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Gfrannic

Pathfinder
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Everything posted by Gfrannic

  1. I tried switching with the default numpad 0-9 to get my tame groups fast, does not work. Ik tried different keybind through input.ini , does not work. (ActionMappings=(ActionName="SelectOrderGroup1",Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)) Ik tried with a gamepad, this however DOES work. you get a dial menu with all the Tame Groups 1-10, and you can switch very fast. Then i tried to keybind this menu, this also works, but once the menu is on screen, you cannot choose without a gamepad. ActionMappings=(ActionName="ArkGamepadBackButton",Key=Gamepad_Special_Left,bShift=False,bCtrl=False,bAlt=False,bCmd=False) It is really weird that this still doesn't work after all this time for keyboard users, but it does work for gamepad users. Does anyone have a solution or an idea, how to get switching tame groups as easy as it is in ARK with keyboard and mouse without going through the menu's every single time?
  2. When playing a single server map like blackwood, instead of being a "round" world there is an invisible wall at the edge of the map. On a seamless server when hitting the edge on the right for example, makes you appear on te left side of the map. I would expect the same behaviour on a nonseamless server. When hitting the edge you should get teleported to the opposite site of the map. In its current state you just hit a wall and get damage.
  3. Npc's autopiloting the ship is not animated anymore. Before the npc would hold the wheel and you could see them turning the wheel. I got broken en a few patches later fixed again. Now in some of the latest patches (since blackwood i believe) it is broken again.
  4. We are having the same problem on blackwood. On certain area's of the map some items show their low LOD, and it looks really bad. Like the resource box, large storage and smithy. Ik was playing with a friend on a server when we both noticed it, so i logged off and back in, and the problem persisted. A litte further out at sea all of a sudden the textures where right again. Fo both of us, at the same time. So this has nothing to do with our GPU.
  5. I really like this idea. If the devs do not, then let's hope a talented modder does. This could also work as some sort of quest. Some cool legend that talks about a special ship in a bottle that can be found if x, y ,z has been done.
  6. There is. It's the swords icon. I believe holding n with default keys. They will unmount cannons and go to attack. Pressing right shift behind the wheel will make them mount the cannons again.
  7. I also am the playerbase and i don't feel this way. They are trying their best to find a good solution. Maybe you can come up with a good solution and we will see what the "Playerbase" has to say.
  8. I agree with op. This needs to be tested by a lot of people. If people are finally to the point they get the sub and it turns out it is really bugged, then wait for the storm on the forum. Let us test the sub and make it clear it will be unlocked by defeating the kraken in the future.(because there will be another wipe in the future i'm guessing) We are the testers. Let us test. Personally i am going to test on our private server by just spawning the thing in, but i assume you reach a lot more people on official servers to test it.
  9. Nope. This thursday is the survival update. They earlier did an overhaul of multiplayer, now the update of survival, and from what understand with this update they are leaving early access. Wich is why i am assuming this is the game that he/she talked about.
  10. *If a npc is placed at the wheel you can give auto pilot commands from anywhere on the ship by looking at the deck or sail and holding E.
  11. Ok, i will bite. My 2 cents.(keeping in mind that this is early access) I am having a lot of fun playing atlas. I like to build my own ships and turn them into some kind of little mobile base. I like how i can sail the ship with my friends or solo because the crew ai is pretty good. The way the wind works is cool, the weather changes are nice. The game looks amazing. The fact that i can do anything on my ship while it is sailing amazes me also. I like to go treasure hunting, and the little puzzle mechanic they use is very original. I also like that you can paint almost everything. I play every day, and it is always an adventure. Sure there are a lot of things i would like to see added but these are the things i can comment on right now. I also have to add that i play on a private server. I am not really the person that has hours on hours to spend on a game so the time i do have i would like to play on my own rules (and speed of progression) But that also is the beauty of atlas. You can choose to setup your own server(s) and play the way you like it. The game is still early access and a lot of things could change, and i am really looking forward to the next bigger update with the submarine.
  12. *Hover over an item, shift + T moves half of it. This way you don't have to drag the item. *Holding N behind the wheel makes the npc's behind the cannons unseat them, and go agressive. They will start sweeping if nothing to do and will cost less because they are not manning a cannon. *Pressing shift once (captain order 6) will make them re-seat there cannon.
  13. No, you can not have your money back. You gave money to "play"/test an early access game. You knew what you were getting into.
  14. Spending all that time, on a forum of a game you don't like...... Why?
  15. Another problem is if you use autopilot, you cannot steer yourself anymore because you cannot unseat the npc. You can however use a podium (or the wheel if it is not occupied) to unseat all the cannon npc's by holding N. Edit: I see they fixed it. Well, let's test it.....
  16. The lighthouse is a re-modeled campfire. So if you light the fire to turn on the lighthouse and stand on the balcony of the light house, you take damage as if you were standing on a campfire.
  17. While using a npc for auto pilot, the wheel turns but you do not see the npc steering anymore. Before you would see the npc actually holding the wheel and turning it while changing direction.
  18. I place around 50 npc crewmembers at a cannon one by one. Go to the wheel, hold N, en they unseat the cannon and are aggressive. You can let them follow you around and do whatever you want. Then i use the right shift and they all go back to their cannon. Very cool! Except when the server is restarted and they where not at a cannon. Does anyone have a solution to auto assign the npc crew to a cannon after a server reboot?
  19. Good to know *writes down, "zigzagging is called tacking"*
  20. Don't travel against the wind. Go "zigzagging". That way you travel a bit more distance but still move a lot quicker.
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