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Dollie

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Everything posted by Dollie

  1. Ahoy Pathfinders! I'm Dollie, your new Community Manager with training wheels. I'm excited to be a part of the team, especially working on an MMO title focused on Pirates! I've enjoyed meeting new people via ATLAS on the Discord & Forums, along with seeing familiar people from the ARK community. You’ll definitely hear more from me on those platforms, as well as on Twitter. As for my background, I've had extended experience with running communities or operating in a leadership role across various gaming platforms. Some of you may recognize me from the Official ARK PVP community. For those of you who aren't familiar with me -- I come from a competitive PvP background and have a love of FPS, Survival, MOBAs, and MMOs along with quirky lil indie games. Other Dollie funfacts include my penchant for anything post-apocalyptic, suffering from an unhealthy addiction to pistachios and an equally unhealthy repertoire of bad jokes and puns. Don't hesitate to message me with all of the things and I’ll do my best to get back to you...or I’ll just pile it all onto Jat's desk. Real talk though, I'm looking forward to getting more involved with the Community, I do read all of your messages but I may not always have time to respond to each one. Rest assured, Jat and I, as well as the rest of the team, do take note of everyone’s feedback and with your help, we’ll work together to shape and realise the vision for ATLAS as the ultimate fantasy pirate adventure. Now on to more exciting topics! thar she Streams! At 1 PM Pacific Time this Friday, the ATLAS team will be hosting our first ever Developer Livestream! Join our crew at Seattle HQ as they unearth a veritable treasure trove of information and news regarding upcoming content, gameplay changes, and future development plans. You'll want to keep your eyes trained on the waves, or perhaps beneath them, as you might just catch a glint of what's to come! It's a few days away, so here's a little early look at some upcoming content: Guillotine Hydra Armor Pegleg With so much more planned to be revealed live on stream! Seriously, you'll not want to miss out. We'll also be opening the floor to questions from the Community! You can ask almost anything here on our forums or on Reddit. We’ll be selecting an assortment of your questions to answer live on stream. Whether you’re a twitcher or a mixer(er?), you’ll be able to catch us on both platforms at Twitch and Mixer! See ya scallywags then Performance, performance, performance! Complete Patch Notes This week is all about performance! Well, that’s not entirely true, there have been a multitude of various fixes. But we’ve made vast improvements to our networking and server performance on our most intense Official Servers has increased by approximately 20% (an in some cases, more). The team are currently working on additional changes which we hope to be able to deploy later this week which will further improve server performance by approximately 25%. Incidentally, we’re not going to stop there! We’re going to keep hammering on server performance so that your grand Naval Battles can take place on the smoothest seas (unless you’re in a storm, of course :P) current v11.3 - Fixed an exploit [details coming later] - Additional backend infrastructure for anti-cheat and hack detection 11.2 - Server performance optimisations (20%+ improvement). We'll have more changes in the week for an additional (approximately) ~25% server perf improvement. v11.1 - Enabled BattlEye Anti Cheat on all Official Servers. Please restart your Steam Clients and make sure to install BattlEye in order to play on our Official Network. Unofficial Networks can still play without BattlEye, and players can right-click the title in their Steam Library and play without the anti-cheat. For those of you who have made custom shortcuts, please update the executable to this: ShooterGame\Binaries\Win64\AtlasGame_BE.exe - Implemented code to kill off inactive bodies in Freeports and Lawless Regions (players who have been logged off for more than 10 days). v11 - Re-enabled weapon/attack based feats - Fixed game exploits v10.82 - Temporarily disabled weapon/attack based feats v10.8 - Claim Flag Settings have now been enabled - Taxing Resources now affect crops - Tax Bank will stack items similar to a Crew Resource Box - Tax Bank will no longer allow you to drag item's into the inventory, so to prevent items from being taxed, they must be dragged from within the Tax Bank itself to the ignore folder. - Cost of Drake Token has been reduced to 20,000 Gold Coins and is now available for purchase at the cosmetic vendor in freeports. - 25% buff to explosives