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George Catcher

Pathfinder
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Everything posted by George Catcher

  1. Hold on. Before wipe and before even anarchy, max ship lvl increased to 51 (52?). Did they roll it back to 41 again?
  2. I tested all with anarchy. My Brig design (NO SHOTGUNS, NO LOUVERS, No stupid kite tactics) was able to end lvl-40 SotD. Withi this new attack and defense stats, it should be even better. While Galley... well... I mean, all sea battles should include maneuvers right? Especially now when they are not SodDs but SquotDs! And Galley - just simply can NOT do that. So right now if you gonna fight SqotDs, your tactic will probably be like: - You sail by and shoot. You sail straight for 2 minutes, then do 1 minute 90' turn, and shoot again. Then another 2 minutes straight, and you have to somehow do your straight so all damned ships will be just one side of you. You'll get loot for last SotD you sink, because you will not find any others due to insane long straight sailing. Fighting like that is a torture. So GALLEY is not a battle ship in my opinion. It's more like siege ship where insane firepower against staying fortified targets is required. And of course it's good for far non battle voyages, because right now Galley with 6 speedsails is fastest ship in a game, and can carry a lot. So even If I had all resources - I wouldn't build one. Because while anarchy, I simply DID NOT enjoy to sail it and fight with it at all! And one more thing. I got my mythic sails BPs from SotD's 34 and 36 lvl, while the biggest one I down with this anarchy Galley - was lvl-52 and this one gave me a mythic cannon blueprint with 200 of health and 100% damage lol : )) I threw it out board right in the moment I've got it : )
  3. I do notice sometimes that in real life the position of handling sail would not just provide any speed. Sometimes it even should work as a break parachute. Like here. Question is - why this handling sail filled with a wind FROM OPPOSITE SIDE of where wind actually blowing? Or here. In this case this handling sail should not provide me any speed, but break be down instead: There must to be done something with it. Because now it's just...
  4. Just got my today. It was torture. I built a tames pen 4x4 with 2 walls high. Lured 12 lvl elephant there and... well I had like 50 wheat, 200 wild wheat, 150 throwing spears and 37 bolas. I used all. I actually tamed him with last bola and 3 sec left...and I was farming resources and creating spears for last 15%. I spent all farmed wheat and when taming level got around 75% - he killed me. Then once more. Then I saw 12%. I didn't expect it goes down THAT QUICK! I spent sometime to figure out - how to do it. I found the way - ppl wrote here above. Run to his stomach, looking to head. Feed him. Run back. All needs to be done as quick as possible. All risky and difficult and way long and any mistakes (like wrong angle of trapped body) force you back to begining. A lot of deaths. Taming lvl falls down unbelievable fast. With wild wheat 12lvl elephant get 1.6% at once.
  5. I don't know why it happening but so far ALL MY TREASURES are spawn in the very top of cliffs. It's not just "hard to get to" cliffs, but those - "no human suppose to be there". - I saw half of Army of Damned (AoD) falling down after spawn. I summoned them 4 times searching them far below - and keep seeing the message "no digging one guard is up" - I saw AoD spawned on tiny ledge where I suppose to jump in from my pick and somehow zerg all solders together, surviving all damage they land at me. One step aside and I falling to my death. - I saw AoD fall to the ocean, where I just didn't have enough stamina to destroy all solders and there were no island to regain it. - I saw AoD fall to the ocean, opposite side of any available ways back to the top and I just didn't have enough time to jump down and then back to dig a treasure. - I once just didn't have enough stamina to climb to the top. I tried like 30 times from different places. And guess what happened last time? Oh they were there: I hit my climbing pick and died. DEVs, do you know that climbing pick still randomly kills people? And when they do - no corpse left, and all stuff you had (including treasure map) is gone forever. Is that ADVENTURE OF LIFETIME - sail 2.5 hours, hit climbing pick, die, and sail back 2.5 hours - just naked, freezing to death? I'm sorry for being rude, but this last time game should not say: 'you died". it should say "ha-ha-ha f...ck you!" At least it would be honest. Is that changes you made with this 1.5? Well - they are bad one. Why did you do that? So things would not be that easy with tames? Well - things now just screwed. I just keep wasting my game experience. Because I spend hours and hours TO SAIL FOR NOTHING! (around 30% of your EU PVE servers are lagging as heal for me btw, so now it's not just sailing - it also 33% of torture). So I just curious - how we suppose to do it? Should we bring like 200 roofs, foundations and pillars with us, to build a stairways maybe?
