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George Catcher

Pathfinder
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Everything posted by George Catcher

  1. 24 - Camping border Damned Ships in picture. I'm not English speaker, so maybe DEVs don't fully understand what I'm trying to say. So I decided to show why camping border damned ship is bad. By picture.
  2. If players place each 4 farms as close to eachother as possible, then only 11 players on REALLY BIG island will be able to have all 4 farms: So I see 3 options here. It's either: - Devs have no clue what they doing, just randomly messing with numbers and see what's happen. - Devs don't wanna every1 set their farming and trading chains. But they just forgot to mention it in their QnA sessions. And forgot to tell how do they see life of players without farms and warehouses. - Devs wanna every1 join big companies, so there would not be a lone wolves. They just forgot to make any group and companies features. Forgot to introduce ways to secure your stuff, that you gathered or created within company, forgot to introduce any advantages that big company can give you, and any activities that requires a company. With this last point I can tell I've played Overwatch alot recently. And DEVs there were always telling us: "We want you to play with your friends because it's fun!!!" And... it just didn't work this way. It doesn't work anymore. Maybe in 2006, when online games were in the beginning of their fascinating way - the fact that you playing with your friend was fun. Now times changed. All is different. ... ...or maybe there is some king of 4th option. Maybe Devs have their own vision of how it should work, and some day introduce us complete feature...
  3. Sometimes I feel landowners themselves do not understand why they not allowing new setlers lol : )) (I'm also curious about that).
  4. 23 - Junk sails are broken. Just wanna back to sails control issues and show them in pictures. I just build new schooner... (thx to damned galley lvl-38 camping border. I crossed and found myself with 3 planks missing. I mean... that was my fault also, because I didn't restock my planks before departure, but this doesn't change the fact that camping border damned ships are nonsense!!! Loosing lvl-46 schooner - imagine how happy I was. Oh and... I hope devs do understand what this "camping border" stands for) Anyway. I build new schooner and put there Junk Sails. I went for my 2nd crew to freeport and my sails adventures began after I crossed first time. So... I guess I'm out until fixes are up. It's just no joy to play broken game. I mean I can take out sails cosmetic, but yet, I spent 1.2k gold for that, and... what, I wasted again more gold for features that doesn't work??? What the point of playing and earning gold then, If all I can buy just broken???
  5. Ok, so guys. It's month since this patch that broke a lot of things released. No words of any fixes. Your words: ...is some kind of joke in this state. I already wrote you around 20 points in my feedback thread. But seriously. At this state of game I would already do alot of damned ships hunting missions. I have all I need to build my battle Brig (even 50K gold in my storage), but I don't build a Brig. Because of broken crew manning stations and broken crew following me through the deck. And crew randomly dismount their stations. I also would love to... maybe do my damned ship hunt with your new premade ships. But they are also broken. And I don't do that either. Do I enjoy this season??? Well. I found place to settle. I built really nice base. I dug treasures for 80K gold already (meaning I dug HELL A LOT!!!). I leveled to 74. Now I'm waiting for fixes to move on. Do I enjoy waiting for fixes? I dunno. Did I enjoy sailing broken ships? I dunno. Did I enjoy losing broken Ramming Galley in first battle? Would you enjoy it? So please. Work the game. Release fixes. Improve premade ships. Fix at least crew manning stations and following issues. As for screen above? Those are fine. But yet I've tried to set screenshot thread in this forum and no one interested. So that's not what players wanna. Biggest PVP battle above shows how bad this game right now about seas battles. Do you see what's going on there? - Using wind and sun as advantages in battle? - Dancing around enemies ships? - Do some tactics and strategies maybe? Nothing of this happening there. They just sails straight. Then stops and shoot. Randomly bumps eachother etc. I know there were linen ships in past. And they did that. Just set formation - "straight line" ans shoot. Buy this was the one option from many. Not the only one. No strategy and tactics here because there is just no instruments in the game allowing to do so. No group and communication tools. Just old fashion chat, but we not in 2004 anymore you know? Oh and... yeah you worked so hard to bring us those new Ramming Galley and Majestic Kraken. How many of those you see it this video???