against stone structures v10.79 - Changed how custom blueprints are crafted for STACKABLE items when they're given a stat roll: > If a stackable item is crafted from the same blueprint and you already have an item crafted from that blueprint in your inventory, it will stack on that pre-existing item and not receive a different Intelligence Stat Bonus. > If you want a different roll from the same blueprint, you must make sure that you do not have an item which was crafted from that same BP in your inventory (stated or non) > This means that you can keep rolls by keeping the item in your inventory when crafting from the BP, even if you do not have the level of intelligence required to get the crafting bonus. Alternatively, you can remove the stated item from your inventory to get a new roll from the BP. - Resource respawn should now function as they did on Lawless servers prior to v10. - 50% reduction in the enemy structure prevention radius so that you can now build closer together on Lawless Servers. v10.75 - Wild land creatures will no longer target crew, tames, or characters on ships unless they have been aggro'd - Fixed a bug where Ship of the Damned would have rapid fire - Temporarily reduced Crew Log length as it undergoes some rewrites because it would cause performance problems. v10.71 - Fixed a bug which prevented cannons from being reloaded - Tightened up server-side protection on gliders - Fixed an exploit with mortars v10.5 - Fixed Ramshackle sloops breaking when you leave freeports - Fixed a bug which prevented you from accessing newly tamed inventories unless you relogged - Fixed a bug which caused Mantrays to be unusually aggressive - Comodity trader gold cost increased We’re going to continue repeating this: it's just the very beginning of our journey. You can expect frequent major (and minor) patches multiple times each week to improve the state of the game - including exploit and bug fixes, QOL improvements, balance and design changes and new content and features. You will always have something to look forward to and the team are already working on some major content & feature additions in tangent with our frequent live game patches, so be sure to tune into Friday’s Stream for more details on that! sinking cheaters! In our previous Captain’s Log, we expressed how much of an internal priority it was to crack down on cheaters, exploits and general foulness. We planned out a 3 step process: Enable BattlEye playATLAS Tickets Additional Detection & Prevention Since that initial announcement, we have completed the process. We’ll be continuing to work on our anti-cheat measures, including detecting tools, patching out exploits, and expanding our team to tackle cheaters. There will be no room for them on our network. Over the coming days you’ll likely see a number of complaints regarding bans and, should they be necessary, Company wipes. Cheating will not be tolerated on our servers, that said, please make sure you’re using our reporting tools to alert us of those whom you suspect are playing unfairly. None of our decisions regarding bans and/or wipes are taken lightly. We’ll always aim to be thorough with our investigations. Additionally, as a studio, we’ll continue to funnel resources into dealing with exploits and problems via technical implementation as well as through the efforts of our Game Masters. devkit ho! It’s nearly here! Yes, I know we’ve been saying that for a while but this time we’re so close. We expect to be ready to have the devkit available for pathfinders to download on Thursday or Friday this week. For those of you who have experience working with some of our kits, the ATLAS kit is more robust than anything you would have used prior. It will include a new more powerful map-extensions-type functionality so you'll have a lot of options when creating your server grid. This will facilitate COMBINING multiple Steam Workshop maps ("islands") together in your overall Server Grid OR you can just replace the entire persistent level with a new map. We're excited to get that into your hands and check out all the amazing content you produce. Dynamic atlas maps round-up The ATLAS Dynamic Maps is a system that monitors live in-game territory ownership and indicates which companies dominate over the lands. Each week with our Captain’s Log, we’ll be including an image to monitor the progress of the maps, taking note of any exits or new arrivals and any drastic changes in the overall claim. Those who will come to dominate the ATLAS may very well become clear in the days and weeks ahead, though maintaining a large Empire will likely come with its own longer-term challenges… The companies that have occupied islands for a certain period of time will soon gain the automatic privilege to name them on the in-game and web