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About DeepSeaDuo

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  1. DeepSeaDuo

    Blackwood crash

    Client crashed while playing on a Blackwood server. I was running along a beach.
  2. And my issue was with not ticking the "show non-atlas servers" !
  3. Thanks for your reply. I forgot that BattleEye used to be a problem for Atlas. I'll try adding that command line arg.
  4. CRADZ: Are you editing the ini files in \ShooterGame\Saved\Blackwood\Config\WindowsServer ? Are you able to share your commandline please (remove any passwords). I've got ShooterGameServer.exe "Blackwood?SessionName=PVE Blackwood Test?AltSaveDirectoryName=Blackwood?ServerAdminPassword=xxxx?RCONPort=27130?QueryPort=27130?Port=27135" -NoSeamlessServer -Exclusivejoin -log -server -NoCrashDialog The server appears to start and creates a save file, but I'm unable to connect. Ports are all forwarded and firewall is open (I previously used these port numbers for the Ocean map).
  5. Agreed. I was looking forwards to Blackwood being released so I could restart my unofficial server with a setup that would be easier to maintain. However, the Island razing idea sounds like it offers too much scope for griefing. So I guess I'm out.
  6. You have to stop the server before changing the config files.
  7. Have you specified the port numbers on the command line and in the json file?
  8. DeepSeaDuo

    New Project!

    Don't forget to have a grid for the Maw - where the boss fight happens.
  9. Were all the new grids added to the bottom and right of the existing map, or did you renumber the existing grids to shift them down and/or right?
  10. Powerstone positions in the json file are relative to the whole map. See the line that starts with "globalGameplaySetup": "(QuestEntries= Every WorldMapPosition=(X=nnn,Y=nnn) on that line will need to be edited. When you say the claim flags are also in the water - do you mean they're in the water in the game, or they're in the water on the map?
  11. i7-7800X @ 3.99GHz, 96 MB RAM. 3x3 Atlas grid with 7 or 8 islands per grid. Hosted at home. Typically only 7 or 8 users on the map at any time. 100Mb/s up, 7Mb/s (approx.) down
  12. As an update: I've found that I get a map from a bottle when the map refers to the grid that I'm currently in. I'll update again if I find any other patterns.
  13. Press + over one of the circles.
  14. Sadly doesn't work for my server.
  15. CPSPOK - I think you're misunderstanding the problem. When we were able to get maps from bottles, we could see the map image correctly. Now though - we don't get anything at all from the bottles. Maps do not appear in our inventories.