Jump to content

Geminia_Sierra

Pathfinder
  • Content Count

    146
  • Joined

  • Last visited

Everything posted by Geminia_Sierra

  1. There is a way to find discoveries. Use the telescope. look around and if you see a shiny blue bubble, there's an undiscovered discovery. It will be an island or POI. I think the whole skill tree needs some re-work. The order of many doesn't make sense to me.
  2. make sure your keys aren't sticking?
  3. not really. go through the forum and look for posts about them. they are so bugged.
  4. from what I've seen, treasure maps for the freeports (only checked on ones for M7) are all pointing in the same place. right at the front step of the town. They used to be all over the place but they changed something and now they're bugged
  5. I can see the reason for having a crew count, if there wasn't you'd have companies put 50 people on a raft and sail in and attack another ship or base... so a crew limit helps prevent that scenario. But tames shouldn't count and definitely not wild creatures
  6. those ladders... Gah! DWHITLEYCE - it almost sounds like you were finding one of the other bugs of WPE - multiple spawned camps. You may have blown up a door, but there was another directly in the same spot. Sometimes they're offset a little sometimes they are in exact same spot. I finally decided to disable them and just go exploring
  7. I've done the grapple hook but ended up in the same position as you did. I tried climbing picks and these worked a little better in that you can climb up under the pirate and attempt to climb on to the pirate which has knocked them off a few times. multiple spawn encampments... wait until they go underground completely, Can't do anything about them unless you use console commands I finally gave up and disable WPE. This got rid of all new WPE but the camps where I discovered the island but ignored the camps, it got rid of most of the duplicates but left some behind some. Actually claimed one that hadn't duplicated
  8. That's what I found out so far. I disabled WPE and the islands in the area I was in, disappeared. Then I traveled to another zone and the first island I went to had camps. The problem though is the one of the camps was completely underground, far enough to be below the water table. Which means that I couldn't get to it. finally decided it was a pain in the arse and used console commands to destroy all the structures belonging to the WPE and then to destroy all the pirates. Will probably have to do this on every zone I went through and didn't claim camps.
  9. I've said this many times ( maybe more in my head and yelling at the screen) that a wild animal should not count as crew. In fact, animals should not count as crew period. They (tamed animals) should count toward weight, so we don't have "arks" of ships sailing around.
  10. yeah, before they think about more content, they need to optimize and bug fix. I would like to see more updates and not on twitter. These forums should be the place and links to it can be put on the social media places
  11. the pirate ships are flippin crazy. As noted, they take so much to damage, repair like crazy and on top of that, they can backup like a flipping sports car. If you can't find an encampment, you could use the "fly" command and zoom around until you find it. Look way up on top of mountains. I've found the best thing to do for ones that mesh underground, use "ghost" and go underground and "kill" it. Use the "kill" command to destroy your way through multiple layers of building to get to the loot or free a pirate stuck in between. Or finally, like myself.... just disable WPE and go back to trying to find treasure maps that are bugged and give thousands of gold and blueprints
  12. depending on the cosmetic... ie the eye patch for pirate, drag it and drop it on a hat. to remove it hold shift and drag off the hat. (xbox methods are unknown to me). For things like figureheads, click on it, select use and walk to front of ship and it will snap there
  13. you're kind of close but not really. depending on size of the cannon there would be more crew. 12 lb cannon crew 18-lb gun crew Constitution 24-lb gun crew
  14. If you look at pictures of real frigates, the body shape of the brigatine in game is very similar to a fifth or sixth rate frigate (based on guns, 12 gun ship), I'd like to see more heavy frigates (28 or 32 guns (14 or 16 per side). A ship of the line would be cool, something like a 64 gun ship. I'd like to see the galleon have all the guns removed and made more of merchant ship with lots of weight
  15. I'd guess it's not really possible since there is no force feedback in the game. Why bother making steering realistic when they can't make the sails or the ships realistic.
  16. I've had all those issues. It's totally a pain in the arse. Sometimes I CTD or get stuck and have to log out or it just takes to long and I have to log off and go to bed. LOL. I've had up to 8 instances of a camp with the pirates stuck in between the layers. I've had puckles that were doubled up and after knocking the pirate off it, still get shot by it. I dislike that the camps are a whole instance. If it spawns in a hill side, it puts half the camp underground. So even if you manage to kill off half the camp and the flag is not underground, you can't capture because the pirates are underground. Which makes you have to use console commands to ghost in and kill things. Just make sure you don't hit the water layer or you'll get stuck in a falling loop and have to log out I used the "givetome" command until I realized that "kill" demolished the parts and gave me some back. This way I don't have to do two things. It took a long time to go through each piece trying to givetome and demolish so there was only one left. So, I just killed everything demolishing the camp and then rebuild a camp in it's place, unless the area is terribly hilly. I've decided to disable the WPE last night. The camps on the island I was on and had liberated the camps, still had the flags. I haven't had a chance to look at others yet.