maps, as it is their land! Remember you can don your tribe’s company flag by stylizing it in the game with a paintbrush! Upload your own images or design it how you like, with the top company flags always being visible on https://map.playatlas.com/ [EU PVP] The Whale's Wrath Held: XSM???, French & Ships, Bad Company, BLDX DouYuTV 56876, Chem B, LEGION, ETERNIA, The French Monkeys, and ENSLAVED. Arrivals: IVANARMY Departures: OOOOOOOOOF. [NA PVP] The Kraken's Maw Held: Dynasty, High Seas Booty Bandits, TPG, CSTG, Barry Sails, OWO and The Federation Arrivals: SNC, No No No, and Destiny Departures: Order of Freedom, Darkblade Army, and The Late Shift And whilst there isn’t active PvP on PVE servers, we’d like to recognize the following tribes for their claims! [EU PVE] The Siren's Call Held: Compagnie des Indes, Paragon, Rum ueber Bord, Woelfe des Rudels, Future Company (HUN), Fenrirs Dogs, Tacorsair, and SouL SanD. Arrivals: Dos Bros$ and SwiftS.RU. Depatures: Black Lotus and M.E.R.C Spirit. [NA PVE] The Hydra's Den Held: Plunderers, Scales & Sails, Dead Men Floating, The Exiles, Atlas Shrugged, East India Trading Co, CN- adilt supplies, Paragon, and Narcos. Arrivals: Lotus, and Darksea Dawgs. Departures: Plunderers and The Salty Seamen. Show 'n Tell Showcase #2 Avast, Pathfinders and welcome to the results of our first Show n' Tell Showcase Yer entries to the Showcase shivered our timbers. 'twas a challenge to select jus' a few! We look forward to seein' what the community create in the future. Keep yer one good eye cast on the Creative sub forum and have your mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos ready to share for next week's Showcase. Congratulations to our winners who have scored themselves cash prizes! Winners EYEXOMBIE This colour-coordinated throwback to the 80's has us eager to find the map to the infamous grotto. BPEPPERS BPEPPERS blows us down again with warm tones and nice composition in this ATLAS fanart. Honorable Mentions BLUEDRAGON This beautifully captured silhouette of death hovering over the landscape might send the bravest Captain below deck. CLETUSBLUEFORD This carefully constructed town impressed us with its' creativity. NEEKO We hope this exists on a PVP server so that the crew on a ship at the receiving end of Hello Kitty's wrath sees this before dropping into a watery grave. FRACTAL SHARD Heraldic sail motif's and meticulous building design made this ship stand out. That wraps up this weeks' showcase. Congratulations to those of you we've featured! We’re looking forward to seeing what amazing new art the community can come up with next week! Thank you to all of ye scallywags, landlubbers and seadogs for the bootyful submissions ye shared with us 'ere rapscallions. Sail across to the submission thread if you would like to check out all of the past week's fantastic entries. Alrighty, that ’s it for this log! Thank you so much for becoming a part of our crew and we can't wait to show all you scallywags, landlubbers, captains, and seadogs what lies ahead! Happy Sailing, Grapeshot Games For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Navigate ye olde Subreddit: https://www.reddit.com/r/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
  2. Ahoy Pathfinders! I'm Dollie, your new Community Manager with training wheels. I'm excited to be a part of the team, especially working on an MMO title focused on Pirates! I've enjoyed meeting new people via ATLAS on the Discord & Forums, along with seeing familiar people from the ARK community. You’ll definitely hear more from me on those platforms, as well as on Twitter. As for my background, I've had extended experience with running communities or operating in a leadership role across various gaming platforms. Some of you may recognize me from the Official ARK PVP community. For those of you who aren't familiar with me -- I come from a competitive PvP background and have a love of FPS, Survival, MOBAs, and MMOs along with quirky lil indie games. Other Dollie funfacts include my penchant for anything post-apocalyptic, suffering from an unhealthy addiction to pistachios and an equally unhealthy repertoire of bad jokes and puns. Don't hesitate to message me with all of the things and I’ll do my best to get back to you...or I’ll just pile it all onto Jat's desk. Real talk though, I'm looking forward to getting more involved with the Community, I do read all of your messages but I may not always have time to respond to each one. Rest assured, Jat and I, as well as the rest of the team, do take note of everyone’s feedback and with your help, we’ll work together to shape and realise the vision for ATLAS as the ultimate fantasy pirate adventure. Now on to more exciting topics! thar she Streams! At 1 PM Pacific Time this Friday, the ATLAS team