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Found 565 results

  1. Keep getting stuck on helm / wheel of boat and i cant turn or anything I have to re-log... Happens every time on a ship. I cant get off the wheel / helm either. Also sometimes getting off a tame it will not allow me to turn or anything only strafe side to side till i re-log on game. This is a big glitch for me happened just 4 times in past hour and its going to get my ships sank from these bugs. ADDED NOTE: Also I am on Xbox Version I do not know if that is only on Xbox One. FIX PLEASE SOON!!!
  2. Hello, Since the Update was released today i cant Tame Elephants or Lions, they wont eat something... I aim on the Animal and it shown "Push Y to feed a Coconut" or something else... if i push "Y" there will nothing happen... I tested in a Taming Pen and without a Taming Pen... Anyone have the same Problem? Yesterday it worked fine with a Taming Pen... But my Animals got killed by Players while Taming...
  3. This is the second time this happens to me, the first time I was level 78 I was with my company looking for hydra, dying fast and returning, for my distraction I pressed the "create new pathfinder" button. Ok, I was very nervous but my friends helped me to do it all again, now I level 73 plus a friend looking for hydra, dying and returning fast on the island and I didn't even hit that damn button again. This time I was not nervous just frustrated with myself and asking myself, [WHY THERE IS THIS STUPID BUTTON HERE] How can there be a button to create new character, erase your old one, I heard there were countless of these accidents, I missed but it's a stupid thing and for no reason to exist it, I believe it can not be denied, who will want to reset a high character. Well I'm leaving the game, I had a lot of fun, I made a lot of friends, maybe one day if I get this BAD BUTTON out of this place I'll play again. But seriously, what an idiotic idea to put this button in this place!
  4. Sometimes beds are selectable while the ship is sailing, other times no bed on ship can be highlighted. While sailing a ship, two of the d-pad buttons to set commands for NPCs do not work, cannot individually change back NPCs to fire at will
  5. Not only did the damned Cobra glitch onto my platform but then I couldn't hit it inside my base because it was slithering over hills and attacking my cows and sheep. Just stupid that this is still an issue after so long. I had to shoot it with 30 arrows and 28 were sticking out of it's head and body but didn't do any damage. PLEASE FOR THE LOVE OF GOD EITHER GET RID OF THE BROKEN ASS SNAKES OR FIX THE HIT BOX. /sign the petition now.
  6. Yesterday I drove with my ship (a schooner) to the freeport in L12. Today I logged in and it was completly destroyed. I was offline for around 8hours. Can a brand new ship decay within this short amount of time or is there another way my ship could have been sunk? I also noticed some bug reports here that say that ships can be randomly detroyed threw a bug. Thank you for your support!
  7. Ashalaho

    bug Bug on N7

    EU official PVE server the whales solitude. N7 coordinates long 77.61 / 13.22. My galleon from Dragonwolf and a brigantine from night hawk have hit some invisible wall/rocks under the surface that has sunk both our ships. We are two different companies. This whole island seems to have issues around it. I’m little upset that I spent along time gathering resources just to lose this ship on something like this.
  8. When I tried to level up my crewmembers health it didn't increase. It still continues to stay at 100.1 health.
  9. There seems to be a problem where the Devs decide not to look into. It's a "BUG" and not for the improvement of any other phases, a bad one in this case. Wild animals seem to spawn into bases and walk though walls if the base is not rendered. What is worse, even if you set up towers of turrets, or having them at ground level, your crewmen won't fire or protect your base if no one is around/rendered. They will be attacked and do nothing in defense or offense for wild animals. I have tested this myself and brought up normal wild animals where they are shot instantly; my crewmen are set to aggressive, passive, neutral and it does not help when my base is not rendered or no one is around. Even ignore whistle calls are on just in case if my fellow company does a group whistle. This is a major problem and bug when it comes to pvp or pve. People can use it for raiding/exploiting things. I have seen people luring alpha's into the area of the base and then logging off right away, allowing that alpha to run into walls killing everything. The defense doesn't do anything if it's not rendered as well. I have my crewmen mounted to guns die for no reason from cobras and alpha even though they should be attacking those things with swivels or puckels. They seem not to attack back. PLEASE, fix this issue. ARK devs have fixed this before and I believe you guys can do it as well. PS: Ammo box, food, targeting all, and the tower is a 360 turret base, no reason for it not attacking or defending itself.
