Jump to content

dcx

Pathfinder
  • Content Count

    14
  • Joined

  • Last visited

Posts posted by dcx


  1. 1. What are yours future finance plans.  Is it gonna be high priced dlc, like in ark, or which most of players would totally prefer pure cosmetic micro transactions, like most of the modern games have.

    2. If the players base increase / decrease, are you going to expand or downsize the servers or just create a new instance?

    3. What are your priorities after you stabilize the netcode? 

    4. Do you have a road map prepared? if yes, are you going to make it public ?

    5. I have seen some 3rd party integration introduced to the game servers in the lastest patches. Is this a sign of incoming API ?

    6. With a recent update form Valve about their Trust Factor technology being available for every steam game, are you planning to implement it to ark in some way?

    7. Machine learning is becoming a key to improve AI in every aspect of our life. Did you guys think about it taking part in Atlas life?

    Thanks for good effort from everyone in your company. You are doing pretty fine so far. Greetings to your all! 🙂


  2. No b*llshit, just important stuff.

    What do we need ? 

    - Graphic editor

    - Atlas pnt converter.

    Now, there are 2 ways to get a template. You can paint in game, border of your sails, then just save it as a template with a correct name. You can also find some templates on this forum.

     FYI i attached only TripeSail template.

     

    1. Open attached file with a grapic editor.

    2. Delete the background layer if there is any.

    3. Leave it like this.  https://media.discordapp.net/attachments/531162918650380290/532289376533741571/unknown.png?width=1239&height=677

    4. Edit it with some fancy set up. You can download some license free vector files, then move it on photoshop window. Vector images do not lose quality when you resize it. After everything delete the template layer. It should look this way. https://media.discordapp.net/attachments/531162918650380290/532290947740991508/unknown.png?width=1239&height=677

    5. When the picture is done, save it as a PNG file.

    6. Open the file with Atlas pnt converter. Load the picture you just made, reduce colors if needed, also dither. Game has capped colors, so after all your image will not look as much as you wish it to.  

    7. Save it as Arkpnt file in  C:\Program Files (x86)\Steam\steamapps\common\ATLAS\ShooterGame\Saved\MyPaintings   make sure the name is correct.

    8. Congrats, you just created your sail. Now all you need to do is, enter the game, use brush on your object and click on "load painting" button, choose the one you want,  then click on "load painting" again. Be patient - it takes some time  to finish the painting.

     

    Links:  Photoshop free Trial  https://creative.adobe.com/pl/products/download/photoshop?promoid=61PM825Y&mv=other

    Atlas pnt converter : https://drive.google.com/file/d/1drepZ0ynF3ELMbauC-6wdN-RYEqtGcaf/view

     

    BrigSail_SailTriple_C.png

×
×
  • Create New...