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Trollracs

Pathfinder
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About Trollracs

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    Pathfinder
  1. So because boredom, I want to make a garage type structure for a brig. Now the behemoth gate doesn't reach as tall as the top of the masts. I'm just curious if I put a roof on the top (fully enclosed) will the masts clip and take damage as if I hit a structure? Will it just clip through the ceilings as if they aren't there? I just don't want to risk the ship as was curious if there are people who have run into this conundrum or maybe have private server access to test it real quick?
  2. The aggressive nature of the manta ray is now worse than previous versions of sharks (v10.42). I think the AI could use some looking at. Getting swarmed by 3-5 instantly after jumping into the water.
  3. I have an issue with how walls interact with ceilings and how they show/clip into the ceiling mesh and ever so slightly protrude. This leads to being able to see a possible wall/floor plan for the floor below you. So I though to myself, lets add a half wall so they cant see the ceiling and floor meet, and hopefully it will still keep people out that are trying to climb. I was wrong. Then I saw the interaction with the climbing pick where it had a red marker (aka you cant climb here) and it just vaulted me through the ceilings and onto the other side as if the ceilings were not there.It could have been a simple thing where the game realizes that there is enough space for my hit box to make it across. I feel as though the space is moderately size, I was hoping that it was enough to make it difficult to squeeze through. My character model is larger, so it doesn't really have anything to do with model size either. This link is a demo of what I am describing. https://www.youtube.com/watch?v=xa1h4Jo13nc The last two vaults over the wall in the video show that the "line / display / HUD" is red and it still allows me vault the wall. could be something, could be nothing...
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