  10. i got a horse on ship, want to travel to other region, but the horse disappear when raise anchor, i had moved my ship, but cannot see the horse anywhere, the weird thing is i can hear the horse sound where it was when i raise the anchor, but i just cannot see it
  11. My game crashe after the last patch evry time if i try to open my Map (M)
  12. FALSE ALARM. I fixed it. Network: Non-Dedicated Multiplayer session AND Single-player on the ATLAS Map Grid: Any Description: So, my girlfriend and I were streaming the Xbox One version of ATLAS today from 2PM EST until 4PM EST, and during the entire stream, whenever i went to pilot the ship from the wheel as normal, the camera would only allow me to see in first person. Now, I resorted to troubleshooting options. I demolished the wheel, the sails and any lanterns on the sails/ship itself. Everything that could clip the view box was gone...placed a wheel and the bug was still there! Now keep in mind, that not 2 hours earlier, the problem was NOT there for both my galleon and my brig. The problem only arose when i started adding dyed lanterns and wall hooks onto the brig and the galleon. It was then that i noticed that the problem was starting. After no success with taking off the sails, lanterns and wheel, I restated the game AND my Xbox...and the bug persisted. Now here is the kicker. My girlfriends character had 0 problems with the view while steering the ship AND standing at the podium. Anytime she as at the wheel, she had the aerial third person view. That was the peculiar part of this bug. The other problem that goes along with this bug is I even switched from the regular atlas to blackwood with a brand new character in single player and the bug was STILL there! No matter if i'm in a non dedi multiplayer session or single player, the bug persists. Recording/Stream Of It Happening: https://youtu.be/ZJkpYco-WZY Footage From Today's Stream Repro: Haven't been able to reproduce. All I know is that the bug started in a non dedi multiplayer session once i began adding white dyed lanterns to my brig. I placed lanterns on all 5 of the medium handling sails, the railings that would take them, and so on. After that, i added a smithy, grill and cargo box to the brig and it stayed the same. As for the galleon, i replaced all the lanterns with white dyed lanterns. CCC: Not applicable
  13. Dear devs i saw a lot of people making characters small as the size of a cat that's has a result to srinc the hitbox and make ALL ranged weapons useless pls fix it as fast as you can
  14. A few minutes ago I for the first time after 3000 hours of play tried to paint one of my boats. I never tried to paint anything in the game and to my surprise soon after painting some planks of my galleon black the game gave the problem "Host Connection Timeout" I was alone on the O5 grid with the 72ms ping. After that I tried to log in again many times and now I can not without the same error Lost Connection / Timeout Please fix it !!!
  15. Hello, After some Updates we have a problem with our own Server. Everyone can't drop Items with Letter "O". The Only way to "drop" Items is to put them in a Locker. Has somebody a Idea?
  16. Steve0

    Tiger Bug

    There is a problem with the tigers im taming. Once tamed i set them to passive in my pens but then when i take them out at bodyguards i try and set them to Attack my target but it doesnt work. I try whisleing them attack my target but the stay on passive, I then try and hold E and manually select Attack my target but it doesnt work. I can however select and whisle all other behaviours just not attack my target. Other people on the server dont have the problem and ive tryed logging out checking my files though steam but i dont find a problem.