will be hosting our first ever Developer Livestream! Join our crew at Seattle HQ as they unearth a veritable treasure trove of information and news regarding upcoming content, gameplay changes, and future development plans. You'll want to keep your eyes trained on the waves, or perhaps beneath them, as you might just catch a glint of what's to come! It's a few days away, so here's a little early look at some upcoming content: Guillotine Hydra Armor Pegleg With so much more planned to be revealed live on stream! Seriously, you'll not want to miss out. We'll also be opening the floor to questions from the Community! You can ask almost anything here on our forums or on Reddit. We’ll be selecting an assortment of your questions to answer live on stream. Whether you’re a twitcher or a mixer(er?), you’ll be able to catch us on both platforms at Twitch and Mixer! See ya scallywags then Performance, performance, performance! Complete Patch Notes This week is all about performance! Well, that’s not entirely true, there have been a multitude of various fixes. But we’ve made vast improvements to our networking and server performance on our most intense Official Servers has increased by approximately 20% (an in some cases, more). The team are currently working on additional changes which we hope to be able to deploy later this week which will further improve server performance by approximately 25%. Incidentally, we’re not going to stop there! We’re going to keep hammering on server performance so that your grand Naval Battles can take place on the smoothest seas (unless you’re in a storm, of course :P) current v11.3 - Fixed an exploit [details coming later] - Additional backend infrastructure for anti-cheat and hack detection 11.2 - Server performance optimisations (20%+ improvement). We'll have more changes in the week for an additional (approximately) ~25% server perf improvement. v11.1 - Enabled BattlEye Anti Cheat on all Official Servers. Please restart your Steam Clients and make sure to install BattlEye in order to play on our Official Network. Unofficial Networks can still play without BattlEye, and players can right-click the title in their Steam Library and play without the anti-cheat. For those of you who have made custom shortcuts, please update the executable to this: ShooterGame\Binaries\Win64\AtlasGame_BE.exe - Implemented code to kill off inactive bodies in Freeports and Lawless Regions (players who have been logged off for more than 10 days). v11 - Re-enabled weapon/attack based feats - Fixed game exploits v10.82 - Temporarily disabled weapon/attack based feats v10.8 - Claim Flag Settings have now been enabled - Taxing Resources now affect crops - Tax Bank will stack items similar to a Crew Resource Box - Tax Bank will no longer allow you to drag item's into the inventory, so to prevent items from being taxed, they must be dragged from within the Tax Bank itself to the ignore folder. - Cost of Drake Token has been reduced to 20,000 Gold Coins and is now available for purchase at the cosmetic vendor in freeports. - 25% buff to explosives against stone structures v10.79 - Changed how custom blueprints are crafted for STACKABLE items when they're given a stat roll: > If a stackable item is crafted from the same blueprint and you already have an item crafted from that blueprint in your inventory, it will stack on that pre-existing item and not receive a different Intelligence Stat Bonus. > If you want a different roll from the same blueprint, you must make sure that you do not have an item which was crafted from that same BP in your inventory (stated or non) > This means that you can keep rolls by keeping the item in your inventory when crafting from the BP, even if you do not have the level of intelligence required to get the crafting bonus. Alternatively, you can remove the stated item from your inventory to get a new roll from the BP. - Resource respawn should now function as they did on Lawless servers prior to v10. - 50% reduction in the enemy structure prevention radius so that you can now build closer together on Lawless Servers. v10.75 - Wild land creatures will no longer target crew, tames, or characters on ships unless they have been aggro'd - Fixed a bug where Ship of the Damned would have rapid fire - Temporarily reduced Crew Log length as it undergoes some rewrites because it would cause performance problems. v10.71 - Fixed a bug which prevented cannons from being reloaded - Tightened up server-side protection on gliders - Fixed an exploit with mortars v10.5 - Fixed Ramshackle sloops breaking when you leave freeports - Fixed a bug which prevented you from accessing newly tamed inventories unless you relogged - Fixed a bug which caused Mantrays to be unusually aggressive - Comodity trader gold cost increased We’re