  6. 22 - Treasure spawn on impossible spots issues. U know... I'll later create thread about all treasure maps spots that must be deleted. But for now just wanna tell few more words about - why those map-spots are bad. Guys spawns on rock edges (or even in the air) falls down after they buried up from nowhere. There are 4 issues I keep facing in most cases when I engage them. 1) - Guys falling down from the cliff and staring to float around island. I once had to chase one guy for like half of island. He just froze and floated down the hill to the very shore. 2) - Guys falling down and then pass through the rocks and stuck there with no way out. I often have to wait until next guardian respawns. 3) - Just part of guys are spawning. Like once I had just 2 guys spawned. I killed them, and then it said: "4 more guardians to kill before digging the treasure". Those 4 never appeared (had to wait another guardians). 4) - Guys spawning inside eachother and then disappear for some reason. In this case game count them dead, and I've got the treasure. Like once I had lvl-18 treasure. 5 warriors spawned inside eachother, I hit them and they disappeared. I killed a single solder and got high treasure. Also they can fall down to inaccessible area like cliffs slits, holes etc. And sometimes they buried down for HP regain and never appears back.
  7. (sigh) I was searching for tiger like that for days. Sailing through the grids and yelling chat. Then just tamed wild one. Also no one tells me how much those tigers usually costs so I even don't know how much gold to take with me. (I visited U after I wrote this message : ))
  8. This is just insane. I dunno, maybe DEVs think it's really cool, to play hide and seek with damaged planks. Will we be lucky to find which one caused our ship sinking? Also sinking speed is insane - with my BRIG (and certain skills like all in captaining and 140 sturdiness) I sometimes feels like: "Oh, I have 2 leaks, I better take down this damned ship first, and after that - I'll go for maintenance". Here it felt like the more I repair - the faster it fills with waters. (To be honest it actually felt something working (designed/coded) terribly wrong and it shouldn't work like this).
  9. I once had this issue (lost my first schooner for gold). I went to check my files in steam menu, and it found 8 corrupted files. After reuploading them - game launched.
  10. I wonder how to level now? I mean I'm now at 69. I gather all purple bottles I found and go do them. Yesterday I had 2 x lvl12 bottles, one lvl14 bottle and one lvl15 bottle. 12, 14 and 15 was through landfalls and got XP boost bonuses. All I've got is around 80% of single level for that. And it's getting longer and longer every level. I'm afraid to get from 79 to 80 I'll have to complete like 40-50 bottles around lvl-12 (most common within purples). It's like 2 weeks of sailings... UPD: Didn't try exp song yet, but... well today I earned 12K gold on maps (highest one was lvl27.5), and got just 1.5 levels from axprox 80% of lvl-70 to lvl-72. It's getting weeeeery slow.
  11. Other Threads: Majestic Kraken. Mortar Ship. I just wanna double all I've gathered about this Ramming Galley ship. I really wanna make sure DEVs reads this. But before I go - I just wanna say to every players, who read this message. DO NOT BUY RAMMING GALLEY. Until they fix all issues and add all required features. Right now it just very RAW and BROKEN. So... But if you consider to buy it, I would say this ship has: +++ + Nose large cannons, pointing forward. + Oars and Rowing. Allow you to get +4 knots every 30 sec. (Except tradewinds). + Good handling full speed. You can avoid damned ships even in tradewind. - - - - 75 rhino horns. Wasting hours doing rhinocide. - (fixed with new shipyard) Sailing to the shop with 80% loaded sloop (for solo players). - Lack of customization (I couldn't find a spot for wardrums so they wouldn't block the way). - Bad low speed handling. - Difficult to maintain. Repairs with patches takes forever. Not repairable in battle. You should manually search for leaking parts. - Extremely expensive in maintenance. You need to gather more thatches/wood/fiber than it required to build a Brig, every time you wanna go hunting. - Sinking VERY FAST. Even with points in sturdiness and all in captaining. - No ramming damage to Damned Ships. - Raw design and broken features. * * * (raw design) * No snap points for ladder on the board side. Emergency stern ladder is your only option to come aboard. * Some unpaintable parts. Disappearing custom paint. * No leaking icons. * New HP icon shows random numbers. * Scales and visual model are not matching each other. * You can not put patch kit in resource box and use it from there. * Crew repairing damaged parts using resources in box while anchored. But you newer know how many you need. * Front zone has only 15K hp, while Brig's same zone has 4x6k planks 