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bobalonius

Pathfinder
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About bobalonius

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    Pathfinder
  1. I just want a way to get rid of the abandoned raft that's in my large shipyard. It's been there for over 3 weeks.
  2. It may be a bit OCD of me, but I put my AI crew into matching uniforms. For whatever reason, they tend to lose articles of clothing, and in some cases it turns into blueprints. I know it's not a game breaking bug, but it is.... annoying.
  3. The hatches on my gunports still have color, but the rest of it is plain
  4. and an option on beds to allow allies to spawn on them
  5. We were talking about this or something similar today. We have a neighbor that wants us to join them to do higher end content, but we don't want to merge and give up our independence.
  6. We had one of ours do the same last weekend. Unfortunately we lost it, and another we sailed down in the attempt to recover it, to whales.
  7. the couple times i've had this problem death and respawn has fixed it
  8. I keep having the same problem, but it's only been my rhino falling through the floor. With the change to stone it's gotten a lot more expensive to get him out when it happens now. It would help if he'd fit through the small gate with the doors still on it.
  9. My game crashes almost every time I cross a zone. Then I have to wait to get back in or I get a message about my account already being on. Fatal error! VERSION: 16.21 AtlasGame.exe!AShooterHUD::UpdateMapMaterial() (0x00007ff639d1f43d) + 7 bytes [h:\yarkupdatelivereal\projects\shootergame\source\shootergame\private\shooterhud.cpp:3574] AtlasGame.exe!AShooterPlayerController::TickActor() (0x00007ff639d50b6a) + 0 bytes [h:\yarkupdatelivereal\projects\shootergame\source\shootergame\private\shooterplayercontroller.cpp:2562] AtlasGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff63b2e7c66) + 31 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff63a7f5f68) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:939] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff63a7f511d) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:680] AtlasGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff63a7f7ee0) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:1777] AtlasGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff63a89da69) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\async\taskgraphinterfaces.h:319] AtlasGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff63b2aeb99) + 85 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\ticktaskmanager.cpp:188] AtlasGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff63b2b4b8c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\ticktaskmanager.cpp:999] AtlasGame.exe!UWorld::RunTickGroup() (0x00007ff63b0e78e6) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\leveltick.cpp:701] AtlasGame.exe!UWorld::Tick() (0x00007ff63b0e8d41) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\leveltick.cpp:1227] AtlasGame.exe!UGameEngine::Tick() (0x00007ff63b01b014) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\gameengine.cpp:1181] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff6395b8aea) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff6395b359c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff6395bb54a) + 5 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff6395bb678) + 8 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff63c2f5ead) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffcdc877e94) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcdca1a251) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcdca1a251) + 0 bytes [UnknownFile:0]
  10. got kicked at a border crossing and when I try to rejoin I keep getting " you are currently travelling to another server, please join again later" sometimes i get the respawn screen, but cant actually respawn anywhere.
  11. Same thing happened again except it was wood walls this time. Same fix.
  12. For some reason I can't make a large storage box. I have the recipe, I have the materials, it's lit up, but nothing happens. This happened the other day to a friend, but for him it was the bed he couldn't make. He started over with a new character to fix it.
  13. cant walk through doorway after patch
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