going to continue repeating this: it's just the very beginning of our journey. You can expect frequent major (and minor) patches multiple times each week to improve the state of the game - including exploit and bug fixes, QOL improvements, balance and design changes and new content and features. You will always have something to look forward to and the team are already working on some major content & feature additions in tangent with our frequent live game patches, so be sure to tune into Friday’s Stream for more details on that! sinking cheaters! In our previous Captain’s Log, we expressed how much of an internal priority it was to crack down on cheaters, exploits and general foulness. We planned out a 3 step process: Enable BattlEye playATLAS Tickets Additional Detection & Prevention Since that initial announcement, we have completed the process. We’ll be continuing to work on our anti-cheat measures, including detecting tools, patching out exploits, and expanding our team to tackle cheaters. There will be no room for them on our network. Over the coming days you’ll likely see a number of complaints regarding bans and, should they be necessary, Company wipes. Cheating will not be tolerated on our servers, that said, please make sure you’re using our reporting tools to alert us of those whom you suspect are playing unfairly. None of our decisions regarding bans and/or wipes are taken lightly. We’ll always aim to be thorough with our investigations. Additionally, as a studio, we’ll continue to funnel resources into dealing with exploits and problems via technical implementation as well as through the efforts of our Game Masters. devkit ho! It’s nearly here! Yes, I know we’ve been saying that for a while but this time we’re so close. We expect to be ready to have the devkit available for pathfinders to download on Thursday or Friday this week. For those of you who have experience working with some of our kits, the ATLAS kit is more robust than anything you would have used prior. It will include a new more powerful map-extensions-type functionality so you'll have a lot of options when creating your server grid. This will facilitate COMBINING multiple Steam Workshop maps ("islands") together in your overall Server Grid OR you can just replace the entire persistent level with a new map. We're excited to get that into your hands and check out all the amazing content you produce. Dynamic atlas maps round-up The ATLAS Dynamic Maps is a system that monitors live in-game territory ownership and indicates which companies dominate over the lands. Each week with our Captain’s Log, we’ll be including an image to monitor the progress of the maps, taking note of any exits or new arrivals and any drastic changes in the overall claim. Those who will come to dominate the ATLAS may very well become clear in the days and weeks ahead, though maintaining a large Empire will likely come with its own longer-term challenges… The companies that have occupied islands for a certain period of time will soon gain the automatic privilege to name them on the in-game and web maps, as it is their land! Remember you can don your tribe’s company flag by stylizing it in the game with a paintbrush! Upload your own images or design it how you like, with the top company flags always being visible on https://map.playatlas.com/ [EU PVP] The Whale's Wrath Held: XSM???, French & Ships, Bad Company, BLDX DouYuTV 56876, Chem B, LEGION, ETERNIA, The French Monkeys, and ENSLAVED. Arrivals: IVANARMY Departures: OOOOOOOOOF. [NA PVP] The Kraken's Maw Held: Dynasty, High Seas Booty Bandits, TPG, CSTG, Barry Sails, OWO and The Federation Arrivals: SNC, No No No, and Destiny Departures: Order of Freedom, Darkblade Army, and The Late Shift And whilst there isn’t active PvP on PVE servers, we’d like to recognize the following tribes for their claims! [EU PVE] The Siren's Call Held: Compagnie des Indes, Paragon, Rum ueber Bord, Woelfe des Rudels, Future Company (HUN), Fenrirs Dogs, Tacorsair, and SouL SanD. Arrivals: Dos Bros$ and SwiftS.RU. Depatures: Black Lotus and M.E.R.C Spirit. [NA PVE] The Hydra's Den Held: Plunderers, Scales & Sails, Dead Men Floating, The Exiles, Atlas Shrugged, East India Trading Co, CN- adilt supplies, Paragon, and Narcos. Arrivals: Lotus, and Darksea Dawgs. Departures: Plunderers and The Salty Seamen. Show 'n Tell Showcase #2 Avast, Pathfinders and welcome to the results of our first Show n' Tell Showcase Yer entries to the Showcase shivered our timbers. 