Greetings,
Has anyone done much with this yet?
I've pulled open the redis database and I wasn't able to identify specific player location information on there. There's an 'entityinfo' table that contains ships and has their x/y coordinates and which server they're on. This could likely be used to identify when players are close to transition boundaries if you wanted to setup a system to dynamically spin up neighboring servers as players approach transitions.
But I didn't notice player specific location information in x/y format. Does anyone know if a player can swim across a transition boundary? I mean we generally assume you're going to be on a boat but what if a player lost his boat in the ocean and attempted to swim across the transition boundary, the actual player x/y location I didn't find in the database so this might be an issue if its in there in a blob or something odd like that.
Another question, if you have a player offline, can you edit things like server location records in the redis db and bump the player or his boat to another server?