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Indywoodtiger

Pathfinder
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Everything posted by Indywoodtiger

  1. That is the bad news for you, that move will not be considered griefing and fall under ToS violation as it is using the game mechanic in the manner they designed it to be. Not much different then trying to report someone for using the left key and their ship turning left as a result.
  2. Their job is to produce a game, not update a wiki so you can learn the finer points by reading them and not experiencing them.
  3. I had a schooner disappear after being on it and sailing 4 grids in an hour.
  4. I feel your pain, I drop N9 maps as soon as I pick them up over the fact that the first 20 times I tried to do them I couldn't reach them
  5. I can not say that I hate the decay system as it has proven to be very useful in cleaning up some of the areas around some outposts that I have built and gotten rid of a few structures I have built that really made me think if it was wise to be there since obviously noone used it. It isn't perfect and like OP will always have victims that it didn't intend on harming but lets face it people drop crap all the time and don't pick it up and we need a way to get rid of it that we as players can't exploit to our benefit, I know that I have had out in the world 5 map ramps that I have built which have long since decayed and that sucks but I also know that the decay has cleared out a couple of taming billboard pens I forgot to, so taking the good with the bad
  6. Anyone else just believe they are hoping to get away with a single PvE server and this is the test to that end?
  7. I had a blast on the PTR as I have stayed out of pvp for a couple of years, Spent about 20 hours building my fleet and base after securing an island just to find out that while i was asleep everything was destroyed and the low lives killed my cow. That;s all the pvp i need to last another decade.
  8. It's not happening as we were told. Note i gave no spoiler warning since we all seen this coming.
  9. if they implement it as it sounds then i think it will be an improvement to current and loads better then proposed. Sure the big guys might get a couple of Islands out of it, but realistically no matter the system implemented they would wind up with it anyway: thats the advantage of having more people. I am sorta looking forward to it as what they have said would make overlaps a thing of the past and really if we get our home island I'll be happy and then i can build some outposts on owned friendly islands with a little shop and have a more secured version then i do already. I just hope they put members of a company based on active members. Too easy to get people in long enough to join then bounce.
  10. As the title says I can't leave my base since v21 dropped. i also can't access storage boxes but the grill seem functional. Weird. anyone else having this problem??
  11. "through to" so you must have one blurry monitor since it says "now" (not a date) and then just through March 20. Fire the game up look at the screen then show me a through to. Also my whole (correct) point was that the date on screen may be 20, but through means that you have a 6x buff UNTIL the 21st since through would mean that all the 20th would be buffed. This is backed by their weekends that sometimes they have til Monday and sometimes through Monday. Now take one guess which phrase they used when the increase lasted until Tuesday??
  12. my issue with the upkeep is as follow: I have a couple of outposts sitting on lawless islands. Each is a 3x2 foundation that I have going up 10 panels. In each I have storage, smithy, bed, and tannery. It is meant for me to show up, gather resources and store them until I float a transporter over for hauling to my base. By current practice I must show up every third day to make sure my timer doesn't run out and someone demo my post. It has worked well for me, and I believe for those around as I have seen people come and go and noone has protested my small little slice of the pie. How when my spots are so small can you deter others from spamming and at the same time allow me not to have to act like each spot IS a base? trying to tie everything into how big something is also makes it to where you must by default take even more space then some of us will, just to keep our stuff. For instance if you try to erase anything under a 2x2 then they will just throw down a 2x3 and continue. if you need 10 then they will just wall off. Truly the only way to stop it is to punish them.
  13. Really? There is no difference in the word thru and through. One doesn't have a different definition behind it as one is just a shorter version of the other. Hence if you read something that says now through the 20th, then 23:59 on the 20th would still count. If it was actually planned the 20th then "til" would be there. it's even shorter and actually means the 20th.
  14. Would be prudent to put a flag limit per company that was dependent on ACTIVE players per company. The definition of active would have to be determined but let's be honest, how many companies are 2-5x bigger than they actually are if you look at who has played in the last 30 days. I am not stating for a company to lose a claim mind you just if you get say 93 and 50 aren't active. If you don't base it on active players then in just 7 people you could qualify for additional claim yet only have 50 actual players.
  15. Hate to point out the flaw in thinking the 20th, but the game screen says "through the 20th" which actually suggests that it will be implemented on the 21st.
  16. Fixing the manner in which one can grief is not taking action against the griefing. When people knowing exploit a mechanic or intentional screw with others games, to simply force the to devise a new method is not going to deter anyone from this toxic playstyle.
  17. It's not negative, it's the result I got. Hopefully you get better, but be ready for disappointment..
  18. After a week they'll give you auto generated reply and close the ticket with nothing resolved
  19. What is really ridiculous is that the devs are virtually forcing people to do this as they take zero action. I advise anyone on lawless to do this as it is the only defense you have to stop companies from potentially griefing you as they have many of us. It seems that the only way to play is be an AHole first and save yourself some time and anguish later.
  20. I got my automated reply a week after I submitted it. Nothings changed except now I have confirmation that to the devs, player satisfaction means nothing. That is a shame since we are the ones that fuel games like this. Perhaps @Jatheish and company have yet to figure this out, but there are other games than this. I can tell you that I will not spend even a dollar more for such an experience, sadism isn't a fetish of mine. What will happen is that the devs soon will be forced to try to lure many back on account of how fast the servers are losing players. I spent last 4 days running treasure maps and checked every server I visited and i can count on 1 hand how many had double digit players. One grid someone asked about local resources with 8 people on, 4 of which were in my boat. One trip went from O9 to K8 to C15 to J7 and back to O9 and seen 1 with 11.
  21. While I am new to my company recently, I am of the mind that if the company needs help the it's my role to provide it if I can. Taxing me on everything I do would be a reason for me to return solo. The grind is already beefy enough and while I may get taxed on others lands, I control how much I lose so that I only go after what I really need and not just stock pile. To say that members who don't help out the company I have an easy solution: boot em and find more team based players. I spent most of weekend running treasure maps and not once did I fail to throw the invite out to join so all could get richer off my work. I simply refuse to believe that a player that would not help in the little things would actually be beneficial for anything other than bolstering member counts
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