'twas a challenge to select jus' a few! We look forward to seein' what the community create in the future. Keep yer one good eye cast on the Creative sub forum and have your mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos ready to share for next week's Showcase. Congratulations to our winners who have scored themselves cash prizes! Winners EYEXOMBIE This colour-coordinated throwback to the 80's has us eager to find the map to the infamous grotto. BPEPPERS BPEPPERS blows us down again with warm tones and nice composition in this ATLAS fanart. Honorable Mentions BLUEDRAGON This beautifully captured silhouette of death hovering over the landscape might send the bravest Captain below deck. CLETUSBLUEFORD This carefully constructed town impressed us with its' creativity. NEEKO We hope this exists on a PVP server so that the crew on a ship at the receiving end of Hello Kitty's wrath sees this before dropping into a watery grave. FRACTAL SHARD Heraldic sail motif's and meticulous building design made this ship stand out. That wraps up this weeks' showcase. Congratulations to those of you we've featured! We’re looking forward to seeing what amazing new art the community can come up with next week! Thank you to all of ye scallywags, landlubbers and seadogs for the bootyful submissions ye shared with us 'ere rapscallions. Sail across to the submission thread if you would like to check out all of the past week's fantastic entries. Alrighty, that ’s it for this log! Thank you so much for becoming a part of our crew and we can't wait to show all you scallywags, landlubbers, captains, and seadogs what lies ahead! Happy Sailing, Grapeshot Games For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Navigate ye olde Subreddit: https://www.reddit.com/r/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame View full article
  3. Please log out of Steam and restart Steam and your client if you are on EU PVE You should see these 3 game options when you right click ATLAS: Play Game Play ATLAS (Low Memory Mode) Play ATLAS (No BattlEye) The first option is what you want to select, and then you should be able to log into EU PVE
  4. Dollie

    BattlEye

    The issue is now resolved, guys. Please log out of Steam and restart Steam and your client if you are on EU PVE You should see these 3 game options when you right click ATLAS: Play Game Play ATLAS (Low Memory Mode) Play ATLAS (No BattlEye) The first option is what you want to select, and then you should be able to log into EU PVE
  5. Show 'n Tell Avast, Pathfinders it be time for a new Show 'n Tell Showcase! Hear ye, hear ye! We be treasure huntin' fer the finest of ATLAS community creations! Show us yer mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos! Each week, we'll be runnin' a contest where we'll select th' best o' th' bunch 'n award tha winners wit' a cash prize! Submit your entries in this 'ere thread for us to be viewin'. We’ve created this dedicated thread for submissions. Don’t hesitate to show us what you’ve got. Last week's entries were amazing and we look forward to what you have for us this week! A cannoneer engages in direct battle with the legendary Ghost Ship This is a friendly contest and not intended as something highly competitive. We'd like to showcase your creations in their many shapes and forms. Submit your entries by Monday the 14th for a chance to fill your chests with some booty!
  6. Ahoy Pathfinders! ccc is a console command which takes your current in game coordinates and server grid then formats that into a cheat command used by Grapeshot employees to teleport to your exact location. It's useful when reporting map issues, or passing on specific information about your location to the team. To use the command, please do the following: - Open your console with the ` key (you can find it located next to 1 or above TAB) - Type in: ccc - Hit Enter Demonstration of the command typed into the console. The game will automatically copy the coordinates to your clipboard, just hit ctrl+v and you will paste the cheat command. It will be formatted like this: cheat TP J8 -451257 320374 484 Please use this when you are making reports to us, it will allow us to be more efficient when looking into your reports! Thank you
  7. SHOW 'N TELL Avast, Pathfinders and welcome to our first Show n' Tell Showcase! Hear ye, hear ye! We be treasure huntin' fer the finest of ATLAS community creations! Show us yer mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos! Each week, we'll be runnin' a contest where we'll select th' best o' th' bunch 'n award tha winners wit' a cash prize! Entries can be posted in the Creative Section, the Steam Workshop, or shared via social media. We’ve created this dedicated thread for submissions. Don’t hesitate to show us what you’ve got cause we’ve seen some pretty cool stuff so far! Meowtiny - Scourge o' the seas. This is a friendly contest and not intended as something highly competitive. We'd like to showcase your creations in their many shapes and forms. Submit your entries by Monday the 7th for a chance to win some booty!
