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PeglegTheAngry

Pathfinder
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Everything posted by PeglegTheAngry

  1. Maintaining my own patch postmortem for the dev team's benefit. Nothing to really see here. 12/08/2020 Ramming Ship Review: Ramming Galley should start with 25 Crew, not 14: As it stands, the Ramming Galley does not have enough crew space for all the guns. Ramming Galley already sacrifices upgradable planks. The player should not be sacrificing critical levels meant for Resistance stat to put into crew. Ramming Galley should start with one large, one small sail: I already dropped 22k on this beast, why do I need to also upgrade the sails right away? Rowhouse doors look creepy: WHY ARE THEY LOCKED FROM THE OUTSIDE? Ramming Galley is too slow; even with optimum sails: Ramming galley should be able to go above brig speed, obviously. When jibing with full sails and oars; speed should be well above the current 18knots. Ramming Galley is too weak: Needs more natrual resistance to work as a fleet PvP ship. Right now it appears to be good for Krakken or small skirmishes. BUG: Floating Name appears over the rear of the boat. BUG: Can't replace destroyed cannons. BUG: Forecastle takes no visual damage. BUG: Cargo Hold Grate is untextured/badly UV mapped.
  2. The devs were watching BH for 24+ hours before they were banned. They know what was exploited, they want BH to explain how.
  3. BARRELS ARE GARBAGE. There is no other way to put it. Fucking take them out of the game. Whatever dev has this "grande vision" for this game is fucking blind.
  4. Exactly. People really dont give that much of a shit about the lag.
  5. Hey dudes and dudettes and those of previously unspecified genders; I need your ears for a moment. I've noticed a pretty sad trend among some of the player base, especially those who play PvE. I'm putting this thread out there, because some of you don't actually seem to be playing the game for the sake of well, playing. Since the addition of farmhouses I have heard a clatter of "this is the end of PvE, oh woe is me" and "breeding is dead how will I make money!" I just gotta know... where does that all come from? What stops you from breeding with farm/ware houses? On that note, aren't bears, tigers, and lions still needed for maps/powerstones? What is stopping you from manually farming? (which is faster than farmhouses!) I feel like playing a game should be it's own reward; so if you don't enjoy Atlas activities for the sake of them; why do you do it? Reward seeking from a videogame like Atlas misses the point. You should be playing for the sake of playing.
  6. I really hate to be the one to tell you this. But, if you don't want a pirate simulator you don't want Atlas. With the exception of the living dead, immortality, and instant domestication; Atlas is a fairly realistic game regarding the age of sail. Everything a player does is to support their colony/empire or to support a personal plantation. If your goal as a singular pirate is to own a farm and livestock; that's as realistic as it can get. Tames and riding are not going to be removed entirely. They just wont be the sole focus of the game or reason to complete content as they have been in previous seasons. While this does cause some disruptions economy side on PvE; it doesn't stop you from doing things just do to them..... simply because they are fun.
  7. WHO COULD HAVE FORESEEN THIS COMING!? If only the devs said ahead of time that they are taking focus off grinding and tames a little over a year ago!
  8. Three to six weeks is a normal amount of time for a wipe to die down. Its got little to do with servers or lag. People get bored, they move on to other games for three to six weeks, they come back. Not a new concept.
  9. New players need a place to go. Stop being so selfish. If you want it all to yourself... on PvE: go play single player. I don't want any lame excuses. Let people play the damn game.
  10. Bumping this thread because of the new update announcement.
  11. Are you shooting them with arrows or something? Bring buckets of water and carbine/grenade them. Bring an Olfend if you have to .
  12. Not even the lowest it has been historically. New World is maybe going to take fifty or so people from Atlas. It's a completely different game with a completely different feel, its full of BORING WoW esk "go collect fifty bear asses" quests. New World aint shit. Last Oasis ain't shit.
  13. Torps arent used that much. Good for sinking a fleet at harbor, but really expensive to miss someone during a fight, and heavy too.... and a lot of work to unlock. As for arrows? This is a good change. Makes lawless life and early game raiding more viable.
  14. You bought it, you can play it. Game works. Its early access. Don't play early access if you don't know what that entails.
  15. I do play though, run my own grid, make mods, make video content, stream... Are you sure you have the right fella?
  16. Your last two user pages have been you bagging on other players lmao.
  17. Here I thought Last Oasis was gonna be an Atlas killer.
  18. Pirates! and EvE have a nearly identical system. Security Levels if implemented like EvE would mean assholes have no safe place because their sec status would be too low for noob friendly areas. Security status only benefits lawful players. Players who chose to play unlawfully (like in EvE) tend to wear a bad sec status like a badge of honor. It would work for everyone.
  19. It sounds like your save is broken. You may wish to delete the world and try again. Always keep a periodic back up. Also, turn up your rates. You are playing Single Player. There is no economy for you to break.
  20. The flipside to that is; look at season 2. That was a disaster, because Atlas players really don't know what they want/need either. The devs need to pick systems that work. EG; Literally just rip off EvE. Security levels, sovereignty, factions, missions, everything. It wouldnt be that much work on top of the system that already is in place.
  21. Early Access AND Crowdfunded!
  22. I imagine things will change in the near future. The devs cant build this game on trying to appease large companies. All it takes is one outgoing or influential person in that group to incite anger/complaints/mass quits. It works for games like Ark that can "churn and burn" indefinitely, but Atlas can't do that. Atlas is a persistent MMO. It needs offline storage, it needs factions, it needs summon-able tames (instead of barn yards,) more changes like the loot changes from January, etc.
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