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  1. Let me begin by saying, I've not put more than 3 days into single player on the Xbox preview. I totally understand this is a working progress and I totally understand these guys have a lot on their plate between ARK and this project. But by far when all the bugs and glitches get fixed, this will be my all time favorite game no doubt. There's so much to it and pirate games like these are what I live for. Now to the topic. Really the only major change I could ask for would be the map system for finding treasure. I feel like there is zero challenge and I can just become rich instantly even on the hardest difficulty. I don't want to just see a big smudged X on barley half of an island, then have it tell me exactly what part of the grid it's in because honestly the grids are quite small with a freighter that goes 20knots with 40% weight. I played a bit of sot a while back and I rly like being able to find parts of maps at different islands or finding secret places like vaults that have gold and treasure. I want some real challenge in actually searching the seas for treasure. Trust me guys I have a blast taking over islands and fighting npc pirates and ships, I'm so glad they've added regular old npc pirate ships . But seriously, when I come up to the island and see a big red marker in the sky screaming, "IM OVER HERE!" then I get there and some pirate homies jump out of the ground and I stomp them like they're ants and take a crap load of blueprints and gold. I feel like it's just way too easy, it's almost boring looking for treasure even though it's rewarding. I want clues, detailed maps, dungeons with treasure. I want that good stuff! Anyways that's really all I have to say. I hope the Xbox version gets some good bug fixes soon!
  2. I found an island in an open region (J8 - Dighill Island). "Yay!" I thought, finally somewhere to build without too many neighbors. But, alas, it is not possible to place anything on that island. Why is that? Does anyone know?
  3. Here me out: I have been playing Atlas from day 1. I have never had an issue finding a nice island with nice island owners who want a taco loving pirate to settle on their on land. Since the 1 PVE map and farmhouse/warehouses, it seems settlers who play daily are not wanted on any owned island. I dont mind lawless, but claimed land always has a better QOL of life if the owners demo bed spams. I have been from island to island and sometimes I get lucky and build a small hut but no shipyards. And every time I try and settle, I get the age old "it's not you, it's me." I have even sailed far and wide when island names say "looking for settlers", only to have it change when I get there Now I am an easy going gal, I dont build ugly, I have some good jokes, I have a bear obsession, I have a loyal brother who rolls with me and I am a pretty great person in general. But I am trying to figure out why after however long Atlas as been out, I seem to be looking for love in all the wrong places. What has changed that has caused me to be rejected daily. Am I too blonde, am I not piratey enough? Do I have a lisp? Bad jokes? Is there anyone out there that needs to the love of a loyal taco loving pirate and her first mate/co captain brother and has a nice spot on some pretty land with room for 2 shipyards, a house and animal pen, maybe a smol a garden and some pretty flowers? Looking for our forever home or forever until next wipe home. Will anyone out there give this scallywag a home? I am looking for someone to invest me, could you be the one? Side Note to the Devs: Can we look at what you guys have changed that has caused this shift in many (I know its know being unloved when trying to settle? Can we get some more claimable islands? Can we give something to island owners to make it worth it, since the warehouses and farms seems to mean they dont need taxes? (I dont actually know this is the reason but it seems this may be a reason.) Can you give island owners a better reason to have more than 2 settlers who take the entire island for their builds? Can we at least just examine this as a whole? Sincerely, Belle the Janitor PVE Taco Loving Pirate +1
  4. Ahoy everyone! First off, sorry for the huge font size! I wrote the post in my phone notes to make sure I covered everything and can’t work out how to change it after it was copied and pasted here! So (if you can’t tell) I’m new to the forums, normally I just hide and travel through them and watch with popcorn whenever something big goes off. But with everything that’s happened recently I’ve made an account specifically to create this post addressed to the new community team and pass along a series of questions from our alliance that were all playing The Gorgon’s Gaze. Before the questions though, I’d just like to say welcome to the community to the three new developers who we’ve met so far. I hope you can keep the dream alive while also paying close attention to what your fans are saying, unlike a lot of developers for games which looked promising to begin with but ultimately failed because of breakdowns with fans. Without one you can’t have the other and all that... Also, I