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Geminia_Sierra

Pathfinder
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Everything posted by Geminia_Sierra

  1. I just noticed that all the "Total" mods are back. I wonder if I should reload or wait... hmmm
  2. So these are some of the issues I've encountered at almost all of the WPE. 1 - They have god like auto aim with cannons and pistols. 2 - The encampments seem to double/triple spawn at each spot 3 - The encampments spawn underground 4 - You can't gather anything when you kill the pirate, but the animals and even the NPC crew will 5 - Pirates on cannons/puckles are immune to arrows and bullets
  3. I really hope the fix/update the AotD. I think I understand the reason they "changed" it but it's near impossible unless you bring a large tamed animal army
  4. from what I've seen, if you hit an island and destroy an encampment then retreat to fix things make supplies etc or log out and then log back in, the encampments in that sector will then have multiple encampments in the same place. Go to a new map sector and the first encampment will probably just one level until you log out I've also had entire encampments underground
  5. This is one thing I think needs some fixing you do have a resource box on the ship? it is filled with the mats needed for repair? If you don't have the resources, the NPC's will just stand around just equip the repair hammer. If you're missing mats from the resource box you'll know. I agree with a lot of what you have re-hashed from many people. - wpe pirates immune if manning a weapon unless you run up to them and smack them with a sword or the weapon is destroyed by your cannons. - NPC's being able to be assigned to gather resources would be nice.
  6. Thanks! Any good alternatives?
  7. I was having issues with trees as well. I'd see them in the distance, ran towards them and they started to disappear. I ended up wiping my game...
  8. Just checked via the steam app, all the "Total" mods are gone. This is going to suck. If the mod is deleted from steam, but I have it installed, will it still work? I'd check but I"m at work.
  9. Oh good... I'm not the only one seeing this and you can't get rid of thing when you claim the encampent
  10. I suspect, if as you said you went up on to a mountain, the last one is down the side of the mountain somewhere
  11. this is a known problem in Single Player. I think the general consent is that when you move into a new server/sector, get to an island quickly and setup a bed. then when you die, you go to that bed not the one on your boat. then fast travel to the boat
  12. I wouldn't mind NOT losing the plank. However, the need to carry spares of everything is also a good thing. It also a matter of how you play, whether it's solo, PVP or PvE.
  13. does this mean they last 3x longer or spoil 3x faster? if the later, that sucks
  14. Single player mode: I've now attempted capture of six WPE encampments. I'm in K5 (I think). Each WPE encampment has had 4 layers of structures. I needed to use console command "givetome" to take control of each block/wall/ceiling/barrel/box etc to destroy or get into everything.
  15. especially when you're trying to see what damage is done to something. if you're running around, you could hit backspace to turn off everything.
  16. I forget where I was (not at home to check) but in SP with WPE enabled... found to camps on one island. Had the same thing happen, WPE cannons had dead-eye aim on me while on the wheel... I'm cool with accurate aiming, but being the sole focus when my ship is firing back, the WPE should focus on the ship not an individual. As to the note, I was able to target with my ship cannons and knock and/or kill the pirates off the puckles and cannons. (Land based units). It was funny watching from my ship through telescope to see another NPC take over a puckle. I used the ship cannons and targeted the cannon/puckle pirate and let it auto fire until dead. I also set it to auto target the building until gone while I swam ashore and shot a few pirates that wandered around. Yes, or at least I think I did. The two camps I found had cannons mounted on top of buildings. I targeted the building from the ship and when it stopped I looked and the guns were gone.
  17. I've added my comments above... I'd also like to see the ratlines (the ladder works that go from the rails to the top of the sail) be climbable instead of having to hang ladders down from the sail platforms.
  18. I agree, one larger island in the freeports with maybe four ports at the cardinal directions, a central city/town where there could be vendors and maybe a Bank(company storage) that mats and gold can be put, and then retrieved at another freeport.
  19. I like #1 and #2 however for #2, you could just build a ramp up to it. Also, as an alternative to the little pillars, you could use stone doorways as just pillar like decorations. #3 if they could implement some kind of pull function like the ARK mod Structures Plus
  20. I like some of these: an AI Lookout to warn of ships and islands would be cool. an AI Helmsman to steer an AI Lieutenant to navigate and autopilot, would be tied to AI Helmsman and the Lieutenant Platform.
  21. Silly... no... stupid... yes. ship based cannons should be an option, to bad people exploit it
  22. OMG... so much this... I know off the original post topic.. but... yeah cyclones are so f'd up. As for the SOTD by the border. I've had similar issues. Thankfully there were only four and I managed to plow through them and thankfully the wind was in my favor and I escaped.
  23. has anyone found a work around for when you die and try to respawn in your bed (only one available being on your ship) and the game hangs? starting to become an annoyance
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