  8. Ahoy Pathfinders! Welcome to the Official ATLAS Forums! Draw your eyes across this parchment for this here thread contains our Official Forum Articles of Agreement. Official Forum Articles of Agreement All sailors, swashbucklers, and landlubbers are invited to join the forums and participate in discussions (notwithstanding any VAC bans on Steam you may have). Though fair thee warned, you’ll need to abide by the following rules; 1. Harassing or Defamatory. Any behaviour that involves personalized harassment (outlined further below under ‘Warnings’) will not be tolerated. You will quickly find yourself thrown overboard. This category includes both clear and masked language and/or links to websites containing such language or images which: Insultingly refer to other characters, players, Grapeshot employees, or groups of people. Harassment takes many forms, and is not necessarily limited to the type of language used, but the intent. 2. Do not continually bump threads or post spam. Bumping server adverts is acceptable, as long as it's done once per day. 3. Do not create posts discussing in-game and/or forum bans & warnings. Ban appeals and enquiries can be done via the ticketing system. 4. The Official Forums are no place for witch hunting. Please report players via the ticketing system and include any information and evidence you can provide. 5. You are not allowed alternate forum accounts. 6. Real-money trading (RMT) As per the Code of Conduct, items, creatures, or services must only be exchanged for other items, creatures, or services within the game. Trading for real-world currency (real money) is not an accepted form of trading. Advertising posts should not include RMT. 7. Trolling This category includes: Excessively communicating the same phrase, similar phrases, or pure gibberish Creating threads or making posts for the sole purpose of causing unrest on the forums Causing disturbances in forum threads, such as picking fights, making off topic posts that ruin the thread, insulting other posters 8. Racial/Ethnic and Sexual Orientation: This includes both clear and masked language. Follow these simple rules and none of ye shall meet the hangman. In addition to these rules, we also have a few guidelines; Moderators: They are trusted members of the crew, here to keep the peace and help out as much as they can. They largely address issues regarding the Forums and are unable to officially address in-game issue/bugs or reports against other players. Posting: When creating a post, make sure that it’s in in the correct category. Your topic may be moved without warning by a Moderator if it is placed in the wrong category. Avoid duplicate topics where applicable. Refrain from shrieking and squawking like a parrot in all caps and using extremely large fonts in your posts. Limit your topic post tags to a maximum of 10 total tags. Failure to do so may result in yer copping an edit from a Moderator. If you would like your topic removed, please report the topic and let a Moderator know in the description. If you are requesting a server advertisement post to be removed, please await the removal before posting a new topic to avoid receiving a warning for having duplicate advertisements. Warnings: As stated in rule one, harassment will not be tolerated. Staff and Moderators will decide what defines personalized harassment. Try to be friendly and courteous with your fellow Pathfinders. We understand that on the high seas, things can get a little salty - however, we would ask you don't go overboard. Failure to follow the rules/guidelines can result in a warning. You may receive a warning in the form of "warning points" for spamming, inappropriate language, signature violation, excessive topic bumping, witch hunting, or generally abusive behaviour. If you receive multiple warnings, it may lead to site restrictions, and eventually banishment from the forums; sinking down to Davy Jones’ Locker. Inappropriate usernames: You can’t have a username that is racist, derogatory, sexist, or generally inappropriate. You should also not use your username as a way to advertise. If deemed inappropriate your username will be changed by a Moderator, and you will be contacted to provide an alternate username which will be updated for you. Until your username issue is resolved, you won't be able to make any new posts. Reporting Posts: If you feel that someone's post(s) are harmful to the community, you can report their post and it will be sent to a Moderator for review. Please be aware that we take these reports seriously, and you should only report a post when you feel like it is breaching the articles of agreement. Refrain from mini-modding/backseat moderating and use the report system when necessary. Topic Locking/Deleting: Staff and Moderators have full discretion to remove replies and/or lock threads. Threads that are disruptive to the community, including but not limited to: flame wars, fighting, and trolling will be locked. Reasons for locking the topic are generally provided by a Moderator at the time of locking. We usually do not delete forum topics and employ locking where necessary. However, in extreme cases, there may be a need for a topic to be thrown overboard, rather than chained.
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