A. Lag is caused by the number of objects that have to be communicated.
B. in PvE, Objects are place en masse as a defense against grieving. i.e. pillar or floor every 5 meters to keep grievers from building walls around your base / farms / crop plots / traps / lumberyards / shipyards.
C. Why is that necessary? because it is the ONLY recourse. i have submitted a ticket against a specific company that is grieving us right now. when i hit submit on the ticket. it instantly changed the status to "solved".
D. the fix? for the devs, game masters, or whoever to address the grievers. at least remove the obects that have specifically been placed to cause grief. then the spamming of pillars / floors would not be needed to protect a company's access to their structures.