Jump to content

Samstag Freitagsson

Pathfinder
  • Content Count

    96
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Samstag Freitagsson

  1. Beds should only alow spawn of players that died in the same grid. fuck fast travel.
  2. thats how it is now, and i suggest to go further. If you dont like the idea, fine. But PvP is not an option and ist broken too, anyway.
  3. What sense does ships with canons make without targets? Its not only warefare. Imo it is not enough content to make players stay for longer. PvE doesnt need a fix? Your a dev? Or a fanboy. Thats BS! Its far from being ready for release
  4. You know that is not true, and pvp is more about siege then naval warefare. PvP is not an option to fix PvE.
  5. So I played since day one, only PvE, and I start to wonder when will we see real pirate content? Most time goes to gathering, crafting and buildung. Then you tame and breed to improve you gathering and craft faster. Then came a little pirate stuff. Took the first ship and went for a sail. Did some treasure maps, sunk low level Damnships... Now what? We need for PvE • Merchantships in different sizes to hunt and enter. Some with escort. • Navy that hunts us on navy controlled grids. • NPC villages and harbours to raid. • Make it possible to to sell goods to NPCs on Freeports. Let there be diffrent needs of goods, so trading routes are needed • Let us settle in lawless regions ( need more then now) Give structure a decay so it needs daily upkeep. Implement a building called workshop (autorepair), maybe in three sizes. A small made with thatch, a medium wood and a large with stone. Let them have a radius depending on their size. To make them work let us need to put a npc there and give him gold. And give it a storge for the mats needed for upkeep. Every Player can only build one small and one medium or large workshop. In companys they can build more depending on member numbers but with a max cap. • Let every Player build only one harbour workshop (needs shoreline) for upkeep their shipyards, medium radius. Only four per company as a max cap. • Implement npc cottages with workers for wood gathering or fishing. Take a look at the settlers games for ideas or at Anno. Thats how you should populate a pirate world. Let citys grow. Implement a economy for the citys. • More shiptypes and sizes! Give us hulls that fit better for merchant freighters and whalehunters. We all have that idea how a pirates world looks like, an Atlas is still miles away from that.
  6. Maybe the Autorepair has a limited range and needs resources?! So this will prevent pillarspam? I'm not pissed to lose objects and our nice base, but progress of the char, especially the discoverys, that sucks. Lets wait with deastic steps and rage quit until we know how exactly it works. @Jet More Details on the autorepair pls. Hope it is a Solution
  7. Nothing? Well maybe yo should read the released patch notes so far again. It quite a change from day one to today. Its alot sandbox, so for many it is hard to come up with dayfilling. maybe your not the playertype for these kinda games?
  8. Wow, what a post! Did you wrote that all by yourself? Whats the point? Only a troll? Any message or idea thats worthy to mentioned?
  9. Maybe it is a lack of patience on the players side? For Ark it turned out good. I learned that in EA you have to patient. Atlas is still in development. Thats a fact and that way it should been seen. The devs really dont need you guys to know about numbers. It is just wrong to await an full game experience and to cry about it all the time. If you cant stand it, then play something else and return to a later point. Thats probably what most guys figuerd out already and what makes the numbers low.
  10. I love my two bears, they make life in a small company much easier. They carry my stuff. They kill AoD Guards at treasurespots. And I get from A to B much faster. Though, I would love if crew members would be more handy in combat.
  11. Or change the required raw meet in cooked meet?!
  12. I bet that was not intended, but since it is EA they hopefully will look in to this again and redesign this or kick it.
  13. Thx for the info. Better serverside as clientside. Then lets wait.
  14. Hi, since last night 11pm (european time), i don´t have the option "rejoin" in the main menu of the game. If I try to join via "join new atlas" an then select my server (eu pve sirenscall) an a grid m9, then i wake up with my char in my companys house, but I can´t interact with eanything. I dont get any buttons/interaction menu shown at boxes and doors, and cant open them with E or F. And I cant open my Inventar. I relocked now dozen times and wont work. Please help me guys! I got patch 14.11 (Rev. 107011) Thx Samstag
×
×
  • Create New...