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Rising

Pathfinder
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Posts posted by Rising


  1. I have a question about how the system will work to maintain a flag.

    As has been said in the posts before will it be necessary for the bank that will be responsible for storing the resources to keep its flag on a island correct ? To what extent do I know the bank currently only stores other people's items through fees?
    In theory to down a flag and stole a island of a solo player for example just no one collect anything on their land and wait for the flag to decay or are solo players are relying or dependent on other random people collecting on their territory to keep their flags?

    This would no longer be a problem for medium or large companies.

    I hope the resources used to hold the flags are taken from a resource box where I can store those resources myself.


  2. Sometimes it's easier to die for some animal or if it's possible to eat poop (lol I know it's disgusting but it's instantaneous).

    The changes I suggest to the vitamin system would be:

    • Staying with the balanced vitamins of a temporary "Buff" that increases your character's overall status as maximum health, movement speed by 10% even though he has the vitamins balanced. calculated on the basis of total life.
    • Each level of Vitamin Skill would increase 5% or 10% of the Total Status Buff by staying healthy.
    • Ability to plant Acerola, Lemon, Acai for sources of vitamin C.
    • Vitamin D eggs should be like cow's milk because there are already many vegetables with vitamin A (https://en.wikipedia.org/wiki/Egg_as_food)

  3. After this update I will try to maintain a small island since I am a solo player if it is not possible I will simply abandon.

    If this game becomes a game that compels people to play with dozens of other people in the same company I will not be able to play since my friends already abandon it.

    If I go out to sail who will stay on the island collecting resources to keep the flag and worrying about griefers?

    in theory someone could steal my island just blocking the spawn of metal for example since to maintain stone contructions will be necessary metal just as it is to build stone structures.

    If I go out to search for metal at another island, will it be time to go back and my things still be there?

    This game looks like it's going to become a Griefer Simulator who is more creative by impersonating others will have it all.
     
    Although I play a lot I have a life I can not dedicate 12 hours of my day for example just to keep the island island saved from griefers, and yes I intend to live there alone I do not want tenants the same way that I do not want to be a tenant of nobody.

    As everyone here I bought this game to have fun being a pirate and in PVE I think the only concern we should have is with the environment and creatures of the game not with slaves/ landlords/griefers/cheaters.

    In an ideal world everybody should have their island and maybe the only fair solution for all was the single player mode but I find it impossible technically speaking.


  4. Maybe not even need this "wipe" now it's possible new players or who lives in lawless to own a piece of land, sailing around I have already found many territories abandoned by all types of company only the announcement of the wipe of the captain log 22 already caused in the abandonment of the game by many people. Territories where it was impossible to see the flags chronometer with less than 20 days now are 3~5 days or even available.

    The best thing about this wipe will be the cleaning of the abandoned boats but without a system for the own owners of the territories or a decay system will take few weeks for all the garbage to be in the servers again.

    Well I still play but without that before I might come back after the wipe more only if the flag system and keep the character with my skills, level and discovery points. But I think we're going to lose everything anyway.


  5. Wait a moment these changes will not occur in the PVE correct ? because after almost 900 hours playing visiting numerous islands and being exploded of almost all, to be invited to be a "SLAVE" in the lands of the big companies, to spend a good part of time suffering in lawless islands and now that I finally have a piece of land just mine I'm going to have to go back to live like before with griefer can block my shipyeard or build large gates at the door of my house or sink my ships ???!!!

     

    I'll tell you what's going to happen good players will leave this game and only griefers and cheaters will remain on the best islands and when after several complaints from the players the old system will return to the islands will be theirs and they will win

     

     


  6. Yesterday I sent a ticket to the support with all the necessary information and the support only once again ignored my request to remove abandoned boats since the end of december in my territory, they should only pay attention to the problems of the big companies. I've lost before many boats in PVE just because I left them in the territory of big companies for a few hours after stop to sleep after traveling six regions looking for treasures.

    Support always responds with the same copied and pasted response 🤬

    It is no surprise that they are losing the player base that at the launch was 38~40K is now 15~18K.

     

    • Like 1

  7. Since the some updates  in PVE metal and gems are no longer spawn on my island.

    I always keep my buildings away from resources but since some updates everything has stopped.

    I already destroyed everything close to the resources to test but nothing spawn.

    I have not made changes in my house for months my neighbors have the same problem. I think this happens mostly with metal and gems but  wood, fiber and thatch seem to be working.

    Note: is a non-Lawless island.

    Is this happening to anyone else ?

     


  8. Do not surprise me at all that after a few days the 42K players at the launch today are only 27k according to Steam statistics.

    The devs of this game want to force an exploration that in this game exists only for a single reason that is to find a piece of land or may ONLY see Golden Age creatures. Yeah just see why a simple bat will kill you with just a hit.

    No one wants to travel two or three quarters risking their beloved ship to make some stone walls.

    They should focus on solving the problems that many users here report do not screw up with our lives just as they took NERF as LawLess to force solo players to work on the lands of big companies.

    the only justification for continuing on the official servers is that the unofficial can close tomorrow, you lose everything.


  9. And another problem is that now the snakes can do damage through the walls if some tamed animal is close to door or walls

    If she touches you they will stuck to the ground you can not run or aim at them and this with the lag in the servers until a "Cobra" lv.1 can kill it easily.

    The Cobras need a nerf in behavior distance too, my island is small and if I find a snake on the other side of the island she will cross the whole island to try to kill me even though I am no longer in her field of vision. If they can not reach you, the first thing they will do is destroy your bank.


  10. I really enjoyed the game and I'm here to give my suggestion to improve the experience of all players, especially people who play alone or in small Comapany. I already have +200 game and I can not find a live area to claim an area for me. I'm tired of every island (in Lawless region) that I go it is already dominated by a single company. I have visited all the islands of O, A and N is always dominated and it is not possible to "steal" any area.


    My suggest the following changes to PVE ONLY:

    - Limit the number of flags of members of the same company to only 1 per Region. (Eg If I have a flag with an claimed area on any of the islands in A2 I can only claim another area in another region eg A3)

    - If an company owner or some of his crew members do not visit his area within a certain time period the area can be dominated by anyone else and the former owner can be notified (via HUD) to be able to retrieve your items / animals / ships within 6 hours for example, and objects after that period are allowed to be demolished or claimed by the new owner of the area.

     

    Note: I found this topic below and it seems a good solution too if it were to be linked with my idea somehow.

     

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