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Fitzgerald_III

Pathfinder
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About Fitzgerald_III

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  1. Current Server Name: [New 1/7] 2x2 UR US-East PvPvE Boosted Stats, 10x XP/H, 30x T, discord.gg/VPJPmvd Server paid up for 12 months. If for ANY reason the server would go down, I backup the server daily and would be happy to send you the server files zipped as a Google Drive link. No wiping would ever occur unless Atlas itself required all servers to wipe. Most of us have full-time jobs, so we love the boosted rates to ensure the Solo/Small Company can enjoy the game, clear all of the content, and quickly build/recover from any PvP (out on our PvP maps). Feel free to join our Discord to ask questions and check out the various activities our community are up to: https://discord.gg/VPJPmvd With the boosted rates, come get started on our server, get recruited into a Company (or start your own), and add to our momentous PvP battles on the high seas! Server Settings: 10x XP (enable smaller groups / more stats & skills) 10x Harvest (enable smaller groups / pvp recovery) 30x Taming (to gain advanced AI humans and beasts more easily) Player Settings: Max Level = 200 Health 2x Stamina 3x Weight 5x Fortitude 2x Intelligence 2x Map Design: 2x2 Map - 40 slots on each map = 160 slots total so far (we quickly grew from a 10 slot 1x1 due to our great community!) Over 60 Islands currently exist among the 2x2, offering all resources and creatures (including mythical) - ALL POWERSTONE CONTENT is available One Map PvE - all starter Freeports are here Three Maps PvP - all possible resources are here Each Map has at least one "PvE" island (Raid Island) to farm challenging, rare creature spawns and craft Mythical-tier gear Social Notes: Companies have already built themselves up as Traders, Role-Players, Tamers, Explorers, etc - there's something for everyone! We will always hold votes on Discord regarding any potential server changes, such as Quality of Life mods, server expansion, etc.
  2. It's not officially available, yet. The troll mod you see on Steam is a sign that we're really close to seeing it launch. That was likely posted by one of the devs to test the public pipeline.
  3. I would expect this to be handled as server mods. The dev kit is supposed to release on January 7th.
  4. Updating max levels for players is easy enough, but I can't seem to figure out the line(s) for our .ini files to increase the level for Ships. Thanks for any information you may have!
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