  6. 5% damage output per lvl. 8% resistance per lvl. Those are new stats. I personally would do 150% of sturdiness, some points to acommodation, about 10 points to attack and all other - to defence. But this is just my theory. I'll check it later. Oh, and I do PVE. Just SqotD's battles. (I personally wouldn't do it via Galley)
  7. It's me just THAT UNLUCKY or DEVs broke treasure locations, but so far I got 7 maps. I sail to 7 locations. AND I HAD TO ABANDON 6 of those 7 treasures. So 7 places and just 1 treasure for 95 gold. Here is typical situation: Treasure high on a mountain (it's not about I cannot go there with bear), it's on the edge of cliff. Army spawned and next second - they all falling far down from the cliff. After that... well. Once I had just 4 yetis walking around there with resp timer of 2 minutes (I couldn't handle all with bear and of course myself). Another time - one fallen guy just disappeared and I kill em all for 4 times and keep seeing this message so no treasure because on guard is up. This one in picture above well... I CAN NOT fight all army in the water. My 160 stamina is not enough to handle just a single warrior and there are not a single island around to regain stamina. (I came with I ship this is not how it suppose to be) And I've got ALL 7 treasures there. High on a cliffs. Near the VERY EDGE of it! How do we suppose to gather those ears, you know? p.s. - the picture above - I've got bottle to the very location TWICE.
  8. 2day I was on my honey search mission, and went to J5 Mulwall Island. While I was gathering resources - guy written in a chat. He told that he built something (it was tames pen) and land owner without a single word just came by and demolished everything. So caution in EU PVE J5 Mulwall Island. Better not to build there...
  9. It's missing just in renewed eastern tundra which is K-2/14, L-2/14, M-2/14 N-2/14 O-2/14. All other Tundra (from A to J) same as before wipe.
  10. ...or after decay timer our - it should just disappear. At least DEVs told us before wipe, that if you not getting your boat in the line of your side for a while, it'll disappear. (we got one near base as well)
  11. It's like that. I play with my brother. We running same area, do some business there. Our pathfinders run by each other, we even use same smithy at the same time. And most important - in real life, we sitting next room from each other. So both our computers connected to a single router, and all our signals goes through one single optical cable from our house to wherever it goes. And yet sometimes I play fine, no problems, smooth stable ping 30-40. And my brother have this issue with creepy lags. Or it can be opposite. He plays fine. I play through lags. Two consistent patterns I found. - During the morning - lags never occur. But during evening time - they are always there. - (most important) If I play through the day - all fine. Lags appear ONLY AFTER I log out and then log in. Or after I change server (cross the border). So If I wont go anywhere, and if I wont log out (and game wont crash) - I'll keep experience stable low latency connection. And of course - If I sail through those lags from M3 to L3 for example, I'll see smooth game. If I back - laggy sailing. Today I built my new village in old place and while I was about to finish last houses, my brother went to M3 to deliver some of our stuff to a new place. And guess what? He didn't make it. He just said - sailing with THAT LAGGY server is just dangerous. He managed to get closest island and park there. Next morning he continue his journey... (I had perfect smooth game in my I2 grid and for test purposes I log out and log in several times, to see - if problem is global. So... no problems. No lags at all, even after log in).
  12. Yes it's there also. If it was something in my side, I would experience all laggs everywhere. But I don't, I now back to my I2 where I spent all months before wipe and things go just well there. No laggs, stable ping around 30-40. I also built a base there, same size as before - it doesn't affect anything. Not a ping. Not even a fps. I know that my neighbors M3 experience NO LAGGS at all (I asked) and this is weirdest thing. My guessing - it's somehow connected to signal in the middle of it's way from me to server and back. So the question is - why sometimes it goes good optimal way, and another time - just worst laggy way ever. (Any yeah - tomorrow I plan to demolish all I built and moove. Eastern Tundra is beautiful but it's just not worth it). p.s. - before wipe I had 4 bases and 2 vilages the same size like in picture above, around my part of island. And things were well.
