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henrik

Pathfinder
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About henrik

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    Landlubber

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  1. Same thing happened here. Seems to be the ships we've had for longest. Like they have an expiration date. 1x brig, 2x schooner, 1x sloop, whith everything on them. Managed to save some crew, but that was it.
  2. Not sure, but looks to be the ones we've had the longest. Really can't be that hard testing a thing like this before pushing it, can it?
  3. Logged in after installing patch 18.11. We've lost 1 brig, 2 schooners and 1 sloop. All used yesterday(!). EU PvE. Will you fix this and roll it back or should we just suck it up? Guessing the ladder, so thanks wildcard for testing your patches before releasing them.
  4. It's a flat 2 days for everyone now. Should make fixing that a priority.
  5. The overlap issue very much still exists and is annoying af. The other thing they failed to mention, was that the timer is no longer 3 days, it's 2 days. Which basically means we can't even go away for a weekend without risking losing everything. When long time idlers are now killed off after four weeks and loads of land being freed up that way, they should make the refresh period longer for active tribes, not shorter. At least on PvE, which is meant to be more casual than PvP. It's no fun playing a game that forces you to log in 3 times a week just to keep your stuff.
  6. There is usually other people doing the fountain of youth as well. I got lucky and got to do it the day they release it. This is what me, my tribe and everyone else did; Get naked. Run for the cave. Die. Respawn. Run for the cave. Die. Respawn. Etc. Eventually I got it. Shitty gameplay mechanic, but the only way to do it. I don't see how they expect a small tribe doing this the proper way.
  7. We're storing most of our animals off shore on ships. Been working fine for a few weeks.
  8. o14 = power stone 1 c6 = power stone 2 d12 = power stone 3 f8 = power stone 4 ^ this was the first 4 locations, in order. g3 is power stone 5, where I'm guessing it is now. Can someone confirm?
  9. I would be very surprised if they've implemented perma death at 100 years. Gives people 2 IRL days to get to the fountain of youth. Guessing you'll just stop aging at 100 and keep the debuff until you go to a fountain.
  10. Devs should know by now that their servers CAN NOT HANDLE 150 PLAYERS. Yet, they still pull shit like this? Why? Put the fountain of youth by every power stone. Your programming and hardware is not good enough for the stuff you're trying to pull off here.
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