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TerrorTrooper last won the day on June 30

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  1. TerrorTrooper

    When should we just pull the plug

    This!! Sure, abandoned structures could cause some annoyance and issues, but on the other side, they removed an entire game style! I thoroughly enjoyed sailing, exploring, discovering and looting abandoned bases. I also enjoyed looking at peoples designs and ideas, indoors and out. All that’s gone. I will admit, after 1400 hours in game, I’m finding less reasons to login, ironically not through boredom, but because of all the knee jerk balance passes that nerf everything half interesting into oblivion! one of the huge, and frankly, infuriating ironic things about these developers is, it’s an MMO! They keep trying to “patch” a lot of the problems in the game with nerfs and other poorly thought out solutions that ruin more than they solve. Many of the in game issues people have could be mitigated with a few semi active game masters with a semi decent toolkit.
  2. Good point on the math, well made, although some of the issues do transcend between official and unofficial too. for example, ships, this is a game that was meant to be centred heavily around the ocean, yet we have had no new ships since day one and the only non player entities to use them on haven’t really changed either. Players have been crying out for new ships and ocean going content, and what do we get? cats, seahorses and plague carying rats amongst other things that nobody really asked for
  3. Well.. cool story bro!! In seriousness though, yes, atlas is lacking content, there is no denying that, however, I’ve often seen the same people complaining that stuff is to hard to do and complain on lack of content in the same day. I often get the impression that a modest percentage of the player base cane here with linear expectations without actually understanding what an open world is all about. for example, through setting my own goals and not treating it like a race I’ve had many hundreds of hours out of atlas, and frankly, that’s good for a £20 game. Ultimately though, their cash grab advertising gave a lot of people false impressions of what to expect from an EA game. And they’re paying for that mistake now. Mid they had been more upfront about things or if they had released in a better state, for example, if the current state was the EA release state, I feel things may have gone better. the game isn’t beyond redemption yet. But I do feel the devs are running out of time to sort it, they need to pick a direction and follow it. For example, PVP and PVE in atlas have adopted massively different play styles, PvE tends to be focused around the building, breeding, exploration aspects of the game and has attracted some creative thinkers. However, many PVE viable play styles have been stupidly taken away from the community due to a knock on effect in an effort to balance certain aspects of PVP. Take Scavenging, creative ways to kill AoD, building restrictions constant weapon and wildlife nerfs to name a few recent ones. Our sandbox gets simpler and smaller with every patch. There’s 50% of their remaining community alienated.
  4. TerrorTrooper

    Stop Making PVE Stupid

    I agree about the animals. Tundra, for example used to be a death trap and you had to go in prepared. The wildlife has been needed into obscurity.
  5. TerrorTrooper

    Are you sure there is enough sharks in the sea?

    Perhaps we need monstrous sharks, like the monstrous whales!! definitely ately!
  6. TerrorTrooper

    Any advice on surviving a heatwave?

    Strangely enough, I’ve recently dabbled in single player, and I’m on the same island, and I have the same fortitude as on official. The heatwaves seem more severe! Had one 56 degrees C and it wiped me out twice in minutes.
  7. Indeed! i honestly can’t fathom the mentality of this one. Mall the shorter timers I’m all for as island owners should have a means of “housekeeping” in terms of spam and abandoned structures, but essentially carpet bombing from shore to shore is a bit much! With such a small community I can’t see it being much of an issue if I’m honest as land certainly isn’t scarce anymore. But if the server populations were perhaps 3 or 4 times what they are now, I reckon the forums would be full of unbridled rage in a week. Hey! Carpet bombing! That actually sounds like fun!
  8. I have to admit, I did a double take when I read this one! I do have a fair amount of faith In These devs, as although they may struggle with the mechanics some time, they have built an amazing world. but this... what were they thinking??? Months and months persuading smaller groups of people to move away from lawless and Settle elsewhere then this.... although we own an island, we have outposts all over the atlas, one in particular is a large hub for us that has grown massively. We had a good relationship with the original island owners as we imported stuff for them. They’ve long gone inactive and the island has changed hands twice already! Next time it’s almost certainly going to get razed. also, island flipping, let’s say if the game was busy enough due to people coming back and settlers were a common occurrence. What’s to stop 2 companies intentionally flipping an island once a month to intentionally farm settlers. There would be outrage! Also, PVE is more likely to have grand builds and long standing established bases. Hence more to loose. I also don’t get the devs tendency to treat PVE like the unwanted stepchild. PVE is half their playerbase on average across the 4 servers. When you google atlas and see an impressive build, it’s good advertising, but you can also be relatively certain it was built in PVE.
  9. TerrorTrooper

