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myst

Pathfinder
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About myst

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    Pathfinder
  1. iv found that happens if your body moves between logging off and back on especially if on a ship someone else is sailing and it crosses server lines. rejoin server does not work clicking to join server selecting the correct server and telling it to spawn you in freeport gets you back onto your char weirdly. as a small workaround
  2. myst

    Explosive barrel

    no they are supposed to stack to 10 in any storage but only 1 in player inventory im talking about the fact that if you try to pick them up by drag and drop you can only ever carry 1. if you use keybind to transfer you get a full stack in your personal inventory. from patch notes: Limited to 1 carryable stack per person. Stack size will remain at 10 that implies they will still stack to 10 but right now ingame behaviour is inconsistent. if you drag you get 1 barrel not a stack and you cant pick up any more. if you use the keybind T to transfer you get a full stack giving you up to 10 in your personal inventory. one of those two behaviors has to be unintended.
  3. The patch note says that you can only carry 1 stack of the explosive barrel. In reality, the ingame behavior is really inconsistent. there's 2 different outcomes 1)drag and drop you can only pick up 1 barrel. (probably the intended method) 2) you press t to transfer while mousing over the barrel. you get the full stack of 10 in your inventory. shift+t works to give you half of the stack (5 or however many it is) I assume 1 is the intended behaviour. Currently its bypassable by the most sensible way of doing things faster, by using keybinds.
  4. swivel turret on a bear if you only have one is a ideal use case for canisters its a shit cannon but it allows you to be anti player oneshot machine and still be able to open bases while on a bear. without needing a 2nd bear incase you dont have enough people to fully man both bears.
  5. you can set up a general tax that overwrites all flags but you can go to any individual flag and set the tax for that flag. If someones build rights are taken away its 4days till the house is demolishable, but beds stop working instantly if build rights are removed. building would have to be either set globally (only company/company+allies/all) or per flag that allows you to manually add company id to that flag (if global is force changed will need to manually add back). they can't access your buildings and you can't access theirs. unlocked stuff is accessible by everyone (most stuff auto locks so don't unlock/add a pin to anything that has unlock option).
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