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MightySheep

Pathfinder
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Everything posted by MightySheep

  1. Before I got this game it was sold to me as "like eve but with pirates" which is essentially what it is.
  2. Rodarin your post is stupid and gay. If you smashed up our company from 500 players to 5 companies of 100 players it literally wouldnt make any difference. We operate as part of a larger alliance even with 500 players. This game will always inevitably devolve into alliance wars, whether people are in the same company doesnt even matter. If anything it just makes us more exposed to insider attacks. I cant relate to this "disorganized and wasteful" thing you guys keep talking about, I'm assuming youre talking about other games where resources are shared in big groups. Resources are not shared in this game. We have multiple groups inside the same company and we live on multiple different islands and we work independently towards the same goals. It's no different from being separate companies except we are much safer and stronger.
  3. As someone in a large company with another large company nearby I can say the main reason is its not worth it! It would be completely counterproductive to get into a long drawn out war with another large company and theres no need, we can grow a lot faster just by expanding in other directions. Also one of the biggest things that put us off such a fight is it would basically result in never ending server lag for both sides. Our home server and their home server would just become unplayable. Thats just the reality of the situation.
  4. Havent lost a ship in PvP since the start. Have lost 1 schooner to deploying in a shallow dock and 1 schooner to someone close a large gate while it was passing through. "Bugs" should really have been an option on this.
  5. I had a good boat fight with BLDX once, they were the first enemy ship I saw that actually knew how to repair planks and use NPC crew to fire cannons properly. Bit pointless to make a thread calling someone a hacker without video proof.
  6. Theres a name for ppl like this: PvE'ers. Hey I'm not judging, if you cant handle the heat u should go to the carebear server. Its a bit like if I see a guy wearing a seethrough vest and glitter pants with a bumflap and he insists hes actually straight (PvE'ers in a nutshell), im not gonna judge but obviously a bit misguided lol
  7. Except I conclude youre not an avid PvPer quite easily because of how dumb the title of this thread is. This game without actual PvP would be dogshit and anyone who thinks that is a "better version of this game" is 1-not a pvper and 2-an imbecile.
  8. not to mention they still 1 shot people in full plate just by shooting the ground but wildcard is like "instructions unclear, better nerf guns instead"
  9. Ive been told that you cant put explosive barrels on enemy land. However you can raid with cannons quite well, especially large cannons from boats, they travel quite far.
  10. Youre not an avid PvPer and protecting your stuff is easy. Stay on PvE.
  11. manta rays arent even dangerous at all, it is stingray that killed steve irwin and even those arent normally aggressive THIS RUINS MY IMMERSION
  12. I'd like a translate in game too, I'm in a Spanish company cant understand shit
  13. buildings do have a lot of protection, ships not so much but theres a lot you can do to help that I dont agree with anything that punishes logging in
  14. Yeah I dont give a shit about realism or whatever, this is extremely dumb for game balance. HOWEVER, you very little defence at all if this happens.
  15. 1 - Server lag when full. Large scale PvP could be awesome if it wasn't for the fact that the servers start to fall apart from 130 to 200 players. 2 - Crocs attacking sloops / rafts. I feel like I can't do anything by myself because of this. I refuse to go out in anything other than a schooner because if an underwater croc aggros to you on the coast it will launch you off your sloop and into the water than you have to spend the next 20 minutes getting spawn camped by a croc while trying to figure out how to get your corpse back. It wouldnt be so bad if melee weapons werent useless. The other annoying thing is when crocs eat all your cannon NPCs through the bottom deck. 3 - The whole nutrient system + water. I dont know a single person who bothers with the whole "balanced diet" thing because its too much effort and you just end up having to throw away spoiled meat all the time. I think the devs need to accept that it doesnt work already because theres absolutely no penalty to dying (other than your body getting stuck under the map) so there is no reason at all to bother with nutrients when you can just stand on a campfire every time. If you don't have freshwater youre fucked because you have to rely on barrels and the water cylinder things which almost never have water and I'm not even in a desert area. I dont know how devs can look at this regularly scheduled suicide of all players and think "this is a good system". As for the other stuff in this thread, - I disagree with the "lack of real pvp" just today I've had some epic naval PvP. You must really not be looking very hard. "Real PvP" is everywhere. - I dont know why complain about 30% into wind bonus. Tacking is still the best option its just not completely immobile when you need to sail directly against the wind for whatever reason. - Yes the game is horribly optimized and you need a top tier gaming PC to run it properly but its sort of pointless to complain about because I doubt it can be fixed. - Offline ship protect = large gates. Though I do agree that you can never fully prevent waking up to all your shit gone. However its actually not that easy to get through stone walls, doubt anyone will waste so much resources to blow into a noob base. - Killing alphas = 1-3 shots flame arrows aimed at floor.
  16. I've never lost a boat while offline, I wonder why that is
  17. Just because you disagree with it doesnt mean you need to make stuff up or pretend like its not effective. You can get skills to improve harvesting shipwrecks and then turn you can turn the ingredients directly into ship panels using onboard smithy allowing you to carry much more. If it was quicker to hit trees then what would be the point of having ship wrecks at all?
  18. Your post was too long for me to read fully but I do agree with the idea of implementing justice and consequences in some form. Not because I like it (I hate it) but because I dont think me going around and indiscriminately sinking harbored fleets and shittng on people for fun is helpful to the long term health of playerbase.
  19. The fire arrow thing is an oversight on their part I imagine it will be fixed if they become aware of it because they already nerfed direct fire arrow shots to animals and players but for some reason you can still just shoot the floor and the flames will still have the old damage values.
  20. I know people who instead of farming resources, simply sail over to the nearby freeport, sink all the ships with weight and then harvest the wreckage. Its simply easier and more fun to do.
  21. Agreed and the devs keep pushing their social media stuff about ship sails designs yet I cant even fking make dye because cant fill my waterskins
  22. Well weve got x2 faster farming rates, sailing into wind, nerfed like hell ships of damned with low aggro radius, simplified nutrition, I guess youre right, might as well make mobs weak as shit too
  23. Isn't that the main issue though? Ships shouldnt be like that. 2x speed makes sense when you have to produce a new ship each day but if that ever gets fixed then this 2x rates is just going to lead to a huge overabundance of giant ships and people will be left feeling unfulfilled. Already I feel like I've done most of everything and they want this to be a long term MMO. In my grid there are 2 islands and both are covered with mega structure bases. Where do we even go from here?
  24. Ramming works. I had a sloop stuck facing a rock and ramming with raft worked. You could probably ram a raft with another raft to get it unstuck.
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