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libbbio

Pathfinder
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Everything posted by libbbio

  1. why i crafted in a mitcal shipyard and now im stuck at LVL 45???? @zottel 137% at the moment! i have a 180% BP, this influence the max LVL? if i knew it WTF...
  2. why i crafted in a mitcal shipyard and now im stuck at LVL 45????
  3. me too and all my friends
  4. Company Groups have been increased to 10???? from 4 allys group to 10??? sad......
  5. We had dozens of 1vs1 brig fights against 8 or more back cannons , mainly because everybody and his mom think its a great idea, and we haven't had any problems to fight them, and we sucessfully sunk several of them. as i said before i disagree.... is impossible to chase any ship, BRIG or Schooner, specially a schooner that is small and fast ship. if u reach him whit ur sidecannons(gunports). he turn left or right and give u his volley and still run. but im sure u know how to fight better then me and sunk every ships whit 4 or more Large cannons on the stern. im still convinced the limitation can be e great balance in the building of the ships.
  6. I fully agree, Large Cannons have to be modified. Shorter range, less accurancy, and a maximum number of them on a ship. for example consider stern large cannons LIMITATIONS: on a schooner max 1 stern large cannon on a fixed spot/position. ( you cannot have 8 large cannons on a back of a schooner....).(same for bow large cannons). on a brig: max 2 stern large cannons on a fixed spot/position.(same for bow large cannons). on a gally: max 4 stern large cannons on a fixed spot/position.(same for bow large cannons). so if u have a faster ship u can have the possibility to reach your target and fight it(takeing some damage, not ista-sink). If u have 8-4 large cannons on the back u sure no 1, even if have a faster ship engage u. this is not FAIR NOR FUNNY! NOW SIDES LIMITATIONS: right now no 1 use anymore medim gunport guns and medium cannons..... why they exists??? so let them be part of the game again. on a schooner: max 2, each side, on a fixed positions large cannons. on a brig: max 3, each side, on a fixed positions large cannons. on a gally: max 6, each side, on a fixed positions large cannons. For my point of view: outsides gunports ANY CANNONS it should have the 300% 400% weight. to force the limitation. ANOTHER THING TO CONSIDER IS THE WEIGHT DISTRIBUTION: the ship can have an unbalace weight distribution limitation. not easy to explain but i can try. All the stuff on the ship: resource box, smithy, cannonballs box, CANNONS, CONSTRUCTIONS; have to be balanced on the weight. this limitation can help to avoid only 1 side costruction on ships, to many cannons on stern/back. the ship will soaring( i dont know if is it the right word). i hope you guys found this interesting. let me know. have a good day waiting for the new patch. Libbbio
  7. after V18.84, the same. same speed for the ships, whit 100% speed sails( speed perk) and 115% speed sails (speed perk). pls solve this. there is no naval combat if still like this...... just put some rear large cannon and sail away....
  8. SPEED SAILS DONT WORK, WE TRYED WHIT 2 SHIPS, 1 WHIT 115% SPEED SAILS, 1 WHIT 100% SPEED SAILS. SAME WEIGHT SAME LEVEL. IDENTICAL! SAME SPEED, NO DIFFERENCE. THIS IS A BIG PROBLEM, WHY USE OR CRAFT A MASTERWORK SAIL IF DONT WORK. RIGHT NOW THE ONLY BONUS THAT WORK IS DURABILITY AND DAMEGE, OTHERS HAVE NO EFFECTS. BEST REGARDS, Libbbio
  9. WTB SPEED LARGE SAIL +110%> 120%> PVP EU A4
  10. stop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spamstop shark spam
  11. WILD ANIMALS ARE TOO STRONG! too many sharks, can loot wreks. wolf are to fuking strong. and fast. let then easyer. they are not Dinosaurus.
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