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About Shadowcub

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  1. Roll of the dice. You will get a cow or a bull. There's no way to guarantee a male or female animal. If you haven't gotten the sex you're looking for, it's just a matter of trying until you do.
  2. I just don't know right now. I'm not terribly enthusiastic about dumping hours upon hours in this again. The fact that the resource thing is happening again is... just sad, really. However, it was impressive that they actually got this out on time and not 13 hours later. Right now, my ship is anchored at an island with a few hundred gold aboard and I'm deciding whether it's worth it. I have an Ark series I'm working on. I am reeeally enjoying working through the Dark Souls games and Sekiro. I'm also working through Red Dead 2. I'm waiting for Grounded to release at the end of the month. I'm waiting for New World next month. And to be honest, the only thing I really enjoy about Atlas is the ocean simply because I moved to the middle of north Texas and miss Portland, Maine, which I can't visit because of the pandemic. I don't have much hope in the devs. I don't have much hope for the game. I'd like to be wrong. But I'm very close to dumping all my crap into an unlocked box on the beach, deleting my character, and uninstalling the game for good.
  3. I believe it is one landmass. You arrive by ship, but I haven't heard anything about owning ships. Apparently the crafting system is pretty involved. I don't know a lot about the construction system. I believe video is still under NDA, but testers are allowed to talk about it to some extent. But I suspect it will remain very much under wraps until pre-release. There are some interesting videos up on YouTube, however, discussing what can be discussed and analyzing released footage.
  4. The devs are just gone. Not a peep here, on Twitter, or Discord. Nothing. I haven't even seen a, "Hey we're working on Genesis and we'll be back with Atlas soon!" Just zero transparency. So we are left here with our thumbs up our butts wondering if it's worth playing a, by all accounts, entirely abandoned game. So yeah, of course, people are jumping the proverbial ship. And many who remain will probably jump when New World releases. Even if the devs do come back to Atlas at that point, I'm afraid they've simply lost the trust of all of us and will have one hell of a time trying to convince anyone to return, especially if New World is even half as good as it's looking.
  5. It's sad to say, but yes. I'm also, frankly, tired of defending the game... and playing the game. In all reality, ARK is just better and I'd really rather they just focus on making that.... better. And yeah, I will be playing New World. I suspect many of us will. Honestly, it's looking like Amazon (as weird as that feels to say) will be delivering a very good product. This year is looking at some possibly really fantastic titles in general. And I want to play them. Atlas seems to me to be designed in a way that prevents gamers from... gaming. You basically sell your soul to this one game if you want to get enjoyment out of it. And that'd just not something I want. I don't want to HAVE to log into a game every day. I didn't HAVE to do that shit in WoW, ESO, Everquest, Guild Wars, Asheron's Call, Horizons, Ryzom (being ones I remember off the top of my head)... the only other MMO I can think of that had that be a thing was Ultima Online... and... just sayin'... That's been a while... and even then wasn't exactly a requirement. And please don't get me started on waking up in the middle of the night to imprint or feed a fucking baby animal. That's really just an absurd thing to ask of anyone. It's rarely a thing even real-life breeders need to do (as someone who has, I've literally never had to do this). ARK does suffer some of the same problems, but they took those and made them worse here. But the benefit of ARK is that it is actually entirely playable as a singleplayer game. On your own time at your own pace. You can enjoy ARK and you can enjoy any other title at the same time. With the total lack of dev communication within the past 6-8 months, I don't see much reason to even bother. These guys had a vision, I think, but totally lack the experience to see it through. It's... almost like they have literally never played any MMOs in the past and have no idea what works and what doesn't. At this point, I'm here maybe once a month to check in and see if anything is happening. Some kind of lasting hope, I suppose. It's not. My time is better spent elsewhere. And playing other things.
  6. I've been having the same issue since this last wipe. I was able to play for a few hours before the problem occurred. No response from Grapeshot. I've tried everything you have with no success. I can, however, connect to ARK, PixARK, Conan, etc. with no issues. I can also connect to unofficial servers.
  7. Update 11/8/2019: Problem persists. Ping is showing at 180-200+ and cannor connect what-so-ever. Still. Ping on ARK servers showing less than 50. Able to connect to ARK no problem. Ping on Conan servers showing between 50-100. Able to connect to Conan servers with no issue. Ping on PixARK NA servers showing around 100. Decided to pick a random Asian server with almost 300 ping. Can connect to and play with no issue. Was even astonished by how little rubberbanding there was.
  8. It only works if you'd rather die by shark than boiling. XD Yeah, I feel like it's a set that was overlooked, especially when you're faced with heatwaves of 130-160 degrees Fahrenheit in the desert biomes... where it's like, "Okay. Gonna just stop my ship here, go make me a sammich and just get my seared corpse when I come back."
  9. Desert Cloth is an armor in ARK (separate from regular cloth), that helps tremendously against heat. It was introduced with Scorched Earth. Currently, such a set does not exist in Atlas. Cloth is not the same, but it's the best thing (which doesn't say anything, really) that we have as far as armor for the moment.
  10. This is just... the thing, I'm afraid. You'll die on cold Freeport islands as well. Thing is you can eventually combat the cold with fur armor, but there's no "Desert Cloth" equivalent yet, so no way to combat the heat via gear. And early on for cold, you can craft a bunch of campfires, but nothing to help with heat.
  11. Lawl just kidding. It's back. ... Back to X4. Edit: Validating the files AGAIN worked... Seems the game might be corrupting a file or saving something wrong. Update: Issue persists after latest patch. (400.21) Another Update: Uninstalling and reinstalling the game does not correct the issue (400.38). Persists on all Official servers. With and without BattleEye. Can seemingly connect to unoffical servers just fine (haven't gone past creation menu). Singleplayer is working normally (as normally as it is right now). Internet connection is fine. Can get on and play ARK, Conan Exiles, ESO; even tried Anthem and WoW. No connection issues.
