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2-of-12

Pathfinder
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About 2-of-12

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    Pathfinder
  1. Hello there, We are also a small crew that have done all the power stones, and also done V1 and V2 kraken. We would be more than happy to help with the krakens and join in with other events. we look forward to hearing from you. M4 is our main base and we only speak English btw
  2. Lets see if i have this correct. Your PvE side of the game has some major flaws with the claim system i.e the people that get to claim the island can grief everyone, and not let anybody else build on the island, reducing the amount of land to build a base on significantly (exact opposite of what the devs said this new claim system would do) But you have put the claim system in your road map, part 4. So if your very lucky you might get to look at this in 6 months. Dont you think major changes like this should be in place before any restart, or is your plan to do the changes in 6 months and do another wipe !!!
  3. touched on everything is correct, answered nothing
  4. could you please post a link to the stream you watched, I must have been watching the wrong one
  5. 1 You have made a game with a large sailing content and you have made shipyards (with no snap points) are there any plans for a dock system, wood and stone, and possibly an auto dock mechanism when your close enough so you are docked and facing out ready to leave (no more reversing at 0mph) 2 Are there any plans to overhaul the building system, you only have one method to go around corners with foundations atm, a triangle foundation for changing direction has very limited use. 3 Are there any plans to turn of the collision for building. Atm the landscape is limiting building, even a very small portion of a wall hitting the landscape will be blocked 4 The land claim system (holds head in hands) Please say you are doing something for PVE, and not letting 1 company have control of the whole island 5 Ship building, any plans for more types of ships (e.g unarmed cargo) more add-on for ships (e.g cabins) different types of panels and sails (e.g panels with built-in landers) 6 Ship movement, any plans for a massive increase to minimum wind speed, also wind direction, weight to speed loss and weather ( omg how much fog) 7 Transfer of resources, I think this one speaks for itself
  6. same here and another 2 in my company also
  7. As everyone expected, the new claim system is absolute garbage. So many people had so many excellent ideas in previous captains logs on how a new claim system could work. The devs have listened to nobody, and have chosen to put in place the worst system they could find. I only hope there better at coding than they are at ideas for game content, but if some more people come up with some more ideas that should give them an incentive to roll out a few more new animals for us not to use
  8. Hello everyone I have been reading the March captains log and the forums in repose to the log, so here is my two pence worth First of all I understand this is an alpha game, and I don't like having to start again but i do understand that it is the only way to remove some bug and make the game better going forward. Im a PvE server player and I have to say the ideas for the game changes are not well thought out, below are a few more ideas for alternative ways forward 1,. As you are putting more islands in and changing the map, an idea would be to put pre-set small areas on the island ( districts county's provinces zones call them what you want ) in these areas there will already be a claim flag for the players to claim. This way all the land on the island can be used with no over lapping claims and no wasted land that can not be claimed. 2. Limit the number of claim flags per player to 3 or 4. In this way you could have a larger piece of land on one island or other claims in different sectors of the map. you would have to use your limited number of claims wisely. You could also make these areas transferable between players, with all building on that land going to the new owner. 3. Reduce the resource spawn radius to minimum, so no player in the adjacent area can grief your resource spawn by building on the area border 4. Reduce the claim timer to 7 days, possible upkeep also 5. Get people off the lawless islands so they can be used as intended, as a stepping stone out into the big wide world. Limit the shipyard size to medium. Have a1 or 2 day limit that is free to build, then the upkeep starts, and doubles every 12 hours 6. Extra content should not be limited to players that have defeated a boss, this would make it impossible for small or individual company's to access them. This content could be limited to the players level. No access if you are under level 50 That a few ideas, I hope you like some of them
  9. Hello everyone I have been reading the March captains log and the forums in repose to the log, so here is my two pence worth First of all I understand this is an alpha game, and I dont like having to start again but i do understand that it is the only way to remove some bug and make the game better going forward. Im a PvE server player and I have to say the ideas for the game changes are not well thought out, I have a few ideas for alternative ways forward 1,. As you are putting more islands in and changing the map, an idea would be to put pre-set small areas on the island ( districts county's provinces zones call them what you want ) in these area there will already be a claim flag for the players to claim. This way all the land on the island can be used with no over lapping claims and no wasted land that can not be claimed. 2. Limit the number of claim flags per player to 3 or 4. In this way you could have a larger piece of land on one island or other claims in different sectors of the map. you would have to use your limited number of claims wisely. You could also make these areas transferable between players, with all building on that land going to the new owner. 3. Reduce the resource spawn radius to minimum, so no player in the adjacent area can grief your resource spawn by building on the area border 4. Reduce the claim timer to 7 days, possible upkeep also 5. Get people off the lawless islands so they can be used as intended, as a stepping stone out into the big wide world. Limit the shipyard size to medium. Have a1 or 2 day limit that is free to build, then the upkeep starts, and doubles every 12 hours 6. Extra content should not be limited to players that have defeated a boss, this would make it impossible for small or individual company's to access them. This content could be limited to the players level. No access if your under level 50 That a few of my ideas, I hope you like some of them :)
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