I get what they are referring to with this, a skyrim-esque crafting issue where you just grind for some mats and get better and better gear. However, that is basically a big point of playing pve or single player, having a rpg like progression as a reason to gather mats and play. It wouldn't be a problem if these things could be adjusted, bp levels (and even the stats?) and such, but it's not. Just boosting treasure value, or whatever that value is that increases all bp levels in a grid, doesn't allow for any balancing. If they don't care about pve or hybrid pvevp unofficial servers they should just say so, or eliminate them.