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SirRedHawk

Pathfinder
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Everything posted by SirRedHawk

  1. The game has been updated fully then files have been checked by steam updated again still nothing. I did a complete new install of the game still this error appears. I've updated all drivers including my graphics driver. Im out of ideas......
  2. Did both patches still getting the error, checking file integrity now. If i need to do a complete reinstall do i need to worry about saving any files so I don't lose my character or anything like that? Update: After the validation prompted steam to update the game multiple times I finally uninstalled and currently installing it from scratch hopefully I don't lose my character.
  3. just checking to see if anyone else has had this problem 1:30 am central time on the 23 of june. server was having connection issues before booted now i get stuck on the loading screen. Not sure if its an isp issue or game server issue im at E3 atm
  4. This pretty much sums it up. Thinking im going to come back to the game here in the next 48 hours hope it wasn't completely messed up in the last few months.
  5. Games going to need active players that couldn't really get started the initial launch. GL I will not be playing
  6. Can't speak for all of Without Divide but always willing to trade from E10 Humble Headquarters normally have a surplus of 8k honey lying around. PS: looking for a consistent supply of resources not found on my island. willing to do 1 for 1 trade on resources I have strongwood, lightwood, rushes, hemp, fronds, honey, shale oil, cobalt (not nodes)
  7. Why not change the leader board system entirely? Instead of land claims deciding who is top dog make it quest based. Make it a percentage of people with x power stone. So the company has 5% with power stone 1 and 70% with power stone 2. Just give them a score of 5 and 70 respectively add them together for a total score and a max possible score of 900. If you think about it small companies will have a harder time completing the tasks but getting a decent % would be easier. Larger companies can complete the tasks easier but have more people who need the task done thus making it harder to get a good score. In the end only active companies that have experienced that game as a team can be top dog.
  8. Ikr getting tired of lagging out every time our fleet comes into render range almost sunk my brig cuz i couldn't close my sails ran full speed into our large shipyard and lost a whole plank. Or atlas shrugs fleet just get close to their island and everything starts to lag.
  9. Hope you are not talking about us because no such figure was given. I agree that max number of flags should be based on per person. However, where my view point differs is in the top companies listings. Atm it being based on how much land you have is dumb for many reasons most are already away of. Instead I think it should be based on story line completion of each member . This could be done as a percentage within the company 6% have defeated the ship with a company score of 6 and maybe 60% gotten 1 power stone giving a score of 60 making the total score 66 and compare that value to others to determine ranking. This means that top companies will be 1 active and 2 experienced in order to achieve the top 10 list. It will also take pressure off of needing to own lots of land. I do feel many top companies would downsize land claims if this was the case.
  10. Give it a rest already we don't have one main base btw so good luck with that
  11. I find your response to be pretty toxic and ignorant. To me its the small 1 person companies with claims on an entire island not large companies with many active members that are a problem. You do realize that to declaim and claim land it takes our company over 4 hours? At the vary least upkeep isn't an issue due to how we are set up and our active member base. So we have a lot of land we have a lot of members to use that land. As far as taxes are concerned if you don't own the land then why not pay a tax for taking resources the owners could have used for their own purposes. I only see people living in lawless regions complaining of this mechanic. You talk about ego but you're the one berating top companies without being provoked. Clearly you lack something and wish to have what you don't.
  12. Most of us "top rank" companies are a bunch of good people. Without Divide uses all our land if not for building its for resources (mostly because those zones are not livable). I would recommend a merge so a top companies land becomes your land. Thats just me doesn't make sense to remain stubborn when top companies are offering it freely to members.
  13. seriously would love to get my hands in breeding but unlike some im not interested in spending 50 hours babysitting. In addition heatwaves kill babies and the pathfinder can do nothing about it. seriously fix this id suggest lowering the breed time to 24 hours at least and fix the heatwave mechanic.
  14. If you havn't been contacted yet message AnnaRose#4792 in discord to discuss any business. Without Divide E10 Headquarters captain.
  15. I can understand the reasoning about taking so many ships due to the insta kill mechanics. However, it is amazing that out of 54 ships 3 survived with its crew a 4th survived (2nd from my company) without crew. No matter how you look at it the current kraken fight is broken if thats the expected survival ratio regardless of reason. If you disagree about loot I personally don't understand unless you consider your time to be vary cheap. I value my time and would like to be entertained and get some kind of reward for my hard work.
  16. Lets make a few key pointers before the discussion for those who were not part of the 100+ players that were a part of killing the kraken. -have 54 ships mostly brigs with at least 5-7 galleons -high ship volume the closer you get to H8 will cause multiple storm spawns attempting to destroy your ship -once making it there with your armada (and you will need one) randoms may end up spawning the kraken which puts up a wall stopping outside ships from entering so you must all enter in spawn zone at same time. -You will need to deal with many attacks. one of which may one shot your brig. -in addition it takes place in a storm which will cause damage over time while fighting and also cause you personally to take damage unless spec'd correctly -you will need lot of resources in order to repair Looking over this list you can tell this is a vary costly monster to attempt to kill. It costs resources and time to build and prepare. After all that 54 ships and an overloaded server to take this beast down. What rewards did we get for this hard work (some more then other organizer i mean you). Well nothing..........if you died. you might consider that to be ok right. But out of those 54 ships how many do you think survived? 40? 30? 20? nope try 3....and out of the entire armada of 54 ships only the crew (which were still ALIVE) got any reward. The rest of the armada got wasted time spent, sunken ships, and sunken resources. Maybe it was meant to be a risk a gamble risk all this for a chance of an reward. The question i ask myself is why would I want to try it again? Next question since now we know for a fact that if you die you get nothing how likely is it for people to work as a team to take this monster down again? Personally I don't recommend even attempting if you want something back for your hard work.
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