40k deck and 10x5k ceilings. / / / (broken features) / Crew dismount sails every time you cross the grid. / Junk sails are totally broken and doesn't work and looks well here. Design and customisation. It's now paintable, and it made very well, except couple of unpaintable parts in front castle, 3rd region. But after I sailed for some time my both main and low decks and also some railings lost their paint. When I hit those parts with brush - it showed It painted. Junk sails cosmetic doesn't work well here. If you put large junk sail on the deck, it'll add invisible mast down to your hold: Some cables have wrong spots attachment to the ship. Crew manning those junk sails in weird spots: Also addition snap points to rope ladders would be gr8. No one likes this emergency stern ladder: I also kept hitting my pier from pretty far from it. So physical model of this ship is wider than visual one. Broken control issues. (This one FIXED) Right now control is totally broken. Crew don't follow you on ship deck. In Ramming Galley they wanna reach steering wheel on stern. When they manning sails station, they keep randomly dismount. After they do - you still able to control sails from steering wheel. But ship freezes in the state it was before glitch appeared. So no matter how you rise and low your sails, no matter how you rotate your sail, no mater what navigation menu shows - ship will think sails on the same position they were right before glitch. Meaning it continue to move with totally lowed sails. If you press "S" it stops, but when you dismount steering wheel, it start to move again. The only thing you can do is to whistle you crew to follow you, then manually rise and low both sails. Then you regain control. Battle issues. While I was fighting damned ships, half of my cannons suddenly stopped aiming and shooting. They just pointed down to the waters and didn't react to my controls. Crew were manning cannons this time. UPD: This happening when your cannon modules and front castle hit 0hp. Damage and repairs. In ships survey I wrote hell a lot about ship maintenance. And yet DEVs didn't do ANYTHING from here. I received some damage. Small icon in down right showed my ship's health around 50%. Then my ramming galley started to sink. I picked patches and went for maintenance. I upped ALL damaged parts I found to above 50% of health. But my ship continued to sink. Health icon showed my ship HP is above 78%... and it just sunk at this moment. GGWP. I couldn't find out what caused it. Before it sunk, I was running fast and did repairs to ALL PARTS I found damaged. But sinking speed was increasing every second. Even tho I have all in captaining and 140% of sturdiness it sunk 10 times faster than my BRIG usually does. So DEVs. You told in last QnA that... Before you go any further - you need to fix your broken bullsh...t first (sorry but I really upset right now, because I put so many efforts in this ship, 24K gold, 75 horns, all customization, and after that all I've got just suffering from broken controls, broken crews, raw ship design, and then I just lost my ship for unknow reason). It's just NO POINT TO INTRODUCE NEW FEATURES TO BROKEN UNPLAYABLE SHIPS. Before you go to all your modular updating, you need fix Ramming Galley. To do so you need at least: - Fix ship dimensions so it match visual model. - Fix paint so it wont randomly disappear. - Fix crew not following you (fixed), and randomly dismount their stations. - Fix crew position on junk sails, and junk sails cables graphic. - Fix invisible mast inside ship hold. - Fix sails control issues I wrote above. - Fix cannon crew not aiming and shooting (solved). There also need some improvement do be done: - Add snap points for rope ladders on board-sides. - Add "mount closest crew here" button to all stations on the ship (you should have done this one long ago). - Add "leaking" icons to damaged parts like there are now in old fashion ships. - Allow us to put patch-kit in to resource box, and use it from there. (UPD) You should greatly reduce cost of patches. Because now every time you wanna go to do some seas battles it requires same amount of wood/thatches/fiber as if you would build new BRIG. I repeat. EVERY TIME. Same as for BRIG. I'm not saying I can't afford this, but this ship is just not that good to bother THAT much. Only after all those fixes this ship will be something like playable (still need to be tested especially through leveling and high end content). Until then - it just BROKEN and I urge everyone to give up new ships until they fixed. p.s. - I so upset so I would demand my 22000 gold and 75 rhino horns back. But... I doubt we have this kind of player support in this game... unfortunately. p.p.s. - Really. just imagine my fight with damned ships. I do circles, speed up and slow down with totally lowed sails, can not stop my ship, half of my cannons aiming to the waters and don't shoot...