    Changes to AOD mean solo players must engage in taming

    I too feel it was a ridiculous Fix for something that wasn’t really a problem. I enjoyed getting creative on treasure maps, the thing about open world survival MMO’s is the players make their own content. Now I’m no tame hater, I love my bears! But I thoroughly enjoyed finding new and alternative ways to do maps! Now, however, it’s “bring a bear or go home” I’ve been a stout defender of these devs as I understand development cycles and testing and realise that they will move the goalposts to either side of balance to test effects, but I am starting to lose faith in their competence as slowly, but surely, they are removing all the sand from our otherwise amazing sandbox. its a crying shame as I really want atlas to succeed but I just don’t get them.. so many heavy handed and unpopular changes on an already dwindling player base isn’t a great way to promote the game, again, neither is the complete focus on PvP balancing at the expense of PvE. Especially when the numbers are about equal.
  10. TerrorTrooper

    So what did you accomplish over 4x?

    I took my maxed level battle brig into a fight with a lvl 58 galleon and it’s escorts to get some company members the achievement. Was too close to land, foolishly grounded myself and the galleon preceded to pummel me senseless. Many missing planks and insane damage but it looked like we may just pull it off, with about 10% of its health left, bam! Cannon deck collapses, in a totally pirates of the Caribbean 3 slow walk ending death scene, I was helpless and watched my proudest warship plunge into the drink. So I did the only thing one can do in these circumstances. Spent the next day rage building a battle galleon.
  11. TerrorTrooper

    Please Fix the Galleon Bug.

    Galleons are annoyingly buggy!! ive got a couple of tiles I simply can’t place, no matter what I try. I’ve had multiple that were difficult to snap, ive also noticed the ladders issue occasionally in certain spots. Although I’m happy with the rate the devs are addressing issues and adding content, I do feel ships and sailing has been somewhat neglected.
  12. TerrorTrooper

    Why wind should never die down

    Totally agree! It drips way to low to a point of “no point in playing” the minimum needs bumping up a bit.
  13. TerrorTrooper

    Cats, has anyone figured out where they are?

    Ahh! I thought they had already been added. Explains why we can’t find them. I’ve already been practicing my nay saying and crazy mumbling too.
  14. I’m not sure what constitutes a cave, I thought maybe the ice cave but sounds like a strange place for a cat to spawn, anyone have any ideas?
  15. TerrorTrooper

    Request for new ships

    His usual mega blah blah stuff aside... he isn’t wrong!! We need more ships! they are after all, the supposed backbone of the game and are at the heart of what we do across the atlas. Admittedly , schooner and galleon are pretty much at the opposite ends of what we need, we don’t really need anything smaller than the schooner, or anything bigger than a galleon. But what about some specialised ships in between which have specific strengths and weaknesses. for example, a frigate. Maybe slightly bigger than a brig, substantially more gunports, perhaps it has a higher gain for resistance and damage, but lower for weight and crew? Or a Barque that has bigger gains for weight and crew, and smaller gains for everything else (kind of a specialised transport) ultimately, we need more ships as let’s be honest, no one asked for a seahorse, and now it’s been given to us, no one really wants it.