Jump to content

Barba Negra

Pathfinder
  • Content Count

    8
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Barba Negra

  • Rank
    Pathfinder

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I dont care about the cargo, When we claim a bear with a truck that truck can disapear or let us remove the truck and it can disappear with the cargo, just dont make the bears unusable...
  2. Hi. And my guess is that things going to be worst in a near future... One thing that GM´s didnt realized yet is that the PVE guys dosent care about PVP at all, claiming mechanics are far from ideal, and the old claim system dosent work either. I know that everyone wants a claim, however I guess that is not possible at all, however my oppinion on that is: Islands in PVE could and should be parcelled by the owners. Owners should have full control from their island by setting their island for company/allies and settlers only. Owners should have a control board of their Island and can reserve at the most 50/60% of their island for them (if they want all that space of course). The control board of the island should allow owner to make its own deals with settlers and deal could be different between settlers. That deal leads to a contract that can be temporary (days, months, years) or permanent. That contract are valid as long the settler dosent break any of the terms. Settlers can build only on their parcel, buildings out of their parcel can be demolished only by the owners. If settler breaks any term, owners could close the contract and settler should have a timer ( 3/5/7/15 days) to retract its belongs and leave or make another deal wit the owner if its owner wish. Ressources on islands should be available to everyone. Buildings or other structures can be allowed if its not a settler (treasure map cases where sometimes its necessary to build ramps for access to the treasure site), however that builds can be demolished at anytime by owners or settlers only. A flag will be provided for every parcel if its not the owner (everyone likes to see their flag on the wind). Guess this is the ideal for claiming.
  3. Silo was thinking for wild food (berrys only). My thinking of that is that they can make different silo´s for different food, like one for fruits, another one for vegetables etc, or combine all in one and make some limit to the ammount of each category that each silo can store, of course we can build more silos to increase the storage capacity. There are big company´s and one man company, the big company´s dosent have ant problems about feeding animals for a long period of time when hollidays came, but, the smallest ones and the one mans company have that real problem, and a changing on silos can fix that, but i´m not fan of a silo feeding everything without work... guess theres a few things like this one that can be fixed with NPC workers, in this particular case one NPC could take care of the job (go on silo, get the proper ressources and put them on the feeding boxes), could have others for ladders, others that collect creature feces and make fertilizer, this will reduce the ammount of time that players spend on tasks wich I think they shouldn´t spend, NPC´s are the best way...
  4. Hi. Islands have some benefits to their owners indeed, however owners cant have full control of whats going on on their islands as they haven´t real full control. Lets see, this, You own one island, you set the island only for company and allies, and everybody can build on island... Whats the point on this? I should be able to build at same point for a limited time period, after that if the island are set to company and allies only the structures should collapse without the need to demolish by the owner in 12 hours (people works on real life). Why not a tool for island owners to divide their island in parcels (every parcel comes with a flag that settler can personalize), rent that parcels and reserve the parcels they want for them? Why not in that tool, Island owners choose the tax applied to every settler or gold or even both? That way, Island owners could compete for settlers and every settler do their agreement with owners. Settlers can harvest anywhere on island, however they can deploy structures only on their parcel. If one settler breake the contract should have a period of time (15/30 days?) of protection after hes structures goes on demolish allowed. No player should be allowed to anchor or not on others shipyards neither blocking shipyards exits except the shipyard owners, or if someone anchor olr not on others shipyards they should get a timer (1 or 2 hours at most) for ship to sink if not removed before the timer is out. Thats my 2 suggestions for PVE.
  5. - Old Age no longer has a debuff- Fountain of Youth is now available on all Golden Age Ruin servers (we'll be looking at redesigning how this works in the near future) So whats the point on debuffing? Why the Youth fountains if theres no debuff? Youth fountain in my oppinion should not be on Golden Age Ruins but kind of a map that every player gets once he reach the 90 years with a location to go, just like the treasure maps. The access to the fountain should not be a pain in the ass like it is now. Doing this every month or every two months its just crazy... for what i´ve see, aging its just bullshit, in 6 times the toon gets younger the time should be like year 2000 and we are still stopped or trapped on time. I know its just a game but... seriously?
  6. - Old Age no longer has a debuff- Fountain of Youth is now available on all Golden Age Ruin servers (we'll be looking at redesigning how this works in the near future) So whats the point on debuffing? Why the Youth fountains if theres no debuff? Youth fountain in my oppinion should not be on Golden Age Ruins but kind of a map that every player gets once he reach the 90 years with a location to go, just like the treasure maps. The access to the fountain should not be a pain in the ass like it is now. Doing this every month or every two months its just crazy... for what i´ve see, aging its just bullshit, in 6 times the toon gets younger the time should be like year 2000 and we are still stopped or trapped on time. I know its just a game but... seriously?
  7. Yeah, I know that feeling, for me its just a f... this game at all, too much stupid things for me to spend hours in a game that dosent deserve the hours that players are spend on it. Youth fountain should be something that only players with 90+ years should have access and clear access, it dosent matter if the player have to go somewhere near or far, it dosent matter if the player have to find the entrance or whatever. The location of youth fountain should be different for every player and visible only for the player in question, that way there is no laggy servers due to the number of players in one single server trying to reach the fountain. But theres more crappy things that makes me leave this game, eating every 15 minutes its one of them... Well I will not spend any more hours on a crappy game. Best regards
×
×
  • Create New...