  12. 21 - Just wanna end about Ramming Galley. But before that - if any players reads this - DON'T BUY RAMMING GALLEY! Until Devs fix and complete it. (unless you have plenty gold and ready to waste 22K). - Paint: With this system of damaged parts, some paint (from both deck and also railing) is just went of. When I hit unpainted parts it shows that they painted. I guess it somehow connected to damage. - Control issues. Sails crew keep dismount their stations, flying through the ship. I was able to control sails from wheel anyway, even tho sail crew flying far behind my ship. But with this issue, my ship was always full speed and my sails in one direction. Even if I low my sails, ship will continue to move. If I turn my sails, ship think they on the same position before glitch occurred. The only thing to fix this is to whistle crew to follow (they go to stern instead of following). Then manually rise and low both sails. - Battle. I wrote you in ships survey about that alot. And yet you didn't do anything I advised. I fought with some damned ships. Some crew issues happened there as well, half of my cannons just stopped working pointing just down to the waters (with crew on them). I have some icon shows how healthy my vessel is. When it hit 50% it showed I started to sink. I took patch kits and went to repairs. I up ALL damaged parts on my way up to 50%+ of health. It showed my Galley is at 78% health. But it kept filling up with water. It sunk. And I didn't find what caused it. At the end I was just kept repairing all parts. My ship kept sinking. And that's how it works. ---------------------- (sigh) I a bit upset right now. I put really much effort to this ship. With those 75 rhino horns. With buying it (sailing 80% loaded sloop 5 knots no big joy) With custom paint, crew (with uniform), all cosmetic, etc. Then I suffered with the crew stationing. Then I suffered with broken control issues. Then I couldn't pass a simple fight. Just because you introduced BROKEN SHIP. With other game companies I would DEMAND my 22K gold and 75 horns back for this bullsh...t. But I understand - we just don't have this kind of players support here. ---------------------- So basically what I wanna say. RAMMING GALLEY IS BROKEN. To make it basically work and became useable you should: - Fix dimensions so it match visual model. - Fix disappearing paint. - Fix crew not following you and randomly dismount their statioins. - Fix crew positions on sails control. - Fix graphic of junk sails cables. - Introduce "place crew here" button on stations. - Fix control issues (so ship wont ever stuck with opened sail pointing one direction, no matter of your sails control). - Fix crew manning cannons but not aiming and shooting. - Introduce damaged and leaking icons on parts like generic ships does. - Allow us to put patch kit in to resource box, and use em from there. ---------------------- You told that you now full speed of introducing new ships right? Well... if you'll introduce the same broken sh...t, it won't work for you. So I'll double all related messages, so you definitely read them. Until then... NO NEW SHIPs for me. And I urge everyone to give up new ships as well until they fixed.
  13. 20 - Ramming Galley design issues. Painting works well, but front castle has 2 unpaintable parts of region-3. But cosmetic junk sails works pretty bad!!! Some cables connections are wrong placed: Also crew, controlling junk sails has their stations in weird places: With current crew following issue, they don't try to reach ship center, but try to reach steering wheel on stern. Also it kinda feels FPS drops around Ramming Galley.
  14. Last season I tried to buy them. Guys named price - 50 000 gold for 75 tentacles. So I hope your market works well : ))
  15. I guess they are just in island-claimable zones now. Those old fashion lawles, and new claiming tower lawless, also goldens - they are free of alphas. I personally wish alphas would be in every single grid except goldens.
