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kennyryan

Pathfinder
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About kennyryan

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    Pathfinder
  1. ATLAS with piracy is a good idea. However, I don't think this game system is encouraging conflicts at all. (From a small groups company perspective.) 1. Why the small groups can't stand with this game? Some community got 200 and the small group of players only have 4, No way for the small group to make it one day to fight with them. Since Big Tribe will become bigger, small tribe never grow/ being merged. At the end this game only for few megas to play, and that's it. 2. If you can't fight with the big company, why not fight with a small company? Stop dreaming, all the small company are allied with at least 1 mega (to keep safe and able to build on some land outside freeport & lawless) If you have any conflicts with other company with meags i. people will solve it in a political way. ii. Your allies will kick you out from their allies to prevent troubles So no one will risk their benefit and they can't enjoy piracy/ fighting at all in this game. Or the only way is their bully the tiny company & individuals - the one who just starting this game at lawless, or newbies sail outside the Freeport (That's enhancing this game have no room for the new players, these new players at the end quit the game or join a Megas <<<<) So the whole ecosystem of this game is F_ed. This game is only for the Megas to play, not the small company. The only way is nerfing the power of Megas = encourage more allies & small tribe growing up. However, I don't think devs you guys want to resolve this at all For the current alliance system: Although you got a max number of an alliance you can join now but technically no max cap on this area at all since an alliance can have way too many companies in it. Basically now you can ally with the whole server if you want. I am just dreaming if this game can be: The Potential Fixes Option #1 Breaking this down, NOT only limiting the Company member to a cap and also limit total allies members too. 500 cap is still too much for a company, based on the number of players we have got in Atlas, 4000 players max in peak hours e.g. Maybe put a limit to a company in 100 & put a limit to total allies members to 300 from 4000 players count, now you at least have minimum 12 attack targets which these targets are the one similar company size to fight for The Potential Fixes Option #2 A company can only join 1 allies. Then put a cap onto the max allies company number, e.g. 10 companies max in an alliance Therefore, a company max can ally with 9 other companies Conclusion So it will make the biggest company/ those allies, have to become pickier and filter their allies. The Megas/ Allies now can't dominate with that many lands = More Alliance = More potential conflicts between allies & companies Also as Atlas map is very big, there is more room for the small allies & company & new players to play. Upside Megas still can fight with Megas. Small allies can fight with other small allies. The new player got some gap to grow. Downside Megas cannot unify the whole Atlas world After read... However, it is too late to realise this, since all the Megas basically set, and it seems no way to turn it back. I am about to leave this game, too.
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