  17. I use the following command to launch my Linux server and it works. ./ShooterGameServer Blackwood?QueryPort=57550?Port=5750 -log -server -NoSeamlessServer However, if I try to run this exact same command with any mods in my GameUserSettings.ini, I get this message: LowLevelFatalError [File:H:\YARKUpdateBlackWood\Engine\Source\Runtime\Core\Private\Linux\LinuxPlatformProcess.cpp] [Line: 652] FLinuxPlatformProcess::WaitForProc: waitid for pid -1 failed (errno=22, Invalid argument) Signal 11 caught. EngineCrashHandler: Signal=11 Segmentation fault (core dumped) For the record, in my GUS, I'm adding my mods as follows: [ServerSettings] ActiveMods=1745633279 It doesn't seem to matter which mod I'm adding or how many. I know this works in Windows because that's how the GUS file has mods when starting a single-player game.
  18. Has anybody experienced a bug in Blackwood where no land is rendering?
  19. Everyone has noticed the game is a reskin, i know that, but i still like the game. However i was messing around in singleplayer, and i have found that there are a bunch of ark dinos that you can spawn: rex, megalosaurus, megalania, beelzebufo, doedicurus, araneo. You can also add in the raft from ark (even tho its not working), and you can add the ark pickaxe. Also found out that you can add the ark wood, stone and crystal. I dont know if you can add more types of resources, but the answer is probably yes. If you dont want your game to be a reskin, you should atleast remove the dinos from the previous game.
  20. cheat TP B13 -88330 205406 451 NA PVE B13 My Bear Flew up into the air and out of distance. Cannot get it back, please help.
  21. EDIT: FIXED, it was cookies. I'd turned off first party cookies in IE and switching them back on fixed it. I don't get it either but now it works. So if anyone else has the same problem go check cookies. Game was working great. Today however I cannot join anything. Whenever I do it crashes with a fatal error. LowLevelFatalError [File:H:\YARKUpdateLIVE\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096 VERSION: 11.4 KERNELBASE.dll!UnknownFunction (0x00007ffdebca5299) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff6731357e6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff6739ebdd5) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:510] AtlasGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff6739ebf6a) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1235] AtlasGame.exe!UNetConnection::SendRawBunch() (0x00007ff6739de6cd) + 39 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1364] AtlasGame.exe!UControlChannel::Tick() (0x00007ff673885904) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\datachannel.cpp:1218] AtlasGame.exe!UNetConnection::Tick() (0x00007ff6739e99bc) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1621] AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff6739e9f85) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\networkdriver.cpp:359] AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff6747163fe) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:195] AtlasGame.exe!UPendingNetGame::Tick() (0x00007ff673a2eee9) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\pendingnetgame.cpp:554] AtlasGame.exe!UEngine::TickWorldTravel() (0x00007ff673ba1d20) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\unrealengine.cpp:9080] AtlasGame.exe!UGameEngine::Tick() (0x00007ff673925195) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\gameengine.cpp:1154] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff672074ff3) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff67206dccd) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff67206dd2a) + 5 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff672075d7a) + 17 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff674a5528d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffdeef87e94) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdef0ca251) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdef0ca251) + 0 bytes [UnknownFile:0] DxDiag 01-17-19.txt
  22. Sometime earlier today we were able to see the claim "timer" in top right. Now it does not show an expire timer, wich makes it pretty hard to figure when to be ready to contest a flag. Before: https://ibb.co/3Mshv3y The change: https://ibb.co/qFYMzxW