  16. 19 - My second first RAMMING GALLEY impression. Huge thx for letting us attach rope ladders to masts and wallhooks there as well! The only thing you need to add there is couple of snap points for ladders on board-sides. Like here, for example. No one likes this emergency ladder on stern, you know? Ship limits are bit wider than it looks like. I keep hitting my pier on approx this distance (see picture below). Also I had some issue while heading home. You know when you hit someone by boardside (it's either you hit player or damned ship), all crew manning stations there are dismount. This happen to me. My crew dismount, but I was still able to control sails from my wheel somehow. After I approached home, some weird stuff happened. - I couldn't move backward. - When I was turning my sails from wheel, my galley was staring to move full speed even with no sails opened at all. When you use large speed sail and apply junksail cosmetic, it adds invisible mast to the lower deck, which is block your movement. P.s - oh and I like that you made new munition storage paintable as well!
  17. 18 - Treasure damned guardians spawns from behind. That's the way to make things worse!!! I've noticed that when you approach treasure map spawn point, damned guardians don't spawn where light pillar hit the ground anymore. I most cases they spawns somewhere from your behind. It would be no big deal if we had spawn points on the flat ground. But yet we still have plenty spawn points on the cliff edges, where you can not approach them from wherever you want. In all those cases damned guardians spawns from impossible spots. On cliff walls, in the air, under rocks etc. After spawned they can fall down, do forever sliding half of islands etc. So. All those high cliffs points were already broken, but yet you managed to screw it and make things even worse. Making damned guardians spawns from behind was not a gr8 idea.
  18. 17 - I see dead people tradewind arrows and icons above waters. I don't know what caused this one but I was doing some business ashore and after I back to my boat I saw this one: There is tradewind path there. And I have insane FPS drop when I look at these. After I've tried to relog - my game crashed.
  19. Guys, you really HAVE TO fix crew no more following you in the ship (right now they just don't follow, but try to hit boat center). Or at least instead makin crew mount closest station - make station lure closes crew. Like I press the cannon and can choice in round menu: "mount here the closest crew". Also both Pick and Axe gather more stones that flint. Also warehouse gather just 1 stack of wares from farms.
  20. Remember last season I showed fertilizer farm? (Few messages above). Today I found another version of it! It's not fulfilled with pigs yet but already producing sh...t : ) So if you thinking about design of fertilizer farm - check those two
  21. 16 - Some (not my) thoughts of fractions. Just because I was out today and didn't do any playing - I wanna do quick back to your 7th QnA. To this point: I'm not really in to games actually. But my brother is. He plays alot and watch streams alot more (sometimes he plays and watch streams at the same time, he has 2 screens). He is game maniac and knows alot about games. Tons of different kind of games, offline, online etc. And I told him about your quote above. And you know what was his comment? He told: - Yeah. This is Star Citizen. RDR. GTA5 online. With no fraction and players all by themselves. You know what's happening there, when you play online and see another player? Your first reaction will be - avoid him at all cost. Because he can be ganker, griefer, or other kind of stupid troll. So you like play online but yet don't understand - why there is online there? All interactions are huge risk and unwanted. Even after you chat with someone, and you agreed to do something together, he can just shoot you in the back after that, for trololo-reason. And not a single game developer create any solution for that leaving it to the players to deal with it themselves. All player do is play solo as much as they can. All fraction stuff will solve this problem by showing who is your friend and who is your foe.
  22. First Prize: $25 Amazon Giftcard Second Prize: $15 Amazon Giftcard Third Prize: $10 Amazon Giftcard So ppl would easier buy New World lol (Sorry couldn't resist it)
  23. 15 - This MMO game need MMO-Group features. In past QnA you told that you wanna Atlas to be the game with players interactions. Yesterday I was finishing my powerstones and doing some treasure leveling. I asked in the chat on 36 GRIDS if any1 breeds and sale Tigers? Today I pass around 16 grids already keep asking if any1 do tames as well? No one answered. I've got NOT A SINGLE MESSAGE BACK. So that's what you called "player interaction?" Sailing around and yelling chat? Well. It doesn't work anymore. It worked this way in 2004 when World of Warcraft released, and ppl were chating eachother. Now chating is more like talking to her majesty silence. So this game needs modern communications and interactions tools. Let players gather groups, leave messages, trade eachother through some ingame tools and features. Oh and yeah. It's possible that some breeders were there when I asked. They just don't do English?
  24. Try to put wooden pillar under stairs you already built...
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