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Phoenix125

Pathfinder
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Everything posted by Phoenix125

  1. Sorry for my long absence. ASUU has been updated! New Update! v2.3.8 Added Vlad's server update fix - Fixed: Server update looping and failing. (A big thanks to @Vlad for fixing the issue and supporting the community in my absence.) - Added: Restart ASUU schedule → located in CONFIG after the Scheduled Restarts section → Labelled "SCHEDULED ASUU RESTARTS". This may reduce any potential memory leaks and glitches that develop over time) - Fixed: Line 46813 Error - Fixed: Line 46909 Error - Fixed: Line 46813 Error Update via the program's updater or direct download: http://www.phoenix125.com/share/atlas/AtlasServerUpdateUtility.zip Github: https://github.com/phoenix125/AtlasServerUpdateUtility
  2. Sorry for my absence lately. Got very busy in work/personal life. I monitor my Discord daily, but neglected this site. I have an older version of the mod updater that I used a different compiler. It won't update newer mods, but I wonder if it would at least not cause your errors. https://github.com/phoenix125/Atlas-Mod-Downloader I know very little about python. I just took another guy's Ark downloader and tweaked a couple things to make it compatible with Atlas. I'll see if I can do something. Thanks for reporting! I've been asked that before. It would take many hours to do it. Now that I am am not adding new features as often, I may devote time to create language files (although I only speak English and would have to reply on others to translate). Thanks!
  3. Hi @Joew Alabel. I did not receive the email. Please try again using kim125@gmail.com. FYI: I'm working long hours on location, so I'm slower than usual with my replies. Sorry and thanks!
  4. The log files are stored in the \_Log folder. AtlasServerUpdateUtility_LogFull_2021-01-20.txt (or whatever date best represents the issue). Thanks!
  5. @Joew Alabel Thank you for the report. I am unsure what is causing your issue. To help me troubleshoot, could you direct message me, or email to kim@phoenix125.com, the Full/Detailed log file portion related to the mod downloader? I want to see the commandline that ASUU is using. Thanks and sorry for your troubles!
  6. @rocker18 All dependent files are hosted by my website (phoenix125.com) and github. I'm not sure why the download is failing, although probably due to regional restrictions. You can download them at either location, if possible: https://github.com/phoenix125/dependencies http://phoenix125.com/share/atlas/ Copy the files to the ASUU/AtlasUtilFiles/ folder. Good luck!
  7. New Update! v2.2.9 - v2.3.2 Bug Fixes - Fixed: ASUU now ignores various line errors when getting Player Count due to RCON "Authentication Error!".
  8. @SeppyNo. Unfortunately, it seems that GrapeShot contracted with the Nitrado hosting company for exclusive cross-play rights. In other words, you need to have Nitrado host your server. My program, for the most part, will not work with Nitrado.
  9. New Update! v2.2.8 Critical bug fix! Mods updater now runs while grids are offline. Added RCON IP per-grid assignment. Other minor bug fixes. - Fixed: Mod Updater: Now runs while grids are offline. - Added: RCON IP can now be assigned per-grid. - Fixed: Erroneous CRASH/"Not ready" Status/Discord announcements during restarts. - Fixed: Event Scheduler: The In-Game/Discord/Twitch messages were originally just for restarts, but now they can be used for scheduled announcements. - Changed: In-Game messages: Now limited to 500 characters to prevent errors. - Changed: In-Game messages: Removed Line Breaks from announcements. - Changed: In-Game messages: Removed Mod info from default update message. (New installs only! For existing installs, remove \d\l from the Mod Update in-game announcement) (Thanks to @Doublee for suggesting) - Changed: All RCON messages will only atttempt to send to enabled local and remote grids. - Changed: Log File: Changed New Line (CRLF) to | - Fixed: Line 46384 error due to error retrieving player SteamIDs.
  10. Hi @PitMonk. My program will help keep your server updated and running, among other things, but will not help with map creation at all. There is an active group on Discord: Atlas Server Owner Support. .gg/CSZavry (I don't know if posting links is prohibited here).
  11. The issue is likely due to an update from GrapeShot that requires you to either update the Grid Map Editor and re-export your map, or add the following "TradeDB" section to the ServerOnly.ServerGrid.json file:
  12. New Update! v.2.2.6 Updated to work with ModIDs > 214748364 -Fixed: AtlasModUpdater now works with ModIDs >2147483648. This was due to a 32bit limitation in Python. Updated code. (Thanks to @Infiniti#7259 and @Fosh#5862 for reporting)
  13. New Update! v2.2.4 Accurate total player count, bug fixes, & improvements. - Fixed: Total Online Player Count should be accurate now. The player lists are still unchanged and will still show duplicates. - Changed: Max player count for Discord is now Max players per grid multiplied by number of grids. - Changed: Checks for running grid before starting a new one.. even when "Allow multiple instances of ASUU" is enabled. - Fixed: Watchdog timers pause while checking online players & server starts to prevent false crash reports when player check and/or startup take longer than watchdog timer. - Fixed: When assigning CPU Affinity, ASUU would sometimes restart the grids, causing duplicate starts - Changed: GridParameters.csv: Added AutoDestroyOldStructuresMultiplier and changed CompanyMaxIslandPointsPlayer to CompanyMaxIslandPointsPlayers - Several other stability and bug fixes. Latest Version: http://www.phoenix125.com/share/atlas/AtlasServerUpdateUtility.zip GitHub: https://github.com/phoenix125/AtlasServerUpdateUtility @Liljagare I will continue to update ASUU as needed. Thanks!
