So I cant transfer between my 2x2. Yes all my ports are correct everywhere. No they are not set in increments of 1, will including what I am using. Each server can be connected to individually by myself or anyone outside my network if they are set as home server. Ive asked in every Discord I can and no one has any answers at this point nor anything else I can try. A1: "gridX": 0, "gridY": 0, "port": 27046, "gamePort": 27096, "seamlessDataPort": 27052,
A2: "gridX": 0,"gridY": 1, "port": 27026, "gamePort": 2725, "seamlessDataPort": 27032, B1: "gridX": 1,"gridY": 0, "port": 27016, "gamePort": 2715, "seamlessDataPort": 27022,
B2: "gridX": 1,"gridY": 1, "port": 27036, "gamePort": 2735, "seamlessDataPort": 27042,
Yes my BATs match my servergrid.json
A1:start /high C:\Users\xxxx\Desktop\server\steamapps\common\"ATLAS Dedicated Server"\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=00?ServerAdminPassword=xxxxx?MaxPlayers=10?ReservedPlayerSlots=0?QueryPort=27046?Port=27096?SeamlessIP=PUBLIC IP -log -server -NoBattlEye
A2:start /high C:\Users\XXXXX\Desktop\server\steamapps\common\"ATLAS Dedicated Server"\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=0?ServerY=1?AltSaveDirectoryName=01?ServerAdminPassword=XXXXXX?MaxPlayers=10?ReservedPlayerSlots=0?QueryPort=27026?Port=2725?SeamlessIP=PUBLIC IP -log -server -NoBattlEye
B1:start /high C:\Users\XXXXX\Desktop\server\steamapps\common\"ATLAS Dedicated Server"\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=1?ServerY=0?AltSaveDirectoryName=02?ServerAdminPassword=XXXXX?MaxPlayers=10?ReservedPlayerSlots=0?QueryPort=27016?Port=2715?SeamlessIP=PUBLIC IP -log -server -NoBattlEye
B2:start /high C:\Users\XXXXX\Desktop\server\steamapps\common\"ATLAS Dedicated Server"\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=1?ServerY=1?AltSaveDirectoryName=03?ServerAdminPassword=XXXXX?MaxPlayers=10?ReservedPlayerSlots=0?QueryPort=27036?Port=2735?SeamlessIP=PUBLIC IP -log -server -NoBattlEye
i removed my User name, server pass, and my seamlessIP are set to my public one
Yes there is an inbound rule in my firewall for each server So I got someone else to test and they are same as me. cant transfer, immediate timeout followed by loop to respawn screen dead but can change home server and spawn in the one we tried to sail into. It doesnt make me make a new character but for him it did when he moved home servers