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Whito

Pathfinder
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Everything posted by Whito

  1. I don't know how difficult it is for them to understand. Create an environment where the player can enjoy the game, without having to spend 24 hours on the computer pending a heart attack so as not to lose progress. They can if they want to follow the advice of the PRO players who use Discord. But it is proven that they are MINORITY 50k + players left the game for this MAIN REASON They can add content, make a road map, give a new soul to atlas if they want. Everyone knows why people play private servers and PVE Non dedicated server and SP. UNTIL THEY DO NOT SOLVE THIS, the game will be forgotten by players from all XBOX platforms as well.
  2. Cleaning is not a solution ... in a moment in the future we will be exactly where we are today, what they have to do is add MECHANICS and give a meaning to the game
  3. 40 and 38 here we do not use social networks or mobile phones but I have a Youtube Channel: https://www.youtube.com/channel/UC68xfICHvSEOQAoRrgNgYYQ, we are still waiting for Atlas to be a fun game in all its PvP and PvE aspects, while this is not the case we will continue waiting ... I just bought elsweyr collector's edition 40% off, and I am with Destiny 2 as MAIN, so my wife and I can wait for Atlas to take a good course and we can play it, meanwhile she in FFXIV and I in Destiny 2 :F
  4. On non dedicated servers, you will lose losing the saved game ... and you can only build and have a zoo. The same happens in SP and PVE People play those modes so as not to be forced to PVP and not end up with a heart attack due to the stress the game puts on you. The only thing that works is the private servers, and I won't play any. Where people set their standards and can put a balance in the world pvp and pve together. They know how to solve the game, they simply do not want and it is the fault of the players, because we are not committed. I committed 2 weeks, not one more until they commit to their players and let 500 people destroy their dreams. I was attacked by nicks like fourchan and eightchan. I think I don't need to say more.
  5. This was as simple as putting some damn quadrants, so that people could progress calmly and go out to do PvP whenever they wanted and go polishing the game little by little, but they didn't just play single players and private servers. On top of that they have the hard face of saying that the players in "THEIR WAY OF SEEING" ARE NOT COMMITTED TO THE PROJECT I already said it, I tried it with my wife, I spent 2 weeks running away from the murderers and thieves, who destroyed everything, the ships sank, the animals killed us, We spent a full weekend ... in turns watching a base , we fought the nerves, we could not get up from the chair to go to cook or just to go to the bathroom and we slept very little. EVEN THEY HAVE A TIMER THAT ANY PLAYER CAN SEE OF THE TIME YOU ARE OFFLINE. THEY HAVE A GREAT POSTER THAT SAYS: I AM NOT ONLINE BE FREE TO STEAL AND KILL IT'S RIDICULOUS Who do they want to please, that Player base, there is no player base, they are only 500 people, THEY ARE THE MINORITY, because, I can not understand in any of the ways that this game FAILS for 500 people IT'S RIDICULOUS A game can remain in EA, ALPHA, BETA YEARS and will still have thousands of players that can withstand failures. H1z1, no manĀ“s sky, star citizen and even Ark. Enough, YOUR IDEA IS FAILED, JUST ADMIT IT ... AND GIVE US A DAMP AREA WITHOUT PVP AND ELIMINATE IT OTHER THAN NECESSARY, SERVERS PVE AND SINGLEPLAYER CO-OP YOU HAVE THE OPPORTUNITY, THE MMORPG COMMUNITY IS PRISONER IN BLACK DESERT ONLINE WAITING FOR THE BEST MMO IN THE MARKET. ARE YOUR MARKETING ANALYSTS ABLE TO SEE THIS? I am tired of saying it, ALL SURVIVALs have a limit of 70, 100 players at the same time, so that many people cannot join to abuse others and that they are small groups, this game has allowed huge GROUPS of people in a company that abused of little groups or lonely players, AND THAT WAS YOUR GREAT FAILURE. NOT BUGS OR ERRORS. THAT AFRAID THE GREAT MAJORITY OF PLAYERS Even PvP HARDCORE players would surely be willing for some quadrants to be free of PvP so that the game can move forward healthy without extreme toxicity. You have thousands of reviews and threads SCREAMING, CRYING AND CLAIMING for some kind of mechanics that let people progress. AND THE NON DEDICATED SERVER, SP AND PVE are not a solution.
