maimedwabbit
Pathfinder-
Content Count
15 -
Joined
-
Last visited
Community Reputation
1 NeutralAbout maimedwabbit
-
Rank
Pathfinder
-
Happens to me too but ive narrowed it down to the sextant buff. It only happens with the buff running. I have tried hiding UI, looking another direction etc to no avail. Hopefully the devs read this. The sextant buff causes zoning crashes.
-
Simple suggestion to reduce landlord tyranny
maimedwabbit replied to boomervoncannon's topic in General Discussion
It doesn't even work yet. We honestly don't know how well the current implementation is. We have about 12 but shows random numbers, sometimes none. -
Abandoned 7th treasure in a row.
maimedwabbit replied to George Catcher's topic in General Discussion
Having the same problem... 5-6 in a row now are just impossible. -
Same na colonies pvp
-
I could be wrong but I believe the owning company can damage your ship still.
-
Is it possible to move the location of your flag once you have placed it? PVP - Colonies
-
If the wind blew the same direction all the time it would make travel hell... Learn to use the wind and stop trying to change mechanics that actually work ffs.
-
Where my server is located I dont have access to a static external IP. I do not want to reconfigure the server each time my ip updates. This is why im using a hostname. Game servers are often ran using host names, this is no new idea by far. Just curious why it breaks this games server. Host names are resolved by DNS on either client or server the same way so im not seeing where the problem lies. The game server itself is not having to resolve the dns for a transfer I would not think. If one square works, im just curious why transfer doesnt work to the other squares.
-
So ive setup a 2x2 for testing for our group. The server works fine when using a direct IP. When I launch the server using the ddns hostname it appears to work fine until you transfer to another grid. Then we get a freeze on the client side and the character is in limbo until a restart. What could be the cause of this and are there any solutions out there? Surely there are servers ran using hostnames instead of direct IP addresses like every other game? Im continuing to experiment to try and solve this myself but if anyone has any insight please let me know!