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Labs

Pathfinder
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  1. Last couple days I've gone to C6 to attempt to down the Hydra but haven't been able to locate it. So far I've found it in 2 seperate locations. Was wondering if anyone knew how many locations this thing spawns in and what it's respawn timer is like once killed?
  2. Labs

    Powerstone missing

    anyone else have this issue and if so, know a fix?
  3. roughly 24 hours ago I did the powerstone in C6. Completed it. It upped my max lvl cap to 55 and gave me the new dance. Went to bed, woke up, still had it. Went throughout my day doing things, still had it. After the last patch, I log back in and notice its gone. No stone, no new dance and back to max lvl 53. Anyways, I'm assuming i'll have to go back and do this again. Just bringing this to light.
  4. removal of fast travel to me, was more than just for the emptiness of lands and how easy it is for mega tribes/alliances to defend them. Even though they can't portal 30 people over in that exact moment, they are able to do so within 15 or so, depending on how many they wanted to bring over. Been in many situations myself with the tribe I was in, while being raided we got cock blocked by this system but it was only a minor inconveniences cuz it was only a matter of time we had everyone back at base. the removal of the current fast travel system would also make the game truly feel big because once you have your outposts, ect. You are able to travel pretty fast across this map as we currently do. They want to create an economy with this game, have tribes trading, ect. That will fail if tribes are able to gather everything themselves because of fast traveling across the map, ect. Even though you still have to bring it to a central point after, its still a lot father to travel to xx map, get on a boat there, moe the stuff back to the central crafting point. If they remove the fast travel system, it would open up more trading between tribes across the world for resources instead of getting it yourself. There hasn't been 1 thing in this game we needed to trade for yet cuz we have enough stations for up to 4 to 5 different resources. Plus the claim system as is, is a huge part of how they rank the top guilds in the game right now. As much as I would love to see a overall cap to the claim system, I'm more on the side of removal of the current fast travel system.
  5. if you read what I've said, you'd know the exact size of my guild. Keep trying though.
  6. Its getting really hard to take you serious when you keep reverting to comments like children, ect. You are also clearly not reading anything anyone is saying since you still think we are all apart of 3 man tribes wanting things handed to us as a platter. You are putting words in our mouth with things we've never said and non stop assuming what we want. Here are some facts, They want this game to be a big open world. Nothing makes a big open world feel small when you can fast travel across it. They want a healthy land claiming system for BIG tribes and SMALL tribes. There is nothing healthy in this current system for the small tribe. Your only response to this is 'play my style of teaming up with the mega tribe'(this is actually 100% what my tribe ended up doing and we do enjoy it), but that isn't a fix for everyone, nor should it be. The population of this game, even though its in alpha is very unhealthy from where it started and mega tribes having MASS amount of empty land is one of the reasons. Since the average majority of tribe sizes aren't able to take, and/or hold it with the current system unless they play the 2 mega tribes games. Removing fast travel and changing it to only zones AND to a guild selected respawn point would fix a majority of the stated above issues. It would make a game that is intended to be big feel big. It would make ANY tribe, big or small have to truly pick where they want to be and defend it because if they venture to far, they could easily lose it all due to travel. A lot more of the population would of probably stayed because they would of been able to take and/or hold (for a lot longer) land. Now before you go on again with what you keep saying, yes there is limits to mass amounts of players fast travelling to a zone, yes there is cooldowns to follow, but no it doesn't do anything to stop the current system besides being a minor inconvenience. Now if you are just going to go on and assume who I am, what kind of guild i'm in or its size, and my age just move on. You are doing yourself a disservice in a conversation with people trying to look for problems and come up with solutions.
  7. And you are more than welcome to show a video of not being able to transfer over your entire guild within 15-30 mins. Like I said before. Never stayed the systems you say are in the game arent. I've clearly said time and time again that they are nothing more than a minor inconveniences. If things in this game have been so smooth, why do we see forums and reddt flooded with issues like land claiming, ect. All you are doing is trying to disprove that there is no issue when the facts show there clearly is.
  8. the things you bring up are absolutely in the game but they are nothing more than a minor inconveniences. Some of the biggest complaints that go on with this game is waking up to boats being destroyed, not being able to get land, and the bugs. They are trying to fix the boat issue with todays patch(will see how well it works) but they still need to fix the land issue. With the way things are going there will be no game for anyone to play. Please tell me what you think needs to happen, from where I stand you are just defending means of defending for mega tribes. So please, instead of saying how wrong this idea is, please give us something that would fix this issue.
  9. doing very well with our plot of lands, thank you very much. Try again though. coming from the guy that has been skim reading peoples comments or just ignoring the things they say, making assumptions of what they have when they have stated it already. Just was making a few comments like you are sir. Gets a tad annoying when people don't read a thing you type but yet comment on the thread.
  10. Did you type that while sitting alt tabbed in your mega tribes base?
  11. You might not be able to drop 30 people in one travel but it doesn't take long to get that 30 people over even with the cooldowns. You are by far over exaggerating how hard it actually is to portal that many people over. Probably due to being in a mega tribe that has the endless amounts of land and can only defend it because of the current fast travel system. I used to play in a active 50 man primetime tribe. We had no issues fast travelling people over within about 30 mins or so when we needed to get the majority of people over to defend an actual base raid. As for raiding others we had no issues abusing the system(within legal means) on being able to move that many people over in one go. I will not share our means of that though as we still use it but I can promise you we can have our full tribe over to a base within minutes. If they want to keep the current claim system, then the only way to let the smaller tribes and stop this endless emptiness of land that is trending is to change the fast travel.
  12. I'm all for a new claiming system. Just trying to give an idea on something that would fix mega tribes from owning so much without changing the current claiming system. Sucks just to see a game where there is so much empty land, and people dropping non stop because they can't own anything. P.S please don't assume I'm one of these people. I'm in a very successful tribe and enjoy 'most' of my game play. I'm just seeing a game with such great potential rapidly declining. Far from being in a mega tribe and a little bit more than a little tribe. Just don't want this game to be more empty than it currently is and its seems one of the reasons people are leaving is how hard it is for them to get land, even though its mainly owned by the very few tribes who just keep it empty and don't use it.
  13. But mega companies owning mass amounts of empty land isn't good for anyone. Their whole claim system, even ranking system is based off of putting down as many claims as they possibly can. Removing the fast travel from zone to zone like it currently is, would still let the mega tribes own more land vs the small tribe, but they'd have to truly pick what land they want to own since they wouldn't be able t o fast travel across the map to defend their emptiness. You are very right, it is a pvp server and mega tribes will always be able to pick on whoever they want when it comes to the little tribe. Just will be a hell of a lot harder for them when they can't travel across the map at the click of their heels. With the way the current system works it going to end up being join Dynasty or tpg. Seems like a great game right there.
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