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Soliasis

Pathfinder
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Everything posted by Soliasis

  1. I seem to be getting a build limit warning in one corner of my base at 8250. Has this changed from 10,000? EU PVE, O11 cheat TP O11 -162473 334649 72 This was first noticed after a ship collided with my structure in a storm and sank as we couldn't replace the ships panel either due to the structure limit. All components of the ship have been salvaged but has not resolved the issue. Any advice at all please Soliasis
  2. Agreed, but what happens if they logoff for a few days. Not everyone can logon everyday or even find an island that lets you land. I found this weekend that that peacetime islands are either offline themselves or as its PVP no one will talk to you. If you are only online for a few hours, That limits you to travelling 1 or two sectors at most in a ramshackle sloop, so options are very limited. Yes, agreed the xbodders will have to find someone that wants settlers, but how do they find that when they have no idea how to play the game to start with when they will just want to jump on and do something in game. We need a system in the game interface where you can search for people advertising for settlers, clan members so you can choose where to start and have a heading when you leave the freeport. It also needs to be patently clear in PVP that once you leave the safety of the freeport, you need to find a way to remain safe'ish (other clans, allies, recruiting companies etc..), and that everything you own is vulnerable, even when you log off unless, you pay attention to peacetime counters. A quick start intro video to PVP life would go a long way I think
  3. There are some really good ideas from everyone here, its great to see thought going into how to make the game.. a "Game". It really shouldn't be a second life. some people have Jobs, Families, Study, oh and a social life. The one thing I think the new players (xbox generation) will struggle with on PVP is the exhausting demand of having to always be online or join a massive company. When the NA PVP xbodders log in on the 8th to find no islands to claim and defend, no way to logoff without being sunk and everything you own stolen, I guess they will all have to find a big company to join, give up and start a character on PVE only to find no islands left their either, or rage quit because this supposed pirate game only benefits the massive alliances/companies. In 10 days, these guys are going to face massive heavily armed fleets sinking anything that leaves a freeport dock. Even if they manage to leave a freeport, where do they logoff after exploring a sector or two when mom says, "Dinner time"
  4. I enjoy the PVE side of things, sailing about seeing what other people do around the world, meeting up with fabulous community based groups, trading joining raids etc.. Given we are so small a company now, (down to 3 players again now since the wipe) a private server will just be a pointless empty world. Maybe time to give up until the 8th as PVP with a small group is pointless as well. As soon as you logoff, someone just sinks your ship, kills you and destroys any building you start.. Perhaps I don't understand the "Rules" of a PVP server, however, I would love to understand how new players, let alone established PVE players are supposed to survive without just becoming cannon fodder for petty griefers while the do things like .. I don't know, sleep.
  5. This is all very frustrating... again. (I apologise in advance for my rant below but I need to vent.) It looks like I'm going to have to take time off of real life work to be able to level up quick enough to have half a chance to earn enough gold to claim/upkeep an island. This is exactly what happened to my company on the last wipe. What was left of the company (decimated because of the wipe) played as often as we could to get to a nice place, start building up resources while venturing off to gather some scraps of gold, only for a much bigger company to get their claim flag down first. On PVE, that's end of story.. Too late. We hunted high and low but it was too late, everything my company had enough claim points for was gone.. well that sucked. Stuck into a corner of an island and the claim owner left us a little space luckily to do something. gone was the asperations to attract my old buddies back with the thought of our very own shops and friendly community As a very small company, if we don't get levelled up early enough, all the small island will all get taken by the large companies again (as they can gather resources/gold far quicker) and i'll get stuck on a lawless islands having to scratch around for space, competing with the foundation/sign post spammers or begging claim owners for a little space to build. As they say snooze you loose. Yes it's just a game, but its being made far less enjoyable when your hard work and progression gets thrown away again and end up in a worse place than the one you just fought for. Before anyone berates me with "its a Pirate game not a Minecraft sandbox building game" of course. Let me reverse the question back to you, where do you build your galleon? where do you buy that high level tame to do treasure maps with? where do you save all you hard earned gold and possessions, blueprints, 6 types of materials etc for your Mythic weapons? Everyone plays differently but everyone needs at least 1 building somewhere to act as a base for the High Seas adventures. From above you can see I simply look for an island to operate out of with enough space to build an attractive town to trade from in PVE, however consider the very varied way people seem to like to play. For some that's Lawless island as they only want a simple 3 x 3 bamboo hut on the beach to spend their time raiding and pillaging the high seas, or perhaps try to build something bigger to allow for multiple shipyards with some docks with many differently configured ships, fighting for floor space on the lawless chaos, for others they want a vast stronghold to defend against in PvP, some enjoy a community around them that works together for common goals or perhaps vast shipyards building and selling ships to order and of course those Huge alliances looking to control whole swathes of the maps. All of these and many more and everything in between of course I absolutely get the reason for the wipe, honestly I do, but how are we are treated for being loyal?.... nope, 0, nada, nothing. "Thanks for playing, hope you had fun.".... gone..... never mind...