  23. this occur at main menu... after 1-2mins or loading rejoin server and single player settings this crash occur! i can't even play/join to server/map! and my game dir is D:\Games\Steam\... but this crash/error say it's on H:\ !?? but i didn't have any H Disk! just C D E F My PC Spec: AMD FX9590 8core, NVIDIA GTX 1070 2GB, RAM 32GB(8GB x 4), OS Win10 Avail storage disk at D where my game installed is 170GB free space! can someone help to fix this? i can't play atlas official and even single player Here error/crash log: LowLevelFatalError [File:H:\YARKUpdateSingleplayerTest\Engine\Source\Runtime\Engine\Private\SkeletalMesh.cpp] [Line: 325] Invalid number of texture coordinates VERSION: 208.21 KERNELBASE.dll!UnknownFunction (0x00007ffb39b59129) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff706dff131) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!operator<<() (0x00007ff70775fe1a) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\skeletalmesh.cpp:241] AtlasGame.exe!FStaticLODModel::Serialize() (0x00007ff707761bab) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\skeletalmesh.cpp:1179] AtlasGame.exe!TIndirectArray<FStaticLODModel,FDefaultAllocator>::Serialize() (0x00007ff70777cb40) + 79 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\core\public\containers\array.h:2327] AtlasGame.exe!FSkeletalMeshResource::Serialize() (0x00007ff707762bf0) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\skeletalmesh.cpp:1960] AtlasGame.exe!USkeletalMesh::Serialize() (0x00007ff707763476) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\skeletalmesh.cpp:2425] AtlasGame.exe!ULinkerLoad::Preload() (0x00007ff706e8bcf4) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3025] AtlasGame.exe!FAsyncPackage::CreateExports() (0x00007ff706e6857b) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1056] AtlasGame.exe!FAsyncPackage::Tick() (0x00007ff706e66d22) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:296] AtlasGame.exe!ProcessAsyncLoading() (0x00007ff706e69958) + 24 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580] AtlasGame.exe!FlushAsyncLoading() (0x00007ff706e69682) + 17 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433] AtlasGame.exe!UEngine::LoadMap() (0x00007ff707860904) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\unrealengine.cpp:9782] AtlasGame.exe!UEngine::TickWorldTravel() (0x00007ff70785e7ea) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\unrealengine.cpp:9321] AtlasGame.exe!UGameEngine::Tick() (0x00007ff70759effc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\engine\private\gameengine.cpp:1156] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff7059ee32f) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launchengineloop.cpp:2733] AtlasGame.exe!GuardedMain() (0x00007ff7059e8bdc) + 0 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff7059f0dba) + 5 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff7059f0ee8) + 8 bytes [h:\yarkupdatesingleplayertest\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff7088d5bc9) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffb3d617974) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb3daba271) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb3daba271) + 0 bytes [UnknownFile:0]
  24. Have you ever just been launched out the back of a boat? Running walking up a ramp and just Fly off like launched out of a cannon? Ended up in the water saying "WTF WAS THAT!?" as you watch the ship skirt off in the distance as the sharks come to say "hi!"? Well it may be do to your wall placements! yep MOTHER&^#%!@* WALLS! i have tested and reproduced this ANNOYING GLITCH at least 20 times successfully its sloped walls. Even if it BELOW the deck and you run, walk, attack, or even do a feat (power punch) in the right (or is it wrong?) spot and the ship is moving, you go FLYING (actually it seems you clip for a moment and the ship passes THOUGH you, or you though the ship (while you are immobile for a split second mid air). you do not even need to be EXACTLY on top or the edge. you can be within a tile of it and it can still happen. We had 1 boat with about 40 sloped walls and walking around from the front to back was a for sure way to get punted off (although if you were at the front you would normally stop clipping right at he back (some times the ones in the back would then hit a second later adding a nice daisy chain effect. place some triangle ceilings all over and place the slopped roofs even MORE and now you have a way for people who board you to get launched off with out even the need for puckles/swivel's (although all the ceilings and walls way 50X more) so those ramps launching you? (looked for a slopped wall near by) deck running bouncing you around? look for a slopped wall below your deck. ENJOY the bouncing fun! this bug also applies to tames. EDIT: Sorry ill add how this can be exploitable, (so they fix it faster) You sail in-front of a enemy boat grab 20-30 grenades keep the boat STRAIGHT have the enemy boat straight behind you and close (with in a boats length or two) run up and down the edge of a sloped roof facing our the back (ie the high point of the wall is facing the back of the boat) it may take a few trys, keep trying odd angles you will fly through your boat and end up on there lower deck (you seem to fall when you clip though your boat (guess the deck has a anti clipping code?))
  25. Monarch's cake doesn't actually provide any noticeable vitamin C when ingetsted
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