  12. I had the same issue. Validating the files on Steam worked. I restarted the computer as well, but I don't know whether or not that was actually necessary (didn't try it before restarting).
  13. A number of games dropped yesterday (albeit, Classic is probably the most significant). Also, the livestream yesterday seemed to anger quite a few people. So, that's probably not helping, given many took the XBox announcement as meaning another wipe, which wasn't confirmed either way.
  14. I really don't have any beef against the company. They're a small team, we all know that (not that being large nowadays guarantees success). I don't doubt that making an entire game is daunting, and in the face of modern social media, probably even more so. I do like the fact that the devs are directly involved with the community and they're one of the few companies that do certainly seem to work their asses off. Their involvement in the community is both their greatest strength and greatest weakness. You can't please everyone. And in trying to do so, they're making a bad game... for everyone. Bethesda is one of the companys I absolutely adore and have for a very long time. Just because they made the heaping pile that is Fallout 76, doesn't mean I don't still like Besthesda. They tried. They failed. It's fine. It's one game out of a dozen I've played and doesn't mean that every future game they put out is going to suck. Grapeshot may fail at this. And that's okay. I wouldn't be angry, I'd be disappointed. The problem with Grapeshot failing here is that Grapeshot may cease to exist, but I'm sure the devs would go back to ARK or find new homes. They're good devs. They have good ideas. And more importantly, they really do seem to have the passion to back it up. But, so far, the implementation sucks.
  15. Well, here's the kicker: I'd been playing on PvE (because I value sleep). Played on PvP and left, not because of the PvP... because I frankly never experienced actual PvP, just PvMyStuff while I'm sleeping/working/adulting. I like PvP. Real PvP. When I think of ATLAS or even ARK, I just don't think, "Wow yeah I'd really like to PvP in that game." I don't want to build a boring reinforced box to house my crap. Why give me a cool building system to suck the creativity out of it because I have to build a ridiculous looking ship to be viable in PvP combat? I think, "Dude, I want to build a badass looking base and cool ships. Because I can." If I want to slaughter (or be slaughtered) players, I'll go play PUBG or whatever. Even WoW PvP was great. RIP. Here, every "PvP" situation was: *Log in* "Why am I naked... oh this again." *Build sloop* *Go get the stuff from the hidden caches* *Find new island* The fun in PvP for me is the rush of knowing you're facing another human being in digital combat. Maybe you're evenly matched. Maybe you're not. Winning or losing almost doesn't matter because either way you gave it your best. ATLAS PvP lacks any ambition for that. Why face someone when you can just wait until they're not around and take their stuff? That never even crossed my mind to do during my time on PvP (back to societal degradation, I guess). It just seemed totally cowardly and most of all un-fun to me. If I want to break into houses, I'll go sneakthief in Skyrim. At least the NPCs don't log off. I don't really care if I lose stuff because someone actually fought me for it. I do care when my biggest threat is supposed to be flying lions. If I log into my 4 years inactive (... but still active... should probably cancel that) WoW account, my stuff is there. My main from launch is there. I wouldn't be surprised if I logged onto freaking EQ if my characters are still there, assuming I could ever remember my account info. Couple weeks gone from the PvE server and poof. Even people who log in every day are mysteriously losing ships they've physically moved within a couple of days. This is kind of a fundamental problem and people who are already fed up are throwing in the towel because it's making the game a job even for PvE players. And it's really only there on PvE because the devs can't figure out how to curb foundation/pillar spam (and maybe to save server memory). Hell, even before the wipe it was kind of fun island hopping and checking out peoples' bases and maybe coming across something abandoned and finding some loot. Even ARK is better on single player. At least there you have a fighting shot at all of the content with hoards of meticulously bred dinos. Solo players and casual groups are effectively locked out of end game content here because many of us simply don't have the hours in a day to live, breathe, think ATLAS. For us, unless something changes, there will eventually be a brick wall where you can choose to farm yourself to death or just leave and go play something that's actually fun. This is where they are failing at an MMO to the core. The content is just not there. Hopefully, this upcoming announcement parts the clouds and unicorns pooping rainbows come down from the sky (... although the way things are looking, there is a literal possibility of this) to give us a kickass game... But the realist (no pun intended) in me thinks... probably not. Fundamentally, ATLAS is not an MMO. Sure, the map is massive, the player capacity (supposedly... we don't actually know) is massive. But in reality, it's a cluster server multiplayer with fantasies of being a pirate MMORPG. It's like calling Fortnite an MMO because a crapload of people are online all the time. It checks very few of the boxes that make an MMO an MMO... It's just kind of... meh right now in almost every aspect of the game. Unfortunately, it kind of is ARK reskinned. Only problem is, they have effectively sucked all the good of ARK out of ATLAS, with the single exception being the building system. They haven't copied and improved. Hell, it's not even looking like they've considered ANY of the great mechanics of great MMOs past. Basically, ATLAS doesn't do anything for me that something else does better. If I want hardcore survival, I've got The Long Dark. If I want FPS, I'm enjoying Anthem. If I want PvP, I can go play a FPS PvP or head to Cyrodil in ESO. If I want an MMO, I could resurrect my WoW characters or play some ESO. If I want to sail non-ridiculous ships with proper sails on a cool ocean, I could go back to some Black Flag. If I want to just murder monsters and have an actual storyline, FFIV, Monster Hunter, Witcher III. If I want to build cool shit and maintain a hoard of animals: ARK. Hopefully, they can turn this ship around (pun intended).
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