… here we go start again #facepalm. Do you even want us to come back after the 8th? I get that we have significantly less real world $$ value to offer as we have already paid for the game and xbox is a new cash cow. How about some recognition or incentives for sticking with you through the journey, Unique cosmetics only available to those that had played more that xxxxxx hours? a bonus for harvesting or damage % a unique ship type. (clipper would be fab by the way), something for the many thousands of hours spent. At least the NA PvP players get a week to establish themselves, the rest of us get what ? THANKS !! If you need more $$ give us a way to spend our cash and keep us interested in the investment. Pay to win is not the right answer imho, however incentivise us to keep coming back or spending our $$ with you. And Yes, I know quite a few are also happy for the wipe and are not precious about what they built or how they levelled. That's cool, I also really appreciate the new content and new players being brought into the game, however the above issues as I stated above seem to be completely overlooked by GS and the thought of the grind is tedious. Good job Skulls and Bones is not released yet, or I could see a bit of an exodus for those that like that style of gameplay Soliasis
  6. Welcome Erik, I very much look forward to the Live stream tonight. I certainly hope the that previous major updates that included doing wipes will be a great example of how the "good will" of the player base gets significantly impacted, especially as there was no return on time investment for those that decided to remain loyal to the cause. You lost a vast amount of players during the last event.. can you survive another exodus? On a personal note. We invest many hundreds/thousands of hours building beautiful places to live, ships to sail, collecting wonderful gear and resources and capturing and breading powerful tames, ready for the next series of adventure and excitement and then.. bosh..... here, start again..... it's OK though, "we have introduced a new island" #ThumbsUp #GoGrapeshot And yes, I get the "in the interest of fairness" part, if wipes are necessary, you cant be seen to bias anyone just because they played a lot, however, there is only a certain amount of time people will put up with having their hard work thrown away and exiled to the depths our memories. Best of luck for tonight, I hope you have some great news for us Soliasis
  7. Or perhaps a 3 stage process, After 14 day allow the ship to be boarded (including for PVE) and steering wheel to become destructible. The new company can then place their own steering wheel which then starts a 7 day claim counter. This gives the original owner a chance to return and reclaim his ship by replacing with a new wheel of his own. At the end of the next 7 days (21 days) it is then claimed by the new company or if not claimed a new radial option to scuttle ship which can then be salvaged After 3 days remove completely Either way, there should be a count down timer and a "About to expire" warning in the companies log. This would definitely encourage a new type of profession of travelling salvage crews
  8. Wow, I didn't know there was a timer. It would be really helpful to have a warning in the log about ships and structures about to get removed. I've just lost my Galleon today, i'm guessing it was this 3 week timer as I've not needed to take it out recently.
  9. I've also started to get this issue on a certain area in the middle of my base cheat TP L10 192416 -65666 71 example of the tile that does not work This only occurs under water @Jatheish, Please can you advise if this is being looked at or even investigated
  10. I've also started to get this issue on a certain area in the middle of my base cheat TP L10 192416 -65666 71 example of the tile that does not work on EU-PVE This only occurs under water
  11. Location of missing tile . cheat TP L10 194913 -67039 144 It may be a coincidence however this tile went missing at the time when I demolished other structures near by at coordinates. cheat TP L10 198143 -63973 599 a couple of hours ago I have observed other tiles going missing around the same time as demolishing pieces
  12. This has got to be the 10th Kick and rollback we have had today. OK it only rolls back a few minutes but its getting rather frustrating to build anything and I dare not sail anywhere just in case. EU PVE - L10 Is anyone else seeing this issue?
  13. Thanks @Jatheish for the update. It's good to hear you guys are working on it and I appreciate you guys trying to do the best you can to fix things. At the weekend my company accidentally left 3 players in the middle of the ocean due to this bug . They lost all their high level gear as they were not online when we moved a boat. When they logged in they were just sitting there floating in the middle of the ocean, many sectors away from where we ended up in the boat, with no chance to send out a rescue party in time #facepalm. Two of these affected have decided to quit the game entirely now. That's not great for a small company like mine, but a tragic indication of the fragility of the games attraction and ability to hold its audience over time if such fundamental and basic functionality cannot be addressed quickly. Gear can be replaced and grinded out, but people cant. We all play games for fun, and when the fun stops, players will leave and have.
  14. I've recently changed companies however our ship didn't transfer and still says it belongs to our old company. Is there any way to claim this back?
  15. Same Issue EU PVE M9. was fine and happy 7 hours ago, get up this morning and cant get back in
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