  13. I was always be as polite and gentle guy as possible, but now - I'm going to swear. Because the situation just pieces me off! We spent all time to find a lovely spot and settle there. It was in EU PVE M3 (lawless) grid Sunview Chain. And after we build a town, laggs came out. Right now most of my time it's just impossible to play there. It's as LAGGY AS HELL! It shows ping around 160-255 but the situation is like I have connection for 1 sec. Then for 2-3 sec I have connection lost and all environment do mannequin challenge. Look how awesome my sailing there: Same on the shore. It's impossible to sail and encounter SqotDs. Its impossible to face wild animals in a shore. All I can do - is just slowly gather resources near my base (it take 25-30 hits for a single tree) and pray - so there wont be any lions around. It's not about our internet connection, because it's stable 100mbs optic and when I change a grid - all goes well (no laggs, and ping around 30). Sometimes even in this M3 my brother play fine with no laggs (ping 30) and I experience laggs (ping 255). Sometimes it's opposite (I have 30, my bro have 255). And we sitting next room from eachother and use same internet through one single router). I keep asking our neighbors - they say, all fine for them as well. And it's not just affect game experience. I was 3 times far from home. When I sail back, when I cross the border TO THAT M3 grid, some serious sh@t happening. - First time I just stuck inside my steering wheel. I couldn't move, couldn't perform any action. I could just watch my ship go full speed somewhere. After a couple minutes game crashed with this "ran out of memory "Line 51" error" - Then again I crossed back to M3 and got my sails control just gone. I didn't have any HUD signs of sails I couldn't control them. After a couple minutes game crashed with this "ran out of memory "Line 51" error" - Then again I crossed back. My sails stacked in one position. I was rotating them, trying to lower them down. They then back to where they were themself. After a couple minutes game crashed with this "ran out of memory "Line 51" error" - I was trying to build large gates for my tames paddock. Game crashed with this "ran out of memory "Line 51" error" - My brother was trying to build a schooner and somehow planks appeared in center of a ship. Then game crashed with this "ran out of memory "Line 51" error" Through all problems we built a beautiful village, with hope that laggs will be fixed. But it's just become worse every day. We just FORCED to demolish all of that: ...and move. So I just wanna ask a DEVs should we give this M3 a chance, or screw it! Screw this renewed eastern tundra, destroy all town above and sail back to were we were before wipe? p.s - it's actually ALL "M" column, M2, M4 etc...
  14. Hey. Don't call em not useful! : ) Before wipe I had lvl 74 horse and she could handle even a tiger, and could carry insane amount of luggage! I often used her to quick run for metal spawns far from base!
  15. As long as 1.5 just started and maybe some ppl still about to join - doing x2 now will probably give an advantage for those already in game. I also would like to see it tho, didn't start my ship building yet. But anyway I just got a bear tame, so thing should go fine now : )
  16. EU PVE. M3 grid. I've never experienced THAT AMOUNT of laggs. My internet connection super-stable 100mbs. I run speedtest twice last hour. Yet after relog - I experience ping problem. It shows around 160, but in game it's like - all run well for a 1 sec. Then for 3-4 sec connection just missing. Then again - 1 sec of normal running. 3-4 sec of mannequin challenge. - It's not about internet connection. Because we have it good. - It's not about server stability because in server choice screen it shows 70ms. - Whole day I got everything fine. Super smooth game. My brother joined me later. He had this laggy issue (160 ping and mannequin challenges) while I was no problem 44ms smooth connection. That lasts for hours and hours (we sitting next room from each other, we have same internet through one router). After I relog - I've got those laggs as well. Any1 have any ideas how to fix this? ------- Oh, and we were thinking of building our firs schooner, but... I guess NOT TODAY. Our pathfinders forgot how to place planks right.
  17. Aaaaand after the patch - cannot open inventory. Pressing "I" do game crash : )
  18. Spawn point is not just random. It slowly travels though island shoreline clockwise around the island. And there is a way to die fast - just hit the floor with your hands, you get your stamina out, then max your topor and you die.
