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AtlasGenesis

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  1. SERVER-WERBUNG < Genesis 2 Nations > größter, deutscher RP Server! Zwei Nationen, die Yang Dynastie und das Westguard Kingdom, kämpfen um die Herrschaft des Atlas. Spiele auf einem full RP Server einen Piraten, Eingeborenen oder schließe dich einer der zwei Nationen an und kämpfe unter ihrem Namen. Server-Trailer: https://www.youtube.com/watch?v=HDTm2UR78r4 Settings - FULL RP (RP-PVPVE) - Settlement claim system (colonies) - Max level 100 - Harvest x3 - XP x4 - Taming x3 - Standard skill tree - No collision - Schneller Ressource-Respawn - 4x mehr Gewicht - 3x mehr Fortitude pro Punkt - Automatische Server-Updates - Alle world quests - Powerstones, Trenches, Kraken, Jungbrunnen, Eis-Cave - Alterung eingeschaltet - 5x5 Map - "Claim-Flag"-Anzeige auf Karte - 60 Spieler pro Grid - Aktive Admins und belebter Discord-Server (https://discord.gg/vgD7pCy) Werde jetzt Teil der Genesis-Community - wir freuen uns auf Dich! https://deutsche-atlasserver.de/server/116.202.50.203:8030 https://deutsche-atlasserver.de/server/116.202.50.203:8006
  2. AtlasGenesis

    Show'n Tell Number #9: Deadline 8th July

    Show 'N Tell #7 Winner and EU RP Private Server Genesis opens a new season on July 12 where everyone is invited!
  3. AtlasGenesis

    Show 'n Tell #7: Deadline 13th May

  4. AtlasGenesis

    Show 'n Tell #7: Deadline 13th May

    Genesis "Sailors Voyage" Server Trailer
  5. we have the same problem. All islands have just 1 point. that is in our Game.ini without this # and text behind it. https://hastebin.com/uduzayasac.ini
  6. Dump-1604292096.dmp This is the dmp file for it
  7. We have a big Problem with our Server! We are using also ATLAS server Control v0.1.2.4b
  8. Hello everyone, We have a problem with our Server! We are using ATLAS Server Control v0.1.2.4b Today in the morning, we saw that every shard of our Cluster was crashed without any crash info. We tried to start the Cluster again and no shard will reboot correctly..... We looked in to the logs and found out, that the servers might had made an DinoWipe couse we filled in this commands last friday... bAutoGenerateIslandSpawnRegions=true bAllowSavingWildDinos=true We think that caused the Servers to crash In the shootergame.log it says: [2019.04.24-07.27.25:373][ 0]Log file open, 04/24/19 09:27:25 [2019.04.24-07.27.25:373][ 0]LogMemory: Platform Memory Stats for WindowsServer [2019.04.24-07.27.25:373][ 0]LogMemory: Process Physical Memory: 59.92 MB used, 59.92 MB peak [2019.04.24-07.27.25:373][ 0]LogMemory: Process Virtual Memory: 51.67 MB used, 51.80 MB peak [2019.04.24-07.27.25:373][ 0]LogMemory: Physical Memory: 7398.11 MB used, 131071.02 MB total [2019.04.24-07.27.25:373][ 0]LogMemory: Virtual Memory: 282.90 MB used, 134217728.00 MB total [2019.04.24-07.27.25:802][ 0]ATLAS Version: 101.33 (Rev. 112454) [2019.04.24-07.27.25:802][ 0]PID: 11364 [2019.04.24-07.27.53:370][ 0]Primal Game Data Took 26.70 seconds [2019.04.24-07.28.00:874][ 0]SteamSocketsOpenSource: gethostname failed () [2019.04.24-07.28.00:874][ 0]gethostbyname failed () [2019.04.24-07.28.06:644][ 0]Server Initializing with BattlEye Anti-Cheat Protection. If you do not wish to use BattlEye, please launch with -NoBattlEye [2019.04.24-07.28.06:646][ 0]BattlEye successfully started. [2019.04.24-07.28.06:648][ 0]Network range scales set to: 20 start, 60 end, 0.500000 endscale [2019.04.24-07.28.09:027][ 0]Server: "B2" has successfully started! [2019.04.24-07.28.09:286][ 0]2019.04.24_07.28.09: Force respawning Wild Dinos! [2019.04.24-07.28.09:368][ 0]Commandline: Ocean?ServerX=1?ServerY=1?SeamlessIP=37.228.151.101?QueryPort=28012?Port=7812?RCONEnabled=True?RCONPort=29012?ServerAdminPassword=GenesisAdminSea?MaxPlayers=65?ReservedPlayerSlots=5?AltSaveDirectoryName=B2?ServerPVE=False?bDontUseClaimFlags=False?bDisableStructurePlacementCollision=True?bPvEDontReplicateLoggedOutPlayers=False?ServerCrosshair=True?ShowMapPlayerLocation=True?ShowFloatingDamageText=True?EnableHealthbars=True?EnablePvPGamma=False?PvPStructureDecay=False?AllowThirdPersonPlayer=True?AllowHideDamageSourceFromLogs=False?AllowHitMarkers=False?AllowAnyoneBabyImprintCuddle=False?PreventOfflinePvP=True?PreventOfflinePvPInterval=14400?bClampHomeServerXPLevel=20?PlayerDefaultNoDiscoveriesMaxLevelUps=50?NoClaimFlagDecayPeriodMultiplier=8?TheMaxStructuresInRange=10500.000000?OxygenSwimSpeedStatMultiplier=1.000000?StructurePreventResourceRadiusMultiplier=1.000000?TribeNameChangeCooldown=15.000000?RaidDinoCharacterFoodDrainMultiplier=1.000000?PvEDinoDecayPeriodMultiplier=1.000000?KickIdlePlayersPeriod=3600.000000?PerPlatformMaxStructuresMultiplier=1.000000?AutoSavePeriodMinutes=15.000000?ListenServerTetherDistanceMultiplier=1.000000?MaxTamedDinos=5000.000000?RCONServerGameLogBuffer=600.000000?TribeJoinInterval=10.000000?XPMultiplier=4.0?TamingSpeedMultiplier=3.0?HarvestAmountMultiplier=2.0?PlayerCharacterHealthRecoveryMultiplier=1.0?HarvestHealthMultiplier=1.0?ForceAllStructureLocking=True -ForceRespawnDinos -ServerGameLog -server [2019.04.24-07.28.09:369][ 0]Full Startup: 56.30 seconds (BP compile: 0.00 seconds) [2019.04.24-07.28.09:369][ 0]Number of cores 40 [2019.04.24-07.28.13:264][ 2]Finished start-up log processing [2019.04.24-07.28.47:399][542] - FPlatformMisc::RequestExit(1) [2019.04.24-07.28.47:399][542]Log file closed, 04/24/19 09:28:47 After this, the Servers are crashing without any Error! We highlighted Force respawning Wild Dinos! couse we think thats why the shards are not rebooting correctly. The Servers might lag, lag lag..... and then timeout couse the Animal Spawns. Or are we Wrong? And now to the Big question.... How can we solve the Problem? We thank you in advance for any help!
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