  6. Spoiler: Bad English. A few days ago I made a thread of complaint about the game, this was my first survival beyond Minecraft, In that thread call the cowardly developer, days later they implemented Single player ... a courageous move since by implementing this mode they completely lose any p2w monetization mode in this title and that is pretty brave. That said buy Ark too, from what I see in Ark and other survival that I recently acquired as SCUM servers are limited to 100 or 70 simultaneous players, this title has 40000. Not everyone wants to play in mega companies, many people prefer to play MMO in small groups with friends or alone, because in a mega company they will order you how to play and many people do not like to play as others want and prefer to experience the game to your pace. Correct me if I'm wrong, but ATLAS has no way to hide a base beyond the height, right? Pirates used to use caches like grottos or caves, I could not really find out if they exist ... one of the main problems of ATLAS is that it is not a central map is an islands map, where to build the base in height, their boats always go to be exposed to the view of the aggressor, there is no way to hide them, there are no caves, no grotto ... there are no underwater bases ... (it would be incredible to be able to save the boats under the sea and to appear as a submarine) I think that people would be perfectly in agreement with the PvP and the way of destroying Boats and Bases if they could choose when to go to fight instead of being continuously exposed, and not to speak on the offline. In the two weekends that play the PvP I remember the anguish of not being able to go to the bathroom not being able to go to cook even controlling that nobody attacked me and robbed me and lost the progress, I thought that fortifying was a good option, I was completely wrong, all attacks occurred when I was offline. I can not understand why the developer can not see that players prefer to make logic rules on private servers, PvP zones, PvE zones and trading zones, Damn in ARK I saw great things on YouTube, as towns created by players, with reward boards for infamous players or banks to keep gold or trades, I can not understand why we are not enabled a damn quadrant or several so that players can create islands of trade by establishing trade stores (imagine a supergiant market created by players where you can go to find rare resources) Tell me an MMORPG that has this. You can leave the quadrants of reclaimable islands intact as PvP Hardcore with the current mechanics for those who want the final content, you can add and classify specific skill trees for each type of player, ie for example players who play PvP and set their flag can have access to weapons and stronger constructions, likewise put quadrants of PvE Where players could have access (for example) to the strongest tames, all this would end up trading in the islands of commerce and no player would miss anything. Yes, I also test the PVE server and I can say that leaving PvE players unlimited construction is bad, I would considerably limit the number of constructions that can be used in that type of islands ... you can if you want to add a total cumulus to number of players that are entering a company, the more members, the more they can build. And you do not really need a Royal Navy system or factions, just enable roles ... a bounty hunter can easily go find the infamous players. ALL THIS CAN BE CARRIED OUT BY IMPLEMENTING MECHANICS, AS SIMPLE AS THAT ... please stop adding empty islands where a player builds a damn theme park. Do this and your game will be played by MMO players Follow with your idea of Survival for 40k players where 500 people can abuse small groups and die with your idea, after all it is yours. Only my two cents.
  7. My Games, they are not all, since the space of my disk is limited, and add 7 years of Lineage 2 from 2004 to 2011 I will repeat for the third time, the problem is not the PvP Surely this is what the developer wants, that people do not play the game, now I am left wanting adventures as a pirate, so I bought the anniversary edition of sea of thieves. So I've been looking for information, the game is dead, not even the twitchers play ... they have their private server DarksideRP https://atlas.hgn.hu/ I do not want my money back, there's no problem with that, can you give me back the 140 hours of my valuable life that happens in the game, so that everything I earn with effort disappears while I'm OFFLINE ?? Can?? can??? Can not...RIGHT ??? Keep saying it is a pirate game, and kill the animals of the people and break the chests of materials while they are offline. You'll end up doing PvP with the turtles Everyone knows that at the time of the pirates there was no law to stop them, they were alone in the world to do whatever they wanted. This is my last POST, you can continue in your game PVP PIRATE OFFLINE and discuss what you want, anyway I also have a limit of POST per day to participate in the forum. Good Bye and Good luck. Little kisses.
  8. The problem is not the PvP because nobody PvP all wait for you to be offline, to steal and kill the animals and break the coffers, they do not care about the loot just want to break things, because the game has NOTHING to do. And they're always going to be big guild players that take you out over 30 lvls. ALL OF YOU ARE COWARDS, in real life on the street YOU DO NOT HAVE EGGS You can either close the thread or ban me, it does not matter. developer, you are cowardly trash, PUT MECHANICS IN THE FAIR GAME AND WITH HONOR
  9. I appreciate the advice, but we are out. The trailers of the game are deceptive. Once I tried ARMA III, until I realized it was a game for military, police, paramedics etc ... we are just normal people, normal civilians, although games like Overwatch or Fortnite are games for minors , ATLAS seems to be a game focused on a community of criminals, I really do not know if they are playing in prisons and obviously we do not want to have contact with those people.
  10. Hello everyone. So me and my wife bought Atlas two weeks ago. Waiting for an adventure game and after 140 hours each. We could not find any adventure, just look for a remote place to build a small house and have a pet. In this time, we have been robbed and insulted. While we do not have problems with the PvP this game has an extremely toxic community, because you do not have a penance mechanic for the bad actions of the other players. You are only encouraging bad actions towards other players. So thank the developers this time in this beautiful world, but with bad mechanics. Greetings to all and luck. PD: Excuse my bad English
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