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It's possible that the save file or the redis database of that grid still think that's it still there. Some settings on the .json file are like that, once you start the server the setting get harcoded into the save file. Trying to change the setting afterword would not work since the save file will not allow it to be overwrite anymore. What you can do is to delete the save file of that particular grid. Make sure no one is in that grid and if people built there ask them to remove there stuff, after stop the server for that grid, delete the save file then restart the server. Doing so will wipe that grid, since there's no more save file, it will be recreated on start up with the new settings. If the creatures still don't spawn after that, my guess will be that it got harcoded into the redis database, at this point the only option will be a complete wipe. If you want to, you can wait longer and see if anyone else experience this issue and can help out. I nerver got this issue since we don't use the Kraken on our map, my community voted to have more islands then having an empty grid. Also from what they saw on youtube you don't get much as loot when you kill it, a song, kraken hat and some gold, not really worth it. Cheers,
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No Discovery pts for whale kills??
Estharos replied to mojoroc's topic in Dedicated Server and Developer Tools Discussion
That is a Discovery Zone, doubt it as anything to do with what you guys are experiencing. Cheers, -
If you go here and scroll to the bottom, you will see where I post the Game.ini and GameUserSettings.ini files. Just create 1 blank files name it Game.ini , then copy the code from my post and paste it in the file you created then save. For the GameUserSettings.ini file, make a copy of the one you got on your server, then open it with NotePad++ and replace the section [ServerSettings] with the one I post or just add the argument you want to use. After that go on your server replace those Game.ini and GameUserSettings.ini file with the one you created, then twick them the way you want them if needed. Cheers,
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All available ini changes available?
Estharos replied to Krat0s's topic in Dedicated Server and Developer Tools Discussion
In the Game.ini, only XPMultiplier that goes in the GameUserSettings.ini Cheers, -
March Change - Ships of the Damned
Estharos replied to RenWmn's topic in Dedicated Server and Developer Tools Discussion
Go and Turn. Aggro is hard coded and work different for different ship. Bigger the ship you got longer aggro range, smaller ship you got smaller aggro range. Hence the reason that you got to knock on the bow of the ship on a Ramshack sloop to get aggro. Cheers, -
dedicated servers and upcoming patch
Estharos replied to cpspok's topic in Dedicated Server and Developer Tools Discussion
When they will wipe the Official Server, I'll recommend to do the same. Not until then. Cheers, -
March Change - Ships of the Damned
Estharos replied to RenWmn's topic in Dedicated Server and Developer Tools Discussion
NPCShipDifficultyMult = Multiplier for difficulty.. NPCShipDifficultyLerp = Speed at which there allowed to go & turn.. NPCShipNumMult = Amount of ships spawned at any given time. Cheers, -
Game.ini not saving
Estharos replied to Tiily Mint's topic in Dedicated Server and Developer Tools Discussion
What provider you using? Cheers, -
ini way to change sotd spanw rate?
Estharos replied to lemand81's topic in Dedicated Server and Developer Tools Discussion
NPCShipDifficultyMult = Multiplier for difficulty.. NPCShipDifficultyLerp = Speed at which there allowed to go & turn.. NPCShipNumMult = Amount of ships spawned at any given time. Cheers,