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Bucky

Pathfinder
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About Bucky

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    Pathfinder
  1. Title. The current claim system in ATLAS is broken and detrimental to the overall game experience. It goes against everything the game wants to be and if not changed, will likely lead to a dwindling player base. All you have to do is constantly run around an enemy island naked and press F1 to drop claim flags. As long as you have a bed stashed away somewhere on the island or on a ship nearby, you can do this indefinitely. Some claims will get contested, others won't, but you will be able to maintain constant harassment on them until the either log out and you take the claims in their off hours, or they will get burnt out chasing you around and just give up. You can't even see which of your claims are being contested, at the very least it should turn yellow on your map. The bigger the zerg you have helps with this because you have the numbers to keep up the naked F1 claim spam attack. It's pointless to even engage in proper PvP as there is no current value to it. Just grab some friends, get a bed hidden and throw yourself at the enemy spamming F1 around until you eventually get a claim down. There are some ways to solve this problem though, for example: 1) The flag could be changed from an ability to a physical object (Think tool cupboards from Rust). This way it's not possible to infinitely drop them on the enemy as you will have to craft them and keep them in supply. It could also weight a lot so as to discourage carrying multiple. This would also allow players to build around their claim flags and people would actually have to raid the base to take out the claim. This would be ideal. Or 2) To contest or take over another person's claim, you don't drop your own flag, you toggle on their flag and the capture/contest radius is a much smaller ring. This way it's much easier to see where the people are and PvP is almost guaranteed (No more naked hide and seek). This wouldn't be my preferred change but it would be a step in the right direction. I am sure there are other ways to change the claim system for the better and I hope people will comment in this thread with their ideas. The current system just doesn't work, it creates a meta that goes against everything ATLAS wants to be. It encourages cowardice, toxic behavior, griefing, zerging and PvP avoidance We plant claims to seize land. We attack claims to capture land. This is a hostile action. It's conflict. It's war. It's supposed to be anyway... But why should I bother loading up Galleons when a few rafts and some naked friends are just as effective...
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