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Sansa Phoenix

Pathfinder
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Everything posted by Sansa Phoenix

  1. And I'd like to add that it seems the Devs want feedback from their player base, but aren't really listening to what we have to say. I don't remember reading a whole lot of people saying they didn't want a claim system at all in PvE. Only that it should be limited to so many flags per company. And they aren't listening!!! Its like the Devs live in a world of total unreality where they honestly believe huge tribes/companies will play nice with smaller ones, or that an 'upkeep box' to auto-repair a company's structures will prevent griefing by making the cost to maintain it all 'harder'. Not for large companies, it won't. They have the manpower and resources to do it. So while you can say its players who are doing the griefing, its the DEVS who are making it possible by not listening to the people who actually play the game daily and have to deal with the griefing!
  2. What I can't understand for those who do PvP is that the Devs honestly think to 'incentivize' larger companies into working with the smaller ones and solo players through the upkeep on claims. What a joke! Do they even KNOW how this world is today? How toxic PvP is? And to make it that only the company claiming the island can have REAL defenses.... thats soooo not fair. I swear I think they're all doing drugs, or need to be! As for PvE, removing the claim system will allow more griefing through pillaring, foundation-bombing and gating than what goes on now. Yes, maybe the decay rate/upkeep will help with a small amount of that, but I don't see their new 'system' being any kind of viable solution. Truth is, we ALL want to say we have a spot that is entirely OURS. That no one else can harass us on BECAUSE its claimed by US, and us alone. And they are taking that away from us. I suppose they never paid attention to how players in PvE use passive-aggressive means to force players they don't want around them to move/quit/leave. Well, to the Devs, here is just one REAL example of what they do in Ark PvE (and that you're now making possible on Atlas as well): You begin playing, find a little spot amid everyone to build your first little starter base, and its hard since so many bases are so big, and have such huge fenced in areas. You build, you log out for the night, you log back in at some point to find that one of your 'neighbors' doesn't want you there so they gate your base, or build a big box around your base, where you can't get out. literally. And the only way to get out of it is to die and respawn out in the wild. THEN, because you can't get back to your base anymore, you're basically a noob again, starting over completely. so you try again to find a spot, you build, and pray that your new neighbors aren't assholes and do the same thing to you again. In the meantime, your first little base will eventually come up for demo because you can't get back to it to reset any timers, and so when it does, the tribe who walled you in to get rid of you then only needs to demo your base, claim your tames if you had any, and they have successfully gotten rid of you. This is what you're making possible on Atlas now. I'm not even kidding. Watch, wait and see. We NEED a claim system in PvE to prevent things like this! One flag per 10 company members, with a hard max limit of 20 per company. Its fair, and will stop SO much griefing. Then just make metal, gem and crystal rich areas non-claimable/buildable and we're great! Why can't you see this??? Where did you EVER get the idea that NO claiming at all was a good idea????
