I am on a private server and I keep getting this error when loading into a certain zone. I am fine to log in but once i move i get this error and the game crashes. I have tried changing my video settings but nothing seems to help. Anyone else having this issue?
Assertion failed: (Resource && SRV) || (!Resource && !SRV) [File:H:\YARKUpdateLIVEReal_SHADERS\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11RHI.cpp] [Line: 189]
VERSION: 18.55
KERNELBASE.dll!UnknownFunction (0x00007ffde0595299) + 0 bytes [UnknownFile:0]
AtlasGame.exe!FOutputDevice::Logf__VA() (0x00007ff7d07406e8) + 159 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
AtlasGame.exe!FDebug::AssertFailed() (0x00007ff7d0740a39) + 65 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
AtlasGame.exe!FD3D11DynamicRHI::InternalSetShaderResourceView<3>() (0x00007ff7d0b204b1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11rhi.cpp:193]
AtlasGame.exe!SetShaderResourcesFromBuffer<ID3D11ShaderResourceView,3>() (0x00007ff7d0b20a25) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1504]
AtlasGame.exe!FD3D11DynamicRHI::SetResourcesFromTables<FD3D11PixelShader>() (0x00007ff7d0b1897e) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1560]
AtlasGame.exe!FD3D11DynamicRHI::CommitGraphicsResourceTables() (0x00007ff7d0af4c7f) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1586]
AtlasGame.exe!FD3D11DynamicRHI::RHIDrawIndexedPrimitive() (0x00007ff7d0af501b) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11commands.cpp:1693]
AtlasGame.exe!FRHICommand<FRHICommandDrawIndexedPrimitive>::ExecuteAndDestruct() (0x00007ff7d1412be1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\public\rhicommandlist.h:401]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7d0b6ff21) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7d0b709e2) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:460]
AtlasGame.exe!FRHICommandListBase::~FRHICommandListBase() (0x00007ff7d0b71204) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:702]
AtlasGame.exe!FRHICommandWaitForAndSubmitSubList::Execute() (0x00007ff7d0b71496) + 17 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:888]
AtlasGame.exe!FRHICommand<FRHICommandWaitForAndSubmitSubList>::ExecuteAndDestruct() (0x00007ff7d0b77914) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\public\rhicommandlist.h:400]
AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7d0b6ff21) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
AtlasGame.exe!FExecuteRHIThreadTask::DoTask() (0x00007ff7d0b6ffb6) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:293]
AtlasGame.exe!TGraphTask<FExecuteRHIThreadTask>::ExecuteTask() (0x00007ff7d0b76e9c) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\public\async\taskgraphinterfaces.h:876]
AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7d06b6ac8) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:939]
AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7d06b5c7d) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:680]
AtlasGame.exe!FRHIThread::Run() (0x00007ff7d0b7c7f2) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rendercore\private\renderingthread.cpp:226]
AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff7d0787e86) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7d0787d58) + 8 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffde0ae7e94) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffde38da251) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffde38da251) + 0 bytes [UnknownFile:0]
Crash in runnable thread RHIThread