE and have many experienced and mature admins that actively maintain a fun gaming environment. This is a great gaming community with an excellent web page and discord for interacting with the other players. http://www.lvpve.com or https://discord.gg/7QGQPqZ Query Port: 192.99.17.149:27025
  20. Full set of common plate armor and a sword for 100 gold pieces. Jamstino Enclave (NA PVE F7) second largest island, western shore. Made to order. "May the wind be at ye back and the crocs be in the distance" - Pappy
  21. Blackstorm Raiders is Recruiting NA-PVE-Hydra's Den We are a looking for dedicated players to join us in our adventure of exploring the seas and defeating the end game content. We already have a huge castle fort up and several claims upon Lanishaw Holm island, in D5. And claims in the north an. We have several brigs, galleon and serval more ships. Our requirement is that you can use discord when you play. Our core group has been playing together for years and we would love to have you join us. Message me on steam, or add me on discord Miekka#0545 *** We were able to defeat one of the rapid fire SoTD. The patch hit right before we engaged the SoTD. But we were able to destroy it with our Brig and crew of six. Only had 2 panels destroyed, but we managed to repair them in time.
  22. Call of Cthulhu Atlas Server **Fresh Atlas Server. (1/4/19)** Tired of joining a server just to see it die off shortly after? Our community has been around nearly two years running a cluster of up to seven Ark maps. We have many off and on players that support the server to ensure it's continued operation. We have just launched a 2x2 Grid (4 server) Atlas map after a dry run we did with a smaller map. We believe in keeping things fun and without the toxicity that plagues officials. The map has been carefully designed to bring you the smoothest experience possible and to make sure all tames and resources are available all the way past the end boss. - Server to Discord and Cross Server chat available. Live vicariously through and talk with other players in game while you are stuck at work! - Contains all 9 powerstones - Grid set aside for The Maw - Will be carefully modded as soon as the Dev kit releases and content is developed. Base Server Rates/Settings: PvE (except the Maw grid, for friendly sea battles) Difficulty Override: Default Player Max Level: 99 (may go up) Experience: x4 Gathering: x3 (on top of the doubled default rates for a total of 6x launch rates) Resource Respawn: x0.5 (It takes 1/2 as long for nodes to respawn) Taming, Plant Grow, Mating, and Mature: x5 Spoiling (Crops, Corpses, Items): x3 All Player Stat Points: x3 NPC and Creature Stat Points: x3+ (weight is 7x). Connection Details: Atlas IP: steam://connect/172.93.105.42:27046 alternatively search 'Cthulhu' in the game browser. Way more information on the community Discord at: https://discord.gg/cwVKhDh
  23. SERVER INFO [AU]PVE-3x1|Dis|Quests|Bosses|x10XP,H|x50-100T 3X1 Cells Slots - 40 EXTRAS: Weight Boost - 80 points per lvl for players 100 points per lvl for tames Skill Points - Every 10 lvls you will receive 10 - 25 bonus skill points Set up to learn all skills trees for solo players Extra lvls after tame (may include ships to be tested) 101lvls after tame Level Caps: StarterZone - 50lvls AdventureZone - 100lvls BossZone - 200lvls Creature wild levels - 250lvls max Future mods to look out for will be: 1. Stacks 2. Traders (selling resources for gold) 3. extra creatures 4. ORP (for future pvp server) 5. extra ships 6. No collision 7. Reusable tools Golden Ruines Quest Line & Islands: Drako Island = PowerStoneIndex 4 Medusa's Lair = powerstoneindex 8 Land of the Dead = powerstoneindex 6 Hydra Island = PowerStoneIndex 2 The Cannibal's Island = PowerStoneIndex 3 Mystery Island = PowerStoneIndex 7 Treasure Island = PowerStoneIndex 1 Zombie Island = powerstoneindex 5 Ghost Ship = PowerstoneIndex 9 Loot & Traders: Ship of the Damn: StarterZone 20% spawn AdventureZone 40% spawn BossZone 50% spawn x2 Traveling Trading zones = A1 & B1 spawn every 1.5 hours. Trader and ghost ship route is the black lines. A1 & B1 XP & Multipliers: Kill XP Multiplier=2.0 Harvest XP Multiplier=2.5 Craft XP Multiplier=2.5 Special XP Multiplier=5.0 Taming Speed Multiplier=50x XP Multiplier=10.0 Harvest Amount Multiplier=10.0 C1 - BossZone XP & Multipliers Kill XP Multiplier=2.0 Harvest XP Multiplier=5.0 Craft XP Multiplier=5.0 Special XP Multiplier=8.0 XP Multiplier=10.0 Harvest Amount Multiplier=10.0 Taming Speed Multiplier=100x
  24. As the title says we are offering fiber 3 to 1 for wood or thatch let me know.
  25. Looking for land to buy/rent.
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