  3. I've been kicking this around since I tuned in to hear about the wipe. tbh, I'm understanding of it, but also royally pissed off about it too. Changing islands around and adding more islands WILL cause the destruction of many people's bases. Its unavoidable. And.... I believe that the landscape should have been made perfect before EA release so that this sort of thing wouldn't happen to us. Removing the claiming system in PVE is..... scary. I do NOT want people being able to build right up to my back door. I do NOT want more pillaring/foundation-bombing/fencing off of resource-areas or whole islands, and I think this is exactly what will happen to those of us with smaller companies or solo players. I just spent 45 minutes taking pictures of our base, the docks and all of our ships we've spent HOURS AND HOURS grinding to build. We all worked soo hard and our base was awesome. Yes, we can rebuild. We all know this. But it won't be THIS base. We're heartbroken. This new claim system will NOT help us 'get' a place to build. We all already HAVE a place. Yes, its in lawless for a lot of us... the griefing with pillaring, foundation spam and gating is rampant. Nothing will change with this new system. Not. One. Thing. And wait, aren't you basically making all land outside of Freeports into lawless regions essentially, anyway? The player base has dropped to a new low since the twitch stream and your announcement of a total wipe. Half because so many have decided to quit the game entirely, and the rest because, well, whats the point of doing anything in game when its all going to be wiped anyway? Did any of you even stop to think about this? And no.. I don't agree with waiting until a day or two before to announce the wipe. That would piss of even more people and even more of your player base would quit than already has. I know that in alpha and beta releases devs will warn you up front and personal that a wipe could happen at any time as part of the testing phase you're signing on to be part of. But this is EA. Not alpha or beta. Wiping us... this shit sucks in a way you can't imagine. For a WEEK... rates for harvesting, taming and xp should be 3x, to help us recoup some of what we've lost. This is only fair! As for the new content, fine. Awesome. Great. Not that it will help those of us in smaller companies or solo players much. Some of us may never have the numbers to defeat the Kraken. Some of us may never even have the numbers to collect the stones for it. So making content thats only obtainable after defeating the end boss is, for some of us, disheartening. I can see now why so many people have claimed that you guys cater to large tribes/companies and PvP with no thought to those of us who aren't a part of all that crap. Claiming should remain a part of PvE, be limited to 1 flag per 10 members in a company and limited to a max of 20 per company. Period. At least then we can have land that we don't have to worry about someone spamming the hell out of with pillars, foundations. AND... resource-rich areas (Like for metal, crystal and gems) should be OFF. LIMITS. to claim in or build on. This way, some jackass company can't hog it all by fencing it all in for themselves. (Yes, we've seen it happen. Your new system won't fix it any more than it will fix pillaring or foundation-bombing) And for anyone reading this who wants to shoot venom at me for my heartfelt opinion... Save your breath. I have as much right as anyone else to speak my mind, and I can guarantee you this post if FAR less toxic and salty than some I've been reading. Devs: Please reconsider the claiming for PvE. The above-mentioned solution is far better than what is currently, AND what you plan for us!
  4. So the rafts are bugged. When you try to turn away from a shoreline or structure, especially a structure, the raft goes straight no matter which way you point the sails, and gets stuck on it. Then you spend two hours trying to get it away from the structure or shoreline, and sometimes you can’t. We have had to destroy three rafts that got stuck on other people’s shipyards because we couldn’t get them out. Like right now. We got pulled into a shipyard by some invisible string and now we are stuck in rock. We turn fine anywhere but near a structure, shoreline or rock. Please fix. (Turning the sails to ‘back up’ doesn’t work at all if we are stuck) and before anyone says something, we know how to sail them just fine. This is a bug. Not a lack of skill.
  5. We’ve been to so many island we have lost count. We certainly can’t find any
  6. That’s pvp on a pve server. How sad.
  7. We haven’t had anything sunk by griefers, but I did see someone’s schooner in dry dock half built and it had that weight symbol on it. If that’s what’s going on then I have lost even more faith in humanity than in previous games. I’m sure the arguments for sinking someone ‘s raft or boat is ‘because we can/China #1’ and all that bs, but to that I say just because you can doesn’t mean you should. And I can’t believe this is allowed to happen in PVE. Yes, I know, it’s a pirate game. But those of us on pve don’t want the pvp we are getting or we would be on a pvp server. I have been defending this game and the devs against all the negative backlash, but this is getting to be too much to ignore. The devs need to acknowledge they see all this on the forums, and help us!
  8. We are on NA PVE and we can’t find land to claim at all. We are desperate for a small base to work out of. Especially since our ships keep getting sunk by the over spawned ghost ships. Having to start over in a Freeport is awful, and building anything on a lawless island is a crap shoot: it might last a day or an hour before something or someone destroys it, sometimes it just disappears. Please rework the claiming for pve! Everything I have read indicates that even if we had a home, all our hard work could be stolen in 30 minutes. That is NOT why most of us are on pve! If we wanted our stuff stolen we would be on pvp. It’s bad enough ppl can steal out of our fires, smithys, etc, and now they can ‘have it all’ with a flag and 30 minutes to kill? Please fix the claim spam and ability for someone to steal everything out from under you in a day. It’s not right!
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