  14. I'm sure you've figured this out by now, but floating rocks, beaches, etc. is due to outdated map files. Create your map using the latest Grapeshot's ServerGridEditor: https://github.com/GrapeshotGames/ServerGridEditor
  15. I'm late to reply, but you can check out my AtlasServerupdateUtility (ASUU). I still actively support it. We have a strong community of admins who provide valuable feedback to improve the features and stability of the tool.
  16. New Update! v2.2.3 - Added: Players online Discord customizable announcement - Added: Wipe Server Option - Added: Firewall Delay. Prevent players from connecting while stacking mods are completing to prevent crashed servers. - Several other minor updates, tweaks, and bug fixes.
  17. FYI: You do NOT want to have your RCON port set the same as your Query Port. If you don't use RCON, it probably won't hurt, but still not a good idea.
  18. For global chat, here are a couple progs that people use. Require Discord. Cross Ark Chat https://github.com/spikeydragoon/Cross-Ark-Chat/releases Atlas Cross Chat https://www.accinfo.de/78.html
  19. The Server Grid Editor in Atlas Server Controller is outdated. Try loading your map into the official GrapeShot editor then re-export it. I don't know if that will fix your specific problem, but there have been reports of other map irregularities (like islands not showing land) when using ASC's SGE.
  20. v2.1.7-v2.1.9 Updates released containing several several bug fixes. Please update. Thank you to everyone for their bug reports and feedback!
  21. New Update! v.2.1.6 CPU Affinity up to 128 Cores | New Restart Grids GUI | Discord Status Updates now Grouped | Bug Fixes - Added: CPU Affinity support for up to 128 processors (Thanks to Infiniti for helping develop and test) - Changed: Discord status updates are grouped into one message for each update session (by default with every 10 second update check) (Thanks to Infiniti and others for requesting) - Added: Restart Grids now has a GUI where you can define a custom message or restart interval/time. (Thanks to @doublee313, @Nyt, and Infiniti for requesting) - Added: Grid Configurator: AddedEggHatchSpeedMultiplier, BabyMatureSpeedMultiplier values... for real this time. (Thanks to @Norlinri for requesting) - Fixed: All ASUU restarts will use a batch file to restart to hopefully fix improper shutdowns. (Thanks to AceMan for reporting issue) - Added: Max servers running limit can be set in config. (Thanks to Linebeck for requesting) - Fixed: Improved ASUU duplicate running instance detection. (Thanks to AceMan for reporting issue) - Fixed: When mods were updated, ASUU would sometimes restart servers immediately and again at end of timer. (Thanks to AceMan for reporting) - Added: Option to disable the "Skip Countdown Announcements When No One is Online" feature added to config. - Added: If a period is used instead of a comma in the config, ASUU will treat it as a comma (comma separated 00-23 ex.04,16) ###=03.15 - Fixed: Widened the "Running" and "Remote" buttons in main window. (Thanks to @Neitfall for reporting)
  22. New Update! v.2.1.3 (2020-02-23) Memory Leak Fix! Fixed params with spaces. Added Mod Update notes to announcements. - Fixed: Memory Leak! All output from RCON was not being properly dumped, therefore ASUU was buffering all RCON activity. (Thanks to @MeatShield for reporting and finding cause of memory leak). - Added: Mod update notes can now also be sent with Discord announcements. (Thanks to Doublee for requesting) - Fixed: Auto Update would restart the old version instead of the downloaded version. - Added: "Running" button to main window (in addition to the "All", "None", "Local", etc. (Thanks to @Neitfall for requesting) - Added: Grid Configurator: AddedEggHatchSpeedMultiplier, BabyMatureSpeedMultiplier values. (Thanks to @Norlinri for requesting) - Fixed: Grid Configurator: Several parameters were adding a space between param and =. ie. PlayerDefaultNoDiscoveriesMaxLevelUps =35. (Thanks to @MeatShield for reporting) NOTICE! Due to an error in v2.1.2, AFTER YOU COMPLETE THE AUTO UPDATE, ASUU will restart the old version. You will have to close ASUU and manually start the new AtlasServerUpdateUtility_v2.1.3.exe in the ASUU folder. Sorry. Then run "AtlasServerUpdateUtility_v2.1.3.exe" or the 64-bit version in the ASUU folder. v2.1.4 & v2.1.5 (2020-02-24) released.. Hotfixes.
  23. @Neitfall Good suggestion. I'll add an "On" or "Running" button. @ChupaA This issue was resolved on the Discord channel: It was due to having a space after the comma.
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