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Everything posted by RogerRoger101
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Game's dead, nice try Grapeshot, gg wp
RogerRoger101 replied to DNAofDeath's topic in General Discussion
58k to 5k = dead (or will be soon) in 6 months. Don't forget they don't ban Chinese hackers (since now the parent company is Chinese) - I loved this game but alas. . . you can sing happy folklore about this game all you wish. Pet your furries or not statistics don't lie: -
Crazy CPU&Ram Usage
RogerRoger101 replied to Mrpicc0lo's topic in Dedicated Server and Developer Tools Discussion
fair enough then it's a Day0 issue. Hopefully, this thread helps others. -
Crazy CPU&Ram Usage
RogerRoger101 replied to Mrpicc0lo's topic in Dedicated Server and Developer Tools Discussion
After talking to someone you can modify your Engine.ini with the "NetServerMaxTickRate = 17" ^^^ this file, just add the things that were discussed in this thread and then right click on the file (engine.ini) select "Properties" then click the check box "Read-Only" -
Crazy CPU&Ram Usage
RogerRoger101 replied to Mrpicc0lo's topic in Dedicated Server and Developer Tools Discussion
Changing this (adding this actually) doesn't change the CPU usage with version 18.15 -
[TUTORIAL] HOW TO SETUP A DEDICATED SERVER WITH MAP CREATION 3x3
RogerRoger101 replied to Emeric's topic in Guides
you left out the ports that need to be forwarded / open.- 14 replies
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Server Population Is The Lowest I've Ever Seen
RogerRoger101 replied to [616]RexFortis's topic in General Discussion
Last 30 days = RIP. OP (@[616]REXFORTIS) was just being prophetic -
server Travel Failed, Unable To Start Transfer
RogerRoger101 replied to Sovereign Snow's topic in Bug Reports
probably the server system admins that fixed this not the devs -
I'm using a i-5 (gen2) 16gb of ram and 4 grids will smash the cpu to 100%. 3 grids = 75-80% cpu usage. I have a 3x3 separated between multiple machines Basically, for every grid, you will need 2 threads (4 CPU cores = 4 threads sometimes 8). 5x5 = 25 servers or 50 threads and 100GB of ram (min). (2) Dual Xeon box (server) is what you will need for a 5x5 or if you have a few PCs laying about you do what I did (spread it out over a bunch of potato boxes). Xeon's usually deliver about 12 threads per CPU. 24 threads / 2 = 12 servers = 4x3 grid. you probably are looking at 350.00+ (per server) or more (depending on the age of the server) for two Xeon dual CPU servers with about 64GB of ram each. OR (if you have money literally dripping out of your orafice) you can do something like... 8U/multi-core, Scaleable Xeon's (not that I recommend supermicro but omg....) 448 threads = 224 servers = 15x14 grid.
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Version 15 was the best for few Host timeouts
RogerRoger101 replied to Sleepless Knight's topic in Bug Reports
the company is owned by a Chinese media company. Chinese are like the Ferengi's, #rule of acquisition, profit, profit, profit. -
island editor powerstones
RogerRoger101 replied to erall0's topic in Dedicated Server and Developer Tools Discussion
I just ran it and it didn't work for me. I reverted back to the other editor. The forked version by DefualtCoder = doesn't work for me. -
Map boundry issue
RogerRoger101 replied to AntonyVW's topic in Dedicated Server and Developer Tools Discussion
I set all my seamless ports to 27000 verses uses 27001, 27002, etc. I started with a 1x2, then 1x3, now im at 3x3 it only gets better -
Adding Trader Ships Question
RogerRoger101 replied to TheSlayerNL's topic in Dedicated Server and Developer Tools Discussion
Blasphemy! no NPCTrader4! {humor don't panic!} -
A few problems on new server
RogerRoger101 replied to AntonyVW's topic in Dedicated Server and Developer Tools Discussion
try unchecking "Water tiled background" then exporting ALL. I had this same exact issue (as you). I just deleted all my server files. Started new and the issue went away. I did grab a newer version of the map editor. I will direct message you with a RAR of the server files I am using (stock not modified) -
A few problems on new server
RogerRoger101 replied to AntonyVW's topic in Dedicated Server and Developer Tools Discussion
Do you have the latest editor from github? if yes, check the file type on the images in the EXPORT folder. if they are jpeg, change to jpg. CellImg_0-0.jpg vs CellImg_0-0.jpeg I've attached my Grid: 0, 0 image.