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kipjoepkip

Pathfinder
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About kipjoepkip

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    Pathfinder
  1. can't see ammunition count on ships Special discoveries are not working No sail sounds Not a bug but getting to age 90 is going to be impossible More SoTD spawning than should be. Like 3 groups of them next to each other. Certain groups of SoTD will then explode. Had some shoulder tames disappearing when crossing grids or relogging while sailing. Do we even need grids in singleplayer? Crossing back and forth between M7 and M6 the water level was incorrect
  2. Network: NA PVP Colonies Grid: B9 Description of issue: I claimed an island and found some underwater pillars preventing me from building in a crucial location. They are completely invisible in first person view and untargetable (can't look at them to demolish). Throwing grenades at them does nothing as the grenades disappear without doing damage. I require someone to remove them for me. Thanks in advance. Any screenshots or video demonstrating the bug: Repro steps if available/applicable: not applicable CCC : cheat TP B9 232075 415361 -58
  3. Bulls seem to only apply their gore effect to players. Wondering if this is intentional or not since tiger bleed damage works fine for everything. If it is intentional, it would be nice if it would work so I could at least try to kill bears with 2000+ hp by using hit and run tactics
  4. I had been playing this game fine for about a week. Since version 8.56 my client crashes every 10 minutes of playing. Fatal error! VERSION: 8.56 XAudio2_7.dll!UnknownFunction (0x00007ffe0eee4c29) + 0 bytes [UnknownFile:0] XAudio2_7.dll!UnknownFunction (0x00007ffe0eedff91) + 0 bytes [UnknownFile:0] XAudio2_7.dll!UnknownFunction (0x00007ffe0eeda726) + 0 bytes [UnknownFile:0] XAudio2_7.dll!UnknownFunction (0x00007ffe0eed68f3) + 0 bytes [UnknownFile:0] AtlasGame.exe!FXAudio2SoundSource::CreateSource() (0x00007ff72b8641e2) + 112 bytes [h:\yarkupdate\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:383] AtlasGame.exe!FXAudio2SoundSource::Init() (0x00007ff72b8642b4) + 8 bytes [h:\yarkupdate\engine\source\runtime\windows\xaudio2\private\xaudio2source.cpp:419] AtlasGame.exe!FAudioDevice::StartSources() (0x00007ff72a8c8a6e) + 11 bytes [h:\yarkupdate\engine\source\runtime\engine\private\audiodevice.cpp:1819] AtlasGame.exe!FAudioDevice::Update() (0x00007ff72a8c8dda) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\audiodevice.cpp:1897] AtlasGame.exe!UGameEngine::Tick() (0x00007ff72a9ab654) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1323] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff728f6889a) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2443] AtlasGame.exe!GuardedMain() (0x00007ff728f633cc) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff728f6b27a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff728f6b3a8) + 8 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff72bc8556d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffe3f0c3034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe40393691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffe40393691) + 0 bytes [UnknownFile:0] I have tried validating files countless times and have also tried reinstalling the game. I have the latest nvidia drivers installed. Is there a way to fix this on my side or do I need to wait for a fix?
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