  19. Oh and few bad things. --- Right now game have some rendering distance problems. The picture I took THE MOMENT AFTER the island appeared from nowhere: When I back to my island - some mountains and big scary guy statue didn't load at all. I'm running there and they still missing (check those pines on mountains): And as you can see on s picture above - "heavy medusa" armor seeing from POV. It's really annoys me while in the sea battle.
  20. Ok I finally made it through SqotDs. Here is some of my experience. --- I made it solo by just a default BRIG with 6 cannons in gunports and 4 extra in top deck. --- Squads made battle more interesting, because now you cannot just sail by, shoot and then repeat. You must pay attention to your direction, wind, who to shoot, etc. The worst thing you can do is get yourself between GalleyOD and another two. --- My first battle was against lvl-14 Small, lvl-6 Middle and lvl-4 Galley. They took around 80 cannonballs, made one leak and got out my 1 plank. Second one was against lvl-4 Small, lvl-4 Middle and lvl-14 Galley. 120 cannonballs, around 4-5 leaks and 4 planks are gone. That lvl-14 Galley was really badass. --- Now the numbers. While I cannot see how well my ship is protected by this new skill, I could see my damage increased with this new stat. +0.1 damage up my usual cannon alpha strike from 1230 to 1290. It means it's +5% It means if those numbers are linear, you put 20 points in that damage output, and you double your damage and that's really great. If this defence skill working like that, It also going to be must have one, because even lvl-14 GalleyOD have just insane rain of those cursed cannonballs. One barrage - and you see 2 holes in your ship. Really dangerous (some skills to fight those are required). --- Bad thing about those SqotDs - you cannot just run around one single spot and fight. Especially with those high lvl SotDs. It means - If you end them one by one and do alot of sailings and maneuvering, you might just lost some of your loot and never find it. --- So that's it I guess... I tested some stuff : ) Check my "mark-2" town with watercourse green and orange paint:
  21. Today I finally went out my island. Still on my way to soloing SqotDs (if all goes well, I'll try em tomorrow). So new notes and screens here: --- Brig handling way-way better than before. Not sure if that's handling sail add some turn speed, or just Brig was rebalanced, but now - it's just really fast. I'll test it in battle later. --- Rendering distances of small islands in Arctic (like L1 and that arch island for example) way to low. It's like I see big island, I sail there and suddenly small island appear on my way. Same with M2 freeport. Before wipe my closest freeport was I3 and I saw my island after I crossed the border. Right now It appears only when I get close enough. --- Part of heavy medusa armor shows on 1st person screen when I take a brush in my hand. This is not good: --- Oh and FOREST GREEN dye still doesn't work (I apply it to my brush and it's clean from all paints and do now draw). --- And finally. Really THX for that. It's awesome! --- p.s. - snowfall refills water barrel : ))
  22. Errrr.... guys. I found SAPS in EASTERN TUNDRA. You find this kind of trees: You hit them with pick or hatchet and get thatches, wood and SAPS (Resin) : ))
  23. They do. But I once experienced problem when my ship suddenly didn't go. And once saw a guy parked in my pier and because of abandoned raft and "S" didn't work for him - he couldn't departure for a while. So that's problem existed before wipe, and occur from time to time. And yeah - I dunno how to cure this... : (
  24. When I click "Play" then menu appear (that menu where "No Battle Eye", "Low memory" etc). In this menu I chose just Play Atlas (not other 3, not even "Play Pre-Release") and I enter the game and joined NA PVE Test server.
  25. OK. I joined NA PVE. --- Game works way more stable (just one crash). And it's also eats way less memory than before. Keep up the good work! --- One issue I don't like about renewed Eastern Tundra - way to gentle sloping sea bottom. I built a pier. It's about 40 celings long and it's just 4 pillars deep. I put large shipyard there and gonna check - if I'll release BRIG with no problems, but even now - my pier way longer than my base. --- Oh and... yeah, heatwave in Tundra. It's +27"C (80"F)... The warmest heatwave before wipe I experienced - was +13"C (55"F) in Tundra and +64"C (147"F) in Desert. Right now Tundra have +27"C (80"F) and I'm scared to imagine - what's happening in Desert (like in the bath I guess. With boiling ocean and boiled crayfish floating around lol).
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