have to say that I currently personally class Atlas as my all time favourite game. And as I’m physically disabled, I’ve played a lot of games, but none that have hooked me as much as Atlas has. I become physically absorbed into the game when playing, and I just hope that my PVE based love for it now doesn’t turn to hate as I want absolutely nothing to do with PVP. If I did I’d play other games. I know PVE will still exist before people start blowing off, but let’s just say a lot of us don’t see the need for change when nothing (game mode related at least) seemed broken or in need of change. A lot of us feel we’ve lost everything for no good reason and are eager to see what the cost has bought us. Please note that the following are questions from 12 individuals, and not just all from me. The questions themselves reflect what’s most important about playing the game to each person, and how they’re answered may be the difference between people playing from July or not bothering anymore, something which I’m sure goes far wider than our alliance group. The questions aren’t listed in any kind of order of importance as they are all equally as important as far as we’re concerned. Q1. With the closure of The Gorgon’s Gaze, what is the long term plan on the roadmap for all the PVE players who have now lost their main server? Will there be a brand new server established with the newly released world map active for us to return to or are we all now expected to merge onto one server after July? Q2. As is the case with the majority of people on The Gorgon’s Gaze, we have spent literally months worth of playing time establishing ourselves as a stable company of 10 people, and played as part an alliance. We had several levels from the discoveries, a fleet of 5 schooners (2 of which were mythic), a brig and a mythic galleon. Not to mention the builds and tames (some of which being from Golden Age) spread across 6 grids and countless full days collecting gold to sustain our 58 point island. Will any of this progress be taken into account if we decide to still play? Perhaps at the very least, anyone who had already spent the time helping you develop your game to lose everything literally overnight could have some kind of unique skin on their account to show their continued commitment after losing all progress should they chose to start over? Q3. With the map adjustment, will you still be able to sail over the edges of the world and end up on the other side? Also, while other types of grid have been mentioned on the latest announcement, there is no info yet on where the Freeports will be. Will they still be included or will there be new ways now to recruit crews, buy skins and of course tame cats? Q4. Pathfinders have lost everything. What kind of new content can be expected? Or will we just have the same features with an adjusted map? Even SOME insight to new stations etc might be enough to swing people back to playing from July. For example, a way of taking the salt out of sea water such as a boiling station? Which could require alloy and gems and be far down on the skill tree to make it hard to get? Mechanical Filtering existed in the era the game is set in after all. Q5. Are we going to see any changes to the skill trees in general such as the amount of points it takes to buy skills? Will there be as many quest skills now or have some been lost to a smaller map or bunched together like on Blackwood? Q6. The main difference in base building between PVP players vs PVE is that PVE players build for keeps. We want our structures to be noticed and appreciated and remain as a form of overall progress. Will this be the final wipe? Or should we all just wait until the game is released to start playing again? Q7. Will there be any changes to taming, breeding and pathfinder levelling stats? Will discoveries now count for more points or will the max level be reduced to take into account what definitely appears to be a far smaller map than we had before? Q8. I’m concerned about how farming will now work with the fact that equatorial now only takes up a tiny part of the map (and oddly is not centralised). Are we now going to have to fight for an inch of land in the best planting terrain? Or will farming be easier to do in the other biomes? Also, will there be any new crops? Ark had vegetables AND berries for example but to be honest I really just want to grow my own mint and limes! Q9. Will pathfinders playing on ALL consoles now be able to see custom flags, canvasses and sails? Or will this still be restricted to 1X and PC players who are fortunate enough to be able to afford the higher end tech? Also, will we be able to put images taken on the pathfinder compass camera accessed by holding Y onto canvass now? Q10. Will there be a fix for the big bug where if you own an island and have the settings on COMPANY ONLY, other people can still do what they like and build anyway? We had all 6 of our owned island discoveries constantly blocked by other people setting up travel agencies there, despite us constantly breaking beds and foundations when we noticed they were there from the log. In other words, we were being stopped from building on our own island