  17. I'm in single player, I've been playing with the WPE enabled, but they are so bugged out that I'm probably going to disable them. My question, if/when I disable the WPE, will all islands revert back to lawless? Even the ones that I "control" now?
  18. The naming of beds might help, certainly if you've got a few in the area and it sounds like a good idea. I think I had a similar issue with your boat disappearing. I've had the died and try to respawn on ship but not work and have to restart game issue. However this weekend I had sailed off to another island in the same map sector to take out the pirates. I have WPE enabled, but will probably disable). Well, I decided I liked the new island so, I fast traveled from the bed on my ship to the bed on the island where my smaller ship was (I was on a brig and had a schooner). I picked up the giraffe I had (gawd they look silly on a schooner) and sailed back. As I neared where my ship was, I noticed it was missing and a wreck there. I looked around didn't see any SotD or Pirate ships. checked the logs and had the same message. I know I was in deep enough water, no rocks near by, just poof. I too tried to recover my stuff from the ship and was able to get some things, but the resource box disappeared as well as other ship parts, I forget which. I was none to happy. I went back to my schooner, sailed around to where I wanted the camp, parked. then went and spawned in another brig, put a bed on it sailed out into bay. swam back to temporary hut I had, fast traveled to the bed on ship, it sunk around me. The next test I'm going to try is spawning a new boat, and fast travel from land based bed to land based bed. if nothing happens to the ship, that'll be my fast travel method. OH, as for the locals? I'm assuming you have WPE enabled, I died in a fight with a WPE camp and respawned at another camp I beat after the game crashed. I'm loving this game /sarcasm - anyway, I ran back to where I was fighting and there was a Pirate Dreadnought (that's what it said - looked like a large size brig but with a dozen guns a side at least) cruising around near my ship. It didn't get interested in my ship until I go on it. I barely survived running away. So the ships don't aggro your ship unless you're on it and they don't aggro you while on land, unless you shoot it with a cannon.
  19. This among MANY other things are broken in single player. I'm pretty sure the devs have given up on single player... and probably the whole game
  20. They kind of have that in the handling sail. It's used for sailing off the wind and helping to turn the ship. They could make a mast with small square sails at the top and the spanker(handling) sail to make it look realistic.
  21. Hey Skarvig welcome to the forum. I noticed the problems you've shown as well. Mentioned it on the second linked video In the first video, you had many maps in the hotbar. One of the bugs I found was that every common map in the freeport area was for the exact same location (where you were). So, if you have them all on your hotbar they all spawn at the same time and you get the loot for all four. To get around this, I stand away from those steps (assuming the maps all show same location) and put one map at a time on the hotbar. If they light up, put it in the inventory of your tame (pigs) rinse and repeat for all of them. Don't forget, the freeports are all the same islands. Once you have the ones separated for that island, put all the others in a different pig. Then get on your pig, pull one map and put on hotbar and go for it. Should... maybe... only give you the AotD for one map (like in the second video). I do like the large amounts of gold I'm getting, it is a treasure chest after all, but all the blueprints are crazy The loot tables I think have gotten all messed up. I've gotten hundreds of blueprints from one chest and thousands of gold. I wish they'd give actual items instead of the blueprints or a combination of both.
  22. @SHADOW WOLFE I'm VERY familiar with the WPE glitches. When I first posted, I wasn't real familiar with the WPE. However since then, I've become quite disenchanted with them. The whole WPE is SO glitchy. Somewhere on here I've made lists. Everything from pirates can't be shot off cannons, only melee weapons and sometimes a tame, to the WPE ships are near indestructible. The camps seem to duplicate if you leave the island and come back as well as logout and login. The camps also seem to be a single item spawn. meaning the entire camp (building, flags, chairs etc) spawn at one time. They also don't have a check to see if the camp will be on level(ish) ground. I've seen nearly entire encampments in the side of a hill. I do the same as you. console commands to delete everything. At first I used "givetome" to take all the things and then destroy them. Now I just use "ghost" and "kill" and destroy everything. I'll then rebuild the camp in a similar fashion or something completely new. As for your balista, I believe you have to have them in a separate command group. If they're in the same as the cannons they won't work. Give that a try
  23. yeah, so ran into that problem one time. The WPE ships are just crazy OP. Yeah, keep pressure on them and they'll eventually die. I almost think you have to hit the wheel to score damage. Now that I'm thinking of it I'll have to check that out when I get home. I've blown whole sides off the ship and it doesn't sink and had to disengage to get the wind back, only to turn back (less than a minute) and it had a fixed side.
×
×
  • Create New...