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Migolcow

Pathfinder
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About Migolcow

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  1. This is currently a problem that's very hard to solve. Some tribe is attacking in PVP, that's fine and dandy. But as they lay claims on the island, their (generally as small as possible) characters find a rock/hillside to lie prone next to, and basically are invisible, maybe a very very tiny patch of hair sticking out or something. As a defender, this is frustrating as hell, I'm fine with losing in a pvp match but this isn't pvp, this is basically invis mode by a naked guy giving almost no effort to capture a flag the moment I and my team leave the area. There really needs to be a counterplay to this, maybe make yellow capture areas highlight enemy positions if they stay still for over 10 minutes or something?
  2. NPCs can man ballistas, and the dragon has been nerfed. The swivels + npcs in carts is a bit obscene though,need to force it to be humans on a cart only. It wouldn't be so bad except if the server lags then the NPC is the only one getting clear shots (and they need to make the horse+cart combo NOT able to swim, much less swim so fat...ridiculous on several levels)
  3. Do puckles even aim upward far enough?
  4. Sure but I'd assume that that's only good for killing people outside of bases? Or can canister shots actually do damage to stone, to the point where it can allow a break in a wall or such?
  5. There will be new tokens for fire elementals, rock elementals, cyclops and gorgons. The first two will be ridable. Whether they're short term or not is unknown, though likely. Depending on the duration, cost and whatnot though you could potentially use them as defense, we'll have to see. Would not be surprised if a "Disguised as a rock" elemental was meant for defense though.
  6. Guessing we'll get a tame that "regulates temperature" or something eventually.
  7. I know they tweaked the dragon in a recent patch, how much damage was it doing? And did carbines and such make a dent in it's health? As to the "TNT" barrel meta, that was actually the meta a couple weeks ago. These days you have swivels on ships manned by npcs pointed inward and one at the front of the ship pointed forward. Not impossible to get by them or snipe them first but it takes a lot of skill and effort, and TNT barrels are -very- expensive, generally too expensive for tribes to risk on such risky shenanigans. New meta as far as I've seen is fast, as light as you can make them ships with all speed sails. Minimal weight on board, you just bail water and replace planks. Some are going with -no- gunports, and putting their cannons on top deck only. The land PVP Meta seems stagnent though. While you can fight on the ocean with ships or destroy ships in harbor, unless you can bombard a base from the water (IE they had no choice to build inland or stupidly didn't), it's -very- hard to break into a stone structure right now, especially if it's surrounded by behemoth gates and on the highest point to prevent gliding. Best way is to either catch them asleep (not going to happen for the larger tribes) or slowly defend and claim a piece of land nearby to set a mortar up on (and make sure they can't mortar you back easily). Thinking the new tames being announced (particularly the rock elemental) might be the base busters tho. We'll see how their damage against gates/stone walls is.
  8. Updated the main post with current knowledge (and a couple spots I'm unsure of, pls chime in if you know).
  9. Well this was a first. We had another battle yesterday where, surprise suprise, we started fighting at sea and boom, 255 ping. I wingsuited to land and then we got this message. I'm very curious how the people who get teleported are selected, does it give "staying" priority to people who have land claims in the zone? Totally random picks? Will ships suddenly not be captained? Etc etc
  10. As was said above, the question is whether companies which have obviously embraced cheating are going to be wiped -as a company-. Individual bans are not going to be effective if the tribe is able to still keep the territory and resources they acquired through cheating. The individuals banned will just get a new account and level up a new character, the bans on individuals are not a deterrant if they still gain from cheating
  11. They said they banned 300+ players. Please hold us or we explode from laughter. Everyone see Banning players does jack. Those players can reroll a new account in a heartbeat. They need to wipe the tribe and all the claimed land and resources they amassed as a result of cheating.
  12. No matter what they do, they'll not make a public execution of it or anything. Despite how in character that would be for this game Having said that though, the fact that the cheating companies (Hunter inO9 is another infamous offender) haven't been wiped yet is really making their claims of strict anti-cheating policy feel like empty words.
  13. o_O What the hell magic server are you on? That's been the direct opposite of my experience, we go after anyone with even a 3v3 brig situation or such and the lag goes through the roof. edit: are you on a private server?
  14. That might be true if there's nothing going on at sea, but again it's when you're fighting at sea that it becomes impossible. Especially with large crews
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