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Amy3

Pathfinder
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Everything posted by Amy3

  1. Thank you for having someone come out to help me troubleshoot this
  2. NA PVP C11 I've bred dozens and dozens and dozens of crows and bears in season 2, this season they won't even try, even though they spawn here and I tamed them on this island. They don't even give a temperature error, they just "Undesireable biome for mating" at me repro steps should be simple, try breeding a pair of crows or bears in C11 cheat TP C11 -412195 -230267 1673 thanks, have a cool day
  3. There's a common misconception held by officials-players that if unofficial servers didn't exist, those players would instead play on official and therefore officials would have more people. This is largely untrue. My 1400 hours in Atlas were on official servers but even I know that. People who choose to play unofficials have good reasons for doing so and if the option weren't available it's more likely, a lot more likely, that they would play something else instead. Something that isn't Atlas.
  4. Lawless isn't supposed to be hard to settle, it is a viable place for new people to hang out in and you can stay as long as you want as long as you are willing to play by the rules What isn't intended is entire islands getting pillar spammed by one person, which was why you had the lawless-only structure radius reduction stealth change and then when that didn't solve the problem enough they stealth reduced structure radius AGAIN, by a gigantic 50% each time Lawless is absolutely an option for people to live in, but the nature of the auto-repper means that if you want to pillar a whole lawless island you will need to maintain a disgusting amount of structures and making it that annoying will ensure that way fewer people do it The only reason lawless is going to be irrelevant on pve is that pve is going to have so few players that anyone who actually wants land will be able to get it. The other servers will have few players too, but those pvp servers don't have the same claim limits pve will. Lawless is not actually straight-up intended to be irrelevant or impossible to settle in
  5. The repair structure is specifically designed FOR lawless pve, don't get it twisted dude from last page
  6. You guys are really doomsaying unreasonably here. If people pillar spam hugely, you can build all you want in lawless where pillar spam is no longer realistically possible If you want to own land, it's pretty much impossible to stop you since there won't be enough people to claim all the islands and it won't actually be possible for the entire world to be claimed, with the new caps The end
  7. if you have a very specific place on pve you want to build, sure i guess if you just want land and don't care a whole lot where it is, pve isn't going to have enough people on it to raise the company caps high enough to claim anywhere near all the islands, so it'll be flat out impossible for all the land to be claimed
  8. The last few pages of this thread are a goofy pipe dream. A game company is not going to spend valuable resources "moderating" which groups have more friends than they are allowed to have. Sorry guys you have too many friends, please eliminate three. No. Also, even if they did, the moment a group gets suspended or banned for the crime of attacking an island in an MMO about attacking islands is the moment they ignite a horrible PR fiasco of their own making that they would have a lot of difficulty escaping.
  9. The official servers population has actually been increasing for the past couple weeks and I haven't really figured out why. Right now the combined officials are 1244 people and that's with an entire server missing. We're a far cry from the days where NA PVE would consistently drop below a hundred. Last night was the first time in 1400 hours of Atlas that I actually ragequit the game in disgust. I lost a fully-loaded schooner with over a hundred thousand coins on it a few days ago to hitting invisible walls in the middle of the ocean (which is a bug I've lost other ships to before), and last night when I built a new boat to go out again, sailed a decent length to get to a cool new island, and after spending two hours on that island I immediately lost everything on me to the climber-pick instant-death bug. I've lost a lot of things to bugs in this game, but that was the first actual rage quit. Wasn't even that big a loss. If only PVE players care about a wipe, why does NA PVE have more players on it than NA PVP right now, when before the wipe announcement the pvp server would have double or even more
  10. Plenty of people have plenty of good reasons to wall off an island without you and your tmap ever entering their mind
  11. You should probably read this thread
  12. reddit had like five of them
  13. You overaggressive weirdos are exactly why I spend most of my time on pve. My friends on pvp hit top 5 several times, so I know that when I visit pvp I don't have to be intimidated by you in the slightest, but I don't expect it to be often
  14. this poll has been done a million times, but uh sure I guess what's one more so far this poll doesn't look any different than all the others
  15. I don't actually hate or hold anything against pvpers at all. I have 1300 hours on pve but I am also an officer in a top 5 company on pvp at the same time, because I brought over a lot of ideas to them that we use on pve that they hadn't a freaking clue about. The two sides are actually quite able to work together and anyone who doesn't see that is missing something. But our goals and objectives and playstyles are absolutely not the same, and are never going to be the same. My pvp friends have asked me easily more than a hundred times to play pvp fulltime with them post-wipe, and that answer is still no, because I'm not interested. I don't enjoy the game in the same way that they do. And this is okay.
  16. I do not think there is a way to create one server for all that would actually entice both sides, without being extremely exploitable, no. I have seen questions and suggestions about this, quite a lot of them in fact, but most of them are drawn up by pvpers who design a system that I as a carebear would not be interested in. I'm sure if I drew up a system it wouldn't really appeal to them either. The rare few suggestions that attempt to legitimately appeal to both would end up tremendously exploitable, like this one. Just reading your post I can see dozens of ways pvpers would use that pve protection to exploit the pvp intentions of the game, and vice versa, too.
  17. Uh I have no idea, placing that many criteria on your list is kind of stupid. You know what is on the steam top 10 though? With tens of thousands of players at all times, compared to the pittance that Atlas gets? ARK: Survival Evolved lmao
  18. Uh what, there were like 8 games on free weekend this weekend, in addition to two very big new releases, in addition to some very good games getting major updates That was just this weekend, and doesn't include recent stuff like the big div2 launch, or the big KF2 event coming next week Atlas has a steep uphill battle convincing players to come back to choosing Atlas over the absolute smorgasbord available right now, don't get it twisted
  19. The original atlas launch was a catastrophic bungle of a failure to the point where someone at steam manually removed atlas from the top sellers list because it was getting refunded too many times. The re-launch couldn't possibly be worse than that, right? So far it is.
  20. If it takes you more than 30 minutes to gather the resources for a brig during 2x, as a solo player, you are doing it wrong The resource rates in this game are absolutely jacked way past reasonable and even galleons aren't expensive to solo players anymore, and I'm not even talking about the current 6x
  21. You can promote the patch and hype the patch and TELL PEOPLE WHAT IS IN THE PATCH without encouraging them to come check it out right now. At this point in the patch cycle we should understand how a lot of the new mechanics are going to interact. We don't even know what a lot of the new mechanics are. All they've managed to do this month is string along the few players who do still care, while not actually giving them a lot of real information about the future of this game. I understand the reason for this - the reason is because the developers keep changing their minds and even they don't have a really strong plan here either. But that's not very okay. The first rumblings of a major big patch, with features like the new biome, secure trading system, guillotine, etc, that was definitely back in January.
  22. Uh, yes? They have been working on this patch for three months. It has a lot of things in it. It has things in it that the players don't even know anything about yet, but we know they exist, because they have been mentioned as major patch features. Why don't players know anything about these things? Because the people who should be promoting the game and creating hype for the patch, have not been. The hype machine for this patch should've started weeks ago. It is a re-launch of the entire game. We should not be in the dark about how it will go, but we very much are.
  23. You really don't need to make those pve sections quite as big as 5x5, given that heavy-duty pve players like me would want absolutely nothing to do with your server idea. Also Eve is a terrible, terrible game and no dev team anywhere should be looking at emulating its parade of failures.
  24. It really depends on the kind of animal more than anything. Some animals need major warmth but unfortunately deserts aren't really the good spot for doing it because of the big changes in temp you see over the course of the day there. Deserts in Atlas can go from 140 F to 30 F in under five minutes.
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