without any way to correct it as the admin IGNORED all 3 of our tickets on the subject, presumably with the knowledge of the upcoming wipe. Eventually we had to check every day, it would be nice to not have this hassle. Q11. Can we have a dedicated memorial gallery to post our Gorgon’s Gaze images to? That way at least our work has not been completely for nothing and our builds live on. I had a crew member who I temporarily forgot to feed once when I was new to the game and was bugged to be constantly retching. It would be nice if Lady Chuckup could live on as well in some way from our captures of her as she is definitely less replaceable and was our company mascot. Q.12 Possibly the most important question on a lot of people’s minds from both PVE AND PVP...will this be the Legacy update which sees our pathfinders be able to have children? And can we PLEASE have our flying ships now? I know a lot of these questions have likely already been asked, and some may have been answered. If anyone has anything they can answer, please do so. Just please keep your comments CLEAN and more importantly CALM. The Dev’s know we’re mad, but we won’t get anywhere now by freeplaying our war drums. ALSO...I HAVE ADDED THIS SECTION IN TO CLARIFY THAT THIS POST IS NOT INTENDED AS A PLACE TO VENT YOUR RAGE. Feel free to comment, but PLEASE ADD AT LEAST ONE QUESTION OF YOUR OWN OR SOME KIND OF CONSTRUCTIVE FEEDBACK INTO WHAT YOU WOULD LIKE TO SEE IMPROVED. Please chose to be civil with your comments though, as we have in our main post. And remember...THIS POST IS ADDRESSED TO THE NEW DEVS AND NOT THE OLD ONES WHO YOU MIGHT FEEL HAVE LET YOU DOWN. I’m not expecting a direct message response but hopefully at the VERY LEAST, the developers who introduced themselves to us recently will read this (in full preferably) and provide some of the answers with their next major announcement. It may be enough to prevent a full blown mutiny and bring some back to the fold. I tried to include some of the captures we do have from The Gorgon’s Gaze in this post but wasn’t able to add them in for some reason so I’ve put them on my profile instead if anyone wishes to see them. I sincerely hope to see you all on the seas (and land, as that definitely matters too) again from July, pending new info. Perhaps on a new server, appropriately titled “The Phoenix’s Flame” or something equally as worthy. Yours in seamanship, Kingston Towne
  5. Ahoy! I would like to introduce you to the A1 Unofficial Atlas Server the absolute best Unofficial Atlas Server in the World! A little bit about A1: A1 is an amazing community full of friendly and awesome people where we have a lot of fun, laughter and good times. With over 3+ years of Ark Server experience and 13+ years of various other server experience we have been rooted in game server hosting for over a decade! We strive to provide a great unofficial server experience that strikes a perfect balance between fun and difficulty. A stress-free environment where you can play your own way, with a community where everyone helps each other. Good news Sailors! January 25th 2019 we launched our brand new and improved 6x6 Unofficial Server! What does this mean for you? On Jan 25th 2019 we started fresh!! A great opportunity for new adventurers to join our ranks, find themselves an island and enjoy this amazing custom made server in either a PVE or PVP zone 6x6 Atlas Grid provides a large playing surface for many players to enjoy together Newly Custom Built 6x6 Map: Map Info: 6x6 Atlas Grid Fully Integrated PVP & PVE Zones Contains 100% of Islands from the Official servers Rates: PVE High Security 2x, PVP Null Security 3x, PVP Low Security 4x (Sotd's PVP Area) All Power Stones on the Map Center Maw End Game Location All NPC Ship Traders Much much more to explore! Fully Integrated PVP & PVE Zones Explained: With the A1 Unofficial Atlas Server we want to cater to a wide audience of players and with our integrated PVP & PVE server set up we can do just that. Taking a note from the successful EVE Online PVPVE mechanics we have decide to separate zones for both PVP & PVE servers called High Sec PVE, Low Sec PVP, and Null Sec PVP. The more dangerous the zone the higher the harvesting rates. The Low Sec PVP zones have wondering Ships of the Damned separating the PVE & PVP zones, companies/sailors should cross with caution! For more Server Info or How to Join: Hop on and get to know us in the Atlas Chats on our Official Discord: https://discordapp.com/invite/srRjA9Y More Information can be found on our Reddit: https://www.reddit.com/r/A1Atlas/ UPDATE: A lot of things have been going on with [A1] recently so I want to give everyone a quick summary of everything.1. Atlas- Administration (gold + patrons) and leadership have been working on designing a well balanced 7x7 map- We are trying to launch these changes to line up with the next major patch that should come to Atlas- We are currently working closely with @ghazlawl to develop a specific A1 mod that will come with the new 7x7 map, we are very excited about this. We are also working with him closely to